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Recent advancements in 3D generation models have opened new possibilities for simulating dynamic 3D object movements and customizing behaviors, yet creating this content remains challenging. Current methods often require manual assignment…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Haoyu Zhao , Hao Wang , Xingyue Zhao , Hao Fei , Hongqiu Wang , Chengjiang Long , Hua Zou

Realistic simulation is critical for applications ranging from robotics to animation. Learned simulators have emerged as a possibility to capture real world physics directly from video data, but very often require privileged information…

Graphics · Computer Science 2025-08-12 Mikel Zhobro , Andreas René Geist , Georg Martius

3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Anh Thuan Tran , Jana Kosecka

Physics-driven 4D dynamic simulation from static 3D scenes remains constrained by an overlooked contradiction: reliable motion supervision often relies on online video diffusion or optical-flow pipelines whose computational cost exceeds…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Changshe Zhang , Jie Feng , Siyu Chen , Guanbin Li , Ronghua Shang , Junpeng Zhang

Autonomous driving is complex, requiring sophisticated 3D scene understanding, localization, mapping, and control. Rather than explicitly modelling and fusing each of these components, we instead consider an end-to-end approach via…

Machine Learning · Computer Science 2022-10-27 John So , Amber Xie , Sunggoo Jung , Jeffrey Edlund , Rohan Thakker , Ali Agha-mohammadi , Pieter Abbeel , Stephen James

Reconstructing physically valid 3D scenes from single-view observations is a prerequisite for bridging the gap between visual perception and robotic control. However, in scenarios requiring precise contact reasoning, such as robotic…

Robotics · Computer Science 2026-05-19 Tianyi Xiang , Jiahang Cao , Sikai Guo , Guoyang Zhao , Andrew F. Luo , Jun Ma

Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Marko Mihajlovic , Sergey Prokudin , Siyu Tang , Robert Maier , Federica Bogo , Tony Tung , Edmond Boyer

Robotic simulation today remains challenging to scale up due to the human efforts required to create diverse simulation tasks and scenes. Simulation-trained policies also face scalability issues as many sim-to-real methods focus on a single…

Robotics · Computer Science 2024-10-07 Pu Hua , Minghuan Liu , Annabella Macaluso , Yunfeng Lin , Weinan Zhang , Huazhe Xu , Lirui Wang

Camera sensor simulation serves as a critical role for autonomous driving (AD), e.g. evaluating vision-based AD algorithms. While existing approaches have leveraged generative models for controllable image/video generation, they remain…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Wenchao Sun , Xuewu Lin , Keyu Chen , Zixiang Pei , Yining Shi , Chuang Zhang , Sifa Zheng

Safe and scalable deployment of end-to-end (E2E) autonomous driving requires extensive and diverse data, particularly safety-critical events. Existing data are mostly generated from simulators with a significant sim-to-real gap or collected…

Robotics · Computer Science 2025-09-18 Jiawei Wang , Haowei Sun , Xintao Yan , Shuo Feng , Jun Gao , Henry X. Liu

Autonomous vehicles are expected to navigate in complex traffic scenarios with multiple surrounding vehicles. The correlations between road users vary over time, the degree of which, in theory, could be infinitely large, thus posing a great…

Robotics · Computer Science 2019-10-24 Yaohui Guo , Vinay Varma Kalidindi , Mansur Arief , Wenshuo Wang , Jiacheng Zhu , Huei Peng , Ding Zhao

Multi-traversal data, commonly collected through daily commutes or by self-driving fleets, provides multiple viewpoints for scene reconstruction within a road block. This data offers significant potential for high-quality novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Tianyu Li , Yihang Qiu , Zhenhua Wu , Carl Lindström , Peng Su , Matthias Nießner , Hongyang Li

Generating synthetic images is a useful method for cheaply obtaining labeled data for training computer vision models. However, obtaining accurate 3D models of relevant objects is necessary, and the resulting images often have a gap in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Bram Vanherle , Brent Zoomers , Jeroen Put , Frank Van Reeth , Nick Michiels

Supervised open-loop training has been widely adopted for training traffic simulation models; however, it fails to capture the inherently dynamic, multi-agent interactions common in complex driving scenarios. We introduce RLFTSim, a…

Recent advances in 4D Gaussian Splatting (4DGS) editing still face challenges with view, temporal, and non-editing region consistency, as well as with handling complex text instructions. To address these issues, we propose 4DGS-Craft, a…

Computer Vision and Pattern Recognition · Computer Science 2025-10-03 Lei Liu , Can Wang , Zhenghao Chen , Dong Xu

We propose a material-aware optimization framework for high-fidelity mesh reconstruction from multi-view images based on 3D Gaussian Splatting, referred to as GS-2M. Previous works handle these tasks separately and struggle to reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Dinh Minh Nguyen , Malte Avenhaus , Thomas Lindemeier

Despite advances in physics-based 3D motion synthesis, current methods face key limitations: reliance on pre-reconstructed 3D Gaussian Splatting (3DGS) built from dense multi-view images with time-consuming per-scene optimization; physics…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Chunji Lv , Zequn Chen , Donglin Di , Weinan Zhang , Hao Li , Wei Chen , Yinjie Lei , Changsheng Li

Reconstructing 3D scenes with high fidelity and efficiency remains a central pursuit in computer vision and graphics. Recent advances in 3D Gaussian Splatting (3DGS) enable photorealistic rendering with Gaussian primitives, yet the modeling…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Guangchi Fang , Bing Wang

Recent advances in text-to-3D creation integrate the potent prior of Diffusion Models from text-to-image generation into 3D domain. Nevertheless, generating 3D scenes with multiple objects remains challenging. Therefore, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Yueming Zhao , Xuening Yuan , Hongyu Yang , Di Huang

Driving simulators play a large role in developing and testing new intelligent vehicle systems. The visual fidelity of the simulation is critical for building vision-based algorithms and conducting human driver experiments. Low visual…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Ekim Yurtsever , Dongfang Yang , Ibrahim Mert Koc , Keith A. Redmill