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Related papers: Parallelizing Counterfactual Regret Minimization

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Matrix factorization (MF) discovers latent features from observations, which has shown great promises in the fields of collaborative filtering, data compression, feature extraction, word embedding, etc. While many problem-specific…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-08-14 Wei Tan , Shiyu Chang , Liana Fong , Cheng Li , Zijun Wang , Liangliang Cao

Sorting is one of the most fundamental problems in the field of computer science. With the rapid development of manycore processors, it shows great importance to design efficient parallel sort algorithm on manycore architecture. This paper…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-02-18 Tianyi Yu , Wei Li

Learning strategies for imperfect information games from samples of interaction is a challenging problem. A common method for this setting, Monte Carlo Counterfactual Regret Minimization (MCCFR), can have slow long-term convergence rates…

Computer Science and Game Theory · Computer Science 2018-09-11 Martin Schmid , Neil Burch , Marc Lanctot , Matej Moravcik , Rudolf Kadlec , Michael Bowling

Hindsight rationality is an approach to playing general-sum games that prescribes no-regret learning dynamics for individual agents with respect to a set of deviations, and further describes jointly rational behavior among multiple agents…

Computer Science and Game Theory · Computer Science 2022-06-03 Dustin Morrill , Ryan D'Orazio , Marc Lanctot , James R. Wright , Michael Bowling , Amy R. Greenwald

Correlation clustering is a central topic in unsupervised learning, with many applications in ML and data mining. In correlation clustering, one receives as input a signed graph and the goal is to partition it to minimize the number of…

Data Structures and Algorithms · Computer Science 2021-06-17 Vincent Cohen-Addad , Silvio Lattanzi , Slobodan Mitrović , Ashkan Norouzi-Fard , Nikos Parotsidis , Jakub Tarnawski

Concurrent and parallel programming (CPP) is an increasingly important subject in Computer Science Education. However, the conceptual shift from sequential programming is notoriously difficult to make. Currently, relatively little research…

Human-Computer Interaction · Computer Science 2020-05-12 Jichen Zhu , Katelyn Alderfer , Brian Smith , Bruce Char , Santiago Ontañón

Extensive-form games (EFGs) model finite sequential interactions between players. The amount of memory required to represent these games is the main bottleneck of algorithms for computing optimal strategies and the size of these strategies…

Computer Science and Game Theory · Computer Science 2020-04-16 Jiri Cermak , Viliam Lisy , Branislav Bosansky

We study fast rates of convergence in the setting of nonparametric online regression, namely where regret is defined with respect to an arbitrary function class which has bounded complexity. Our contributions are two-fold: - In the…

Machine Learning · Computer Science 2022-04-13 Constantinos Daskalakis , Noah Golowich

Learning and computation of equilibria are central problems in game theory, theory of computation, and artificial intelligence. In this work, we introduce proximal regret, a new notion of regret based on proximal operators that lies…

Computer Science and Game Theory · Computer Science 2025-11-06 Yang Cai , Constantinos Daskalakis , Haipeng Luo , Chen-Yu Wei , Weiqiang Zheng

A method is presented for parallelizing the computation of solutions to discrete-time, linear-quadratic, finite-horizon optimal control problems, which we will refer to as LQR problems. This class of problem arises frequently in robotic…

Optimization and Control · Mathematics 2018-09-18 Forrest Laine , Claire Tomlin

Deep reinforcement learning (RL) has achieved many recent successes, yet experiment turn-around time remains a key bottleneck in research and in practice. We investigate how to optimize existing deep RL algorithms for modern computers,…

Machine Learning · Computer Science 2019-01-14 Adam Stooke , Pieter Abbeel

Monte Carlo Counterfactual Regret Minimization (MCCFR) has emerged as a cornerstone algorithm for solving extensive-form games, but its integration with deep neural networks introduces scale-dependent challenges that manifest differently…

Artificial Intelligence · Computer Science 2026-01-29 Zakaria El Jaafari

Reinforcement Learning (RL) has achieved significant success in application domains such as robotics, games and health care. However, training RL agents is very time consuming. Current implementations exhibit poor performance due to…

Machine Learning · Computer Science 2021-12-24 Chi Zhang , Sanmukh Rao Kuppannagari , Viktor K Prasanna

As computer clusters become more common and the size of the problems encountered in the field of AI grows, there is an increasing demand for efficient parallel inference algorithms. We consider the problem of parallel inference on large…

Artificial Intelligence · Computer Science 2012-05-14 Joseph E. Gonzalez , Yucheng Low , Carlos E. Guestrin , David O'Hallaron

Hindsight rationality is an approach to playing general-sum games that prescribes no-regret learning dynamics for individual agents with respect to a set of deviations, and further describes jointly rational behavior among multiple agents…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Marc Lanctot , James R. Wright , Michael Bowling , Amy Greenwald

It has been shown that a class of probabilistic domain models cannot be learned correctly by several existing algorithms which employ a single-link look ahead search. When a multi-link look ahead search is used, the computational complexity…

Artificial Intelligence · Computer Science 2013-02-08 TongSheng Chu , Yang Xiang

In this paper, we propose a majorization-minimization (MM) algorithm for high-dimensional fused lasso regression (FLR) suitable for parallelization using graphics processing units (GPUs). The MM algorithm is stable and flexible as it can…

Methodology · Statistics 2013-12-17 Donghyeon Yu , Joong-Ho Won , Taehoon Lee , Johan Lim , Sungroh Yoon

As multicore computing is now standard, it seems irresponsible for constraints researchers to ignore the implications of it. Researchers need to address a number of issues to exploit parallelism, such as: investigating which constraint…

Artificial Intelligence · Computer Science 2018-03-30 Ian P. Gent , Ciaran McCreesh , Ian Miguel , Neil C. A. Moore , Peter Nightingale , Patrick Prosser , Chris Unsworth

Bayesian games model interactive decision-making where players have incomplete information -- e.g., regarding payoffs and private data on players' strategies and preferences -- and must actively reason and update their belief models (with…

Computer Science and Game Theory · Computer Science 2024-05-24 Zuyuan Zhang , Mahdi Imani , Tian Lan

To effectively control large-scale distributed systems online, model predictive control (MPC) has to swiftly solve the underlying high-dimensional optimization. There are multiple techniques applied to accelerate the solving process in the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-30 Carmen Amo Alonso , Shih-Hao Tseng
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