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Related papers: ASH: Agents that Self-Hone via Embodied Learning

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We introduce EMemBench, a programmatic benchmark for evaluating long-term memory of agents through interactive games. Rather than using a fixed set of questions, EMemBench generates questions from each agent's own trajectory, covering both…

Computation and Language · Computer Science 2026-01-26 Xinze Li , Ziyue Zhu , Siyuan Liu , Yubo Ma , Yuhang Zang , Yixin Cao , Aixin Sun

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of…

Machine Learning · Computer Science 2019-02-13 Dilip Arumugam , Jun Ki Lee , Sophie Saskin , Michael L. Littman

Recent vision-language-action (VLA) systems have demonstrated strong capabilities in embodied manipulation. However, most existing VLA policies rely on limited observation windows and end-to-end action prediction, which makes them brittle…

Robotics · Computer Science 2026-04-16 Zhen Liu , Xinyu Ning , Zhe Hu , Xinxin Xie , Weize Li , Zhipeng Tang , Chongyu Wang , Zejun Yang , Hanlin Wang , Yitong Liu , Zhongzhu Pu

In this article we introduce the Arcade Learning Environment (ALE): both a challenge problem and a platform and methodology for evaluating the development of general, domain-independent AI technology. ALE provides an interface to hundreds…

Artificial Intelligence · Computer Science 2013-06-24 Marc G. Bellemare , Yavar Naddaf , Joel Veness , Michael Bowling

Applying reinforcement learning (RL) to real-world tasks requires converting informal descriptions into a formal Markov decision process (MDP), implementing an executable environment, and training a policy agent. Automating this process is…

Artificial Intelligence · Computer Science 2025-12-15 Hong Je-Gal , Chan-Bin Yi , Hyun-Suk Lee

Recent years have seen embodied visual navigation advance in two distinct directions: (i) in equipping the AI agent to follow natural language instructions, and (ii) in making the navigable world multimodal, e.g., audio-visual navigation.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Sudipta Paul , Amit K. Roy-Chowdhury , Anoop Cherian

Significant progress has been made in AI for games, including board games, MOBA, and RTS games. However, complex agents are typically developed in an embedded manner, directly accessing game state information, unlike human players who rely…

Machine Learning · Computer Science 2025-04-08 Tianyang Wu , Lipeng Wan , Yuhang Wang , Qiang Wan , Xuguang Lan

Multimodal Large Language Models (MLLMs) have shown significant advancements, providing a promising future for embodied agents. Existing benchmarks for evaluating MLLMs primarily utilize static images or videos, limiting assessments to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Zhili Cheng , Yuge Tu , Ran Li , Shiqi Dai , Jinyi Hu , Shengding Hu , Jiahao Li , Yang Shi , Tianyu Yu , Weize Chen , Lei Shi , Maosong Sun

As Large Language Models (LLMs) move from curated training sets into open-ended real-world environments, a fundamental limitation emerges: static training cannot keep pace with continual deployment environment change. Scaling training-time…

Artificial Intelligence · Computer Science 2026-03-17 Minhua Lin , Hanqing Lu , Zhan Shi , Bing He , Rui Mao , Zhiwei Zhang , Zongyu Wu , Xianfeng Tang , Hui Liu , Zhenwei Dai , Xiang Zhang , Suhang Wang , Benoit Dumoulin , Jian Pei

Humans often acquire new skills through observation and imitation. For robotic agents, learning from the plethora of unlabeled video demonstration data available on the Internet necessitates imitating the expert without access to its…

Robotics · Computer Science 2024-02-08 Yuyang Liu , Weijun Dong , Yingdong Hu , Chuan Wen , Zhao-Heng Yin , Chongjie Zhang , Yang Gao

Agentic reinforcement learning (Agentic RL) has achieved strong progress in tasks with clear success signals. However, many real-world agent applications require user-conditioned behavior: the same query may call for different planning…

Computation and Language · Computer Science 2026-05-25 Ranxu zhang , zeyang li , Jiacheng Huang , Rui Zhang , Xiaozhou Xu , sun zhe , Yanyong Zhang , Chao Wang

Scientific experimentation and manufacturing rely on prolonged protocol development and complex, multi-step implementation, which require continuous human expertise for precise execution and decision-making, limiting interpretability and…

Artificial Intelligence · Computer Science 2026-02-09 Xinyi Lin , Yuyang Zhang , Yuanhang Gan , Juntao Chen , Hao Shen , Yichun He , Lijun Li , Ze Yuan , Shuang Wang , Chaohao Wang , Rui Zhang , Na Li , Jia Liu

Multimodal large language models (MLLMs) are increasingly considered as a foundation for embodied agents, yet it remains unclear whether they can reliably reason about the long-term physical consequences of actions from an egocentric…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Chengjun Yu , Xuhan Zhu , Chaoqun Du , Pengfei Yu , Wei Zhai , Yang Cao , Zheng-Jun Zha

Embodied agents face significant challenges when tasked with performing actions in diverse environments, particularly in generalizing across object types and executing suitable actions to accomplish tasks. Furthermore, agents should exhibit…

Artificial Intelligence · Computer Science 2023-06-05 Xiaotian Liu , Hector Palacios , Christian Muise

Autonomous artificial agents must be able to learn behaviors in complex environments without humans to design tasks and rewards. Designing these functions for each environment is not feasible, thus, motivating the development of intrinsic…

Machine Learning · Computer Science 2025-02-20 Alana Santana , Paula P. Costa , Esther L. Colombini

We present an embodied robotic system with an LLM-driven agent-orchestration architecture for autonomous household object management. The system integrates memory-augmented task planning, enabling robots to execute high-level user commands…

Robotics · Computer Science 2025-05-01 Marc Glocker , Peter Hönig , Matthias Hirschmanner , Markus Vincze

The ability to navigate and interact with complex environments is central to real-world embodied agents, yet navigation in unseen environments remains challenging due to "experiential amnesia," where existing trajectory-driven or reactive…

In today's rapidly evolving military landscape, advancing artificial intelligence (AI) in support of wargaming becomes essential. Despite reinforcement learning (RL) showing promise for developing intelligent agents, conventional RL faces…

Machine Learning · Computer Science 2024-08-27 Scotty Black

Large language model (LLM) agents face fundamental limitations in long-horizon reasoning due to finite context windows, making effective memory management critical. Existing methods typically handle long-term memory (LTM) and short-term…

Computation and Language · Computer Science 2026-05-01 Yi Yu , Liuyi Yao , Yuexiang Xie , Qingquan Tan , Jiaqi Feng , Yaliang Li , Libing Wu

With the success of self-supervised learning, multimodal foundation models have rapidly adapted a wide range of downstream tasks driven by vision and language (VL) pretraining. State-of-the-art methods achieve impressive performance by…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Yeming Chen , Siyu Zhang , Yaoru Sun , Weijian Liang , Haoran Wang