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This paper focuses on a critical challenge in robotics: translating text-driven human motions into executable actions for humanoid robots, enabling efficient and cost-effective learning of new behaviors. While existing text-to-motion…

Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Yin Wang , Zhiying Leng , Frederick W. B. Li , Shun-Cheng Wu , Xiaohui Liang

Can humans identify AI-generated (fake) videos and provide grounded reasons? While video generation models have advanced rapidly, a critical dimension -- whether humans can detect deepfake traces within a generated video, i.e.,…

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

Designing dense rewards is crucial for reinforcement learning (RL), yet in robotics it often demands extensive manual effort and lacks scalability. One promising solution is to view task progress as a dense reward signal, as it quantifies…

Artificial Intelligence · Computer Science 2026-05-21 Yuyang Liu , Chuan Wen , Yihang Hu , Dinesh Jayaraman , Yang Gao

We introduce an approach for augmenting text-to-video generation models with customized motions, extending their capabilities beyond the motions depicted in the original training data. By leveraging a few video samples demonstrating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Joanna Materzynska , Josef Sivic , Eli Shechtman , Antonio Torralba , Richard Zhang , Bryan Russell

Reward design is of great importance for solving complex tasks with reinforcement learning. Recent studies have explored using image-text similarity produced by vision-language models (VLMs) to augment rewards of a task with visual…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Lirui Luo , Guoxi Zhang , Hongming Xu , Yaodong Yang , Cong Fang , Qing Li

Generating videos for visual storytelling can be a tedious and complex process that typically requires either live-action filming or graphics animation rendering. To bypass these challenges, our key idea is to utilize the abundance of…

Computer Vision and Pattern Recognition · Computer Science 2023-07-14 Yingqing He , Menghan Xia , Haoxin Chen , Xiaodong Cun , Yuan Gong , Jinbo Xing , Yong Zhang , Xintao Wang , Chao Weng , Ying Shan , Qifeng Chen

Human pose, action, and motion generation are critical for applications in digital humans, character animation, and humanoid robotics. However, many existing methods struggle to produce physically plausible movements that are consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-07-16 Zixi Kang , Xinghan Wang , Yadong Mu

Animation of humanoid characters is essential in various graphics applications, but requires significant time and cost to create realistic animations. We propose an approach to synthesize 4D animated sequences of input static 3D humanoid…

Graphics · Computer Science 2025-03-21 Marc Benedí San Millán , Angela Dai , Matthias Nießner

Discovering effective reward functions remains a fundamental challenge in motor control of high-dimensional musculoskeletal systems. While humans can describe movement goals explicitly such as "walking forward with an upright posture," the…

Robotics · Computer Science 2026-01-27 Saraswati Soedarmadji , Yunyue Wei , Chen Zhang , Yisong Yue , Yanan Sui

Generating geometrically consistent videos remains an open challenge: text-to-video diffusion models trained on web-scale data treat geometry only implicitly, leading to object deformation, texture drift, and non-rigid backgrounds under…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Jan Ackermann , Shengqu Cai , Boyang Deng , Zhengfei Kuang , Songyou Peng , Gordon Wetzstein

Learning reward functions for physical skills are challenging due to the vast spectrum of skills, the high-dimensionality of state and action space, and nuanced sensory feedback. The complexity of these tasks makes acquiring expert…

Robotics · Computer Science 2023-10-24 Yuwei Zeng , Yiqing Xu

This paper introduces Video2MR, a mixed reality system that automatically generates 3D sports and exercise instructions from 2D videos. Mixed reality instructions have great potential for physical training, but existing works require…

Human-Computer Interaction · Computer Science 2024-05-30 Keiichi Ihara , Kyzyl Monteiro , Mehrad Faridan , Rubaiat Habib Kazi , Ryo Suzuki

Human Mesh Recovery (HMR) aims to reconstruct 3D human pose and shape from 2D observations and is fundamental to human-centric understanding in real-world scenarios. While recent image-based HMR methods such as SAM 3D Body achieve strong…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Mingqi Gao , Yunqi Miao , Jungong Han

Diffusion models have emerged as the de facto paradigm for video generation. However, their reliance on web-scale data of varied quality often yields results that are visually unappealing and misaligned with the textual prompts. To tackle…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Hangjie Yuan , Shiwei Zhang , Xiang Wang , Yujie Wei , Tao Feng , Yining Pan , Yingya Zhang , Ziwei Liu , Samuel Albanie , Dong Ni

Extracting human motion from large-scale web videos offers a scalable solution to the data scarcity issue in character animation. However, some human parts in many video frames cannot be seen due to off-screen captures or occlusions. It…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Boyuan Li , Sipeng Zheng , Bin Cao , Ruihua Song , Zongqing Lu

Recent advances in human preference alignment have significantly improved multimodal generation and understanding. A key approach is to train reward models that provide supervision signals for preference optimization. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Yibin Wang , Yuhang Zang , Hao Li , Cheng Jin , Jiaqi Wang

Text-to-motion generation, which translates textual descriptions into human motions, faces the challenge that users often struggle to precisely convey their intended motions through text alone. To address this issue, this paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Tao Wang , Lei Jin , Zhihua Wu , Qiaozhi He , Jiaming Chu , Yu Cheng , Junliang Xing , Jian Zhao , Shuicheng Yan , Li Wang

Video generation models trained on heterogeneous data with likelihood-surrogate objectives can produce visually plausible rollouts that violate physical constraints in embodied manipulation. Although reinforcement-learning post-training…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Zhenyang Ni , Yijiang Li , Ruochen Jiao , Simon Sinong Zhan , Sipeng Chen , Zhenfei Yin , Minshuo Chen , Philip Torr , Zhaoran Wang , Qi Zhu