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The most important way to achieve higher performance in computer systems is through heterogeneous computing, i.e., by adopting hardware platforms containing more than one type of processor, such as CPUs, GPUs, and FPGAs. Several types of…

Software Engineering · Computer Science 2020-05-19 Hugo Andrade , Ivica Crnkovic , Jan Bosch

We propose a GPU fine-grained load-balancing abstraction that decouples load balancing from work processing and aims to support both static and dynamic schedules with a programmable interface to implement new load-balancing schedules. Prior…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-01-13 Muhammad Osama , Serban D. Porumbescu , John D. Owens

Performance increase with general-purpose processors has come to a halt. We can no longer depend on Moore's Law to increase computing performance. The only way to achieve higher performance or lower energy consumption is by building…

High-performance GPU kernel optimization remains a critical yet labor-intensive task in modern machine learning workloads. Although Triton, a domain-specific language for GPU programming, enables developers to write efficient kernels with…

Software Engineering · Computer Science 2025-12-16 Haonan Li , Keyu Man , Partha Kanuparthy , Hanning Chen , Wei Sun , Sreen Tallam , Chenguang Zhu , Kevin Zhu , Zhiyun Qian

Oscillator-based Ising machines (OIMs) and oscillator-based Potts machines (OPMs) have emerged as promising hardware accelerators for solving NP-hard combinatorial optimization problems by leveraging the phase dynamics of coupled…

Hardware Architecture · Computer Science 2025-05-29 Yilmaz Ege Gonul , Ceyhun Efe Kayan , Ilknur Mustafazade , Nagarajan Kandasamy , Baris Taskin

Recently, heterogeneous hardware such as GPU and FPGA is used in many systems and also IoT devices are increased repidly. However, to utilize heterogeneous hardware, the hurdles are high because of much technical skills. In order to break…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-03-22 Yoji Yamato , Hirofumi Noguchi , Misao Kataoka , Takuma Isoda

Heterogeneous GPU infrastructures present a binary compatibility challenge: code compiled for one vendor's GPU will not run on another due to divergent instruction sets, execution models, and driver stacks . We propose hetGPU, a new system…

Hardware Architecture · Computer Science 2025-06-23 Yiwei Yang , Yusheng Zheng , Tong Yu , Andi Quinn

The advent of high performance computing (HPC) and graphics processing units (GPU), present an enormous computation resource for Large data transactions (big data) that require parallel processing for robust and prompt data analysis. While…

Distributed, Parallel, and Cluster Computing · Computer Science 2014-10-17 Kato Mivule , Benjamin Harvey , Crystal Cobb , Hoda El Sayed

The continued growth of the computational capability of throughput processors has made throughput processors the platform of choice for a wide variety of high performance computing applications. Graphics Processing Units (GPUs) are a prime…

Hardware Architecture · Computer Science 2018-05-01 Rachata Ausavarungnirun

The LHC experiments are designed to detect large amount of physics events produced with a very high rate. Considering the future upgrades, the data acquisition rate will become even higher and new computing paradigms must be adopted for…

Achieving high performance for GPU codes requires developers to have significant knowledge in parallel programming and GPU architectures, and in-depth understanding of the application. This combination makes it challenging to find…

Software Engineering · Computer Science 2022-08-29 Jhe-Yu Liou , Muaaz Awan , Steven Hofmeyr , Stephanie Forrest , Carole-Jean Wu

NVIDIA GPU Confidential Computing (GPU-CC) aims to provide secure execution for AI workloads. For end users, enabling GPU-CC is seamless and requires no modifications to existing applications. However, this ease of adoption relies on a…

Cryptography and Security · Computer Science 2026-04-20 Zhongshu Gu , Enriquillo Valdez , Salman Ahmed , Julian James Stephen , Michael Le , Hani Jamjoom , Shixuan Zhao , Zhiqiang Lin

State of art DL models are growing in size and complexity, with many modern models also increasing in heterogeneity of behavior. GPUs are still the dominant platform for DL applications, relying on a bulk-synchronous execution model which…

Hardware Architecture · Computer Science 2025-02-26 Michael Davies , Neal Crago , Karthikeyan Sankaralingam , Stephen W. Keckler

X-ray ptychography imaging at synchrotron facilities like the Advanced Photon Source (APS) involves controlling instrument hardwares to collect a set of diffraction patterns from overlapping coherent illumination spots on extended samples,…

Instrumentation and Detectors · Physics 2022-02-10 Ke Yue , Junjing Deng , Yi Jiang , Youssef Nashed , David Vine , Stefan Vogt

We provide a preliminary study on utilizing GPU (Graphics Processing Unit) to accelerate computation for three simulation optimization tasks with either first-order or second-order algorithms. Compared to the implementation using only CPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-04-19 Jinghai He , Haoyu Liu , Yuhang Wu , Zeyu Zheng , Tingyu Zhu

In this paper, we revisit the design of synchronization primitives---specifically barriers, mutexes, and semaphores---and how they apply to the GPU. Previous implementations are insufficient due to the discrepancies in hardware and…

Operating Systems · Computer Science 2011-10-21 Jeff A. Stuart , John D. Owens

To achieve peak performance on modern GPUs, one must balance two frames of mind: issuing instructions to individual threads to control their behavior, while simultaneously tracking the convergence of many threads acting in concert to…

Programming Languages · Computer Science 2025-11-18 Manya Bansal , Daniel Sainati , Joseph W. Cutler , Saman Amarasinghe , Jonathan Ragan-Kelley

Modern computer systems typically conbine multicore CPUs with accelerators like GPUs for inproved performance and energy efficiency. However, these sys- tems suffer from poor performance portability, code tuned for one device must be…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-05-23 Thomas L. Falch , Anne C. Elster

Genetic Programming (GP) is a computationally intensive technique which is naturally parallel in nature. Consequently, many attempts have been made to improve its run-time from exploiting highly parallel hardware such as GPUs. However, a…

Neural and Evolutionary Computing · Computer Science 2018-09-21 Darren M. Chitty

Graphics Processing Units (GPUs) and other parallel devices are widely available and have the potential for accelerating a wide class of algorithms. However, expert programming skills are required to achieving maximum performance. hese…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-24 Robert Atkey , Michel Steuwer , Sam Lindley , Christophe Dubach