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Inspired by human conscious planning, we propose Skipper, a model-based reinforcement learning framework utilizing spatio-temporal abstractions to generalize better in novel situations. It automatically decomposes the given task into…

Artificial Intelligence · Computer Science 2024-03-19 Mingde Zhao , Safa Alver , Harm van Seijen , Romain Laroche , Doina Precup , Yoshua Bengio

Reconstructing visual stimuli from fMRI signals is a central challenge bridging machine learning and neuroscience. Recent diffusion-based methods typically map fMRI activity to a single high-level embedding, using it as fixed guidance…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Xu Zhang , Ruijie Quan , Wenguan Wang , Yi Yang

Learning policies which are robust to changes in the environment are critical for real world deployment of Reinforcement Learning agents. They are also necessary for achieving good generalization across environment shifts. We focus on…

Machine Learning · Computer Science 2023-06-08 Anuj Mahajan , Amy Zhang

Currently, deep reinforcement learning (RL) shows impressive results in complex gaming and robotic environments. Often these results are achieved at the expense of huge computational costs and require an incredible number of episodes of…

Machine Learning · Computer Science 2020-06-18 Alexey Skrynnik , Aleksey Staroverov , Ermek Aitygulov , Kirill Aksenov , Vasilii Davydov , Aleksandr I. Panov

Generalizing to long-horizon manipulation tasks in a zero-shot setting remains a central challenge in robotics. Current multimodal foundation based approaches, despite their capabilities, typically fail to decompose high-level commands into…

Robotics · Computer Science 2025-10-22 Ke Ye , Jiaming Zhou , Yuanfeng Qiu , Jiayi Liu , Shihui Zhou , Kun-Yu Lin , Junwei Liang

Unsupervised reinforcement learning (RL) aims at pre-training agents that can solve a wide range of downstream tasks in complex environments. Despite recent advancements, existing approaches suffer from several limitations: they may require…

Recently, the Successor Features and Generalized Policy Improvement (SF&GPI) framework has been proposed as a method for learning, composing, and transferring predictive knowledge and behavior. SF&GPI works by having an agent learn…

Machine Learning · Computer Science 2023-08-29 Wilka Carvalho , Angelos Filos , Richard L. Lewis , Honglak lee , Satinder Singh

In many real-world applications, reinforcement learning (RL) agents might have to solve multiple tasks, each one typically modeled via a reward function. If reward functions are expressed linearly, and the agent has previously learned a set…

Machine Learning · Computer Science 2022-06-24 Lucas N. Alegre , Ana L. C. Bazzan , Bruno C. da Silva

Existing Reinforcement Learning (RL) systems encounter significant challenges when applied to real-world scenarios, primarily due to poor generalization across environments that differ from their training conditions. This thesis explores…

Artificial Intelligence · Computer Science 2025-11-11 Mingde "Harry" Zhao

The ability of a reinforcement learning (RL) agent to learn about many reward functions at the same time has many potential benefits, such as the decomposition of complex tasks into simpler ones, the exchange of information between tasks,…

Machine Learning · Computer Science 2018-12-20 Diana Borsa , André Barreto , John Quan , Daniel Mankowitz , Rémi Munos , Hado van Hasselt , David Silver , Tom Schaul

Efficiently aggregating spatial or temporal horizons to acquire compact representations has become a unifying principle in modern deep learning models, yet learning data-adaptive representations for long-horizon sequence data, especially…

Machine Learning · Computer Science 2026-03-30 Yulun Wu , Sravan Kumar Ankireddy , Samuel Sharpe , Nikita Seleznev , Dehao Yuan , Hyeji Kim , Nam H. Nguyen

Recent work has shown that, under certain assumptions, zero-shot reinforcement learning (RL) methods can generalise to any unseen task in an environment after reward-free pre-training. Access to Markov states is one such assumption, yet, in…

Machine Learning · Computer Science 2025-06-19 Scott Jeen , Tom Bewley , Jonathan M. Cullen

In this work, we introduce PIPER: Primitive-Informed Preference-based Hierarchical reinforcement learning via Hindsight Relabeling, a novel approach that leverages preference-based learning to learn a reward model, and subsequently uses…

Machine Learning · Computer Science 2024-06-18 Utsav Singh , Wesley A. Suttle , Brian M. Sadler , Vinay P. Namboodiri , Amrit Singh Bedi

Few-shot learning (FSL) aims to generate a classifier using limited labeled examples. Many existing works take the meta-learning approach, constructing a few-shot learner that can learn from few-shot examples to generate a classifier.…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Han-Jia Ye , Lu Ming , De-Chuan Zhan , Wei-Lun Chao

Reinforcement learning methods can achieve significant performance but require a large amount of training data collected on the same robotic platform. A policy trained with expensive data is rendered useless after making even a minor change…

Robotics · Computer Science 2021-03-08 Ali Ghadirzadeh , Xi Chen , Petra Poklukar , Chelsea Finn , Mårten Björkman , Danica Kragic

In goal-conditioned hierarchical reinforcement learning (HRL), a high-level policy specifies a subgoal for the low-level policy to reach. Effective HRL hinges on a suitable subgoal represen tation function, abstracting state space into…

Machine Learning · Computer Science 2024-06-25 Vivienne Huiling Wang , Tinghuai Wang , Wenyan Yang , Joni-Kristian Kämäräinen , Joni Pajarinen

Global optimization of expensive, derivative-free black-box functions requires extreme sample efficiency. While Bayesian optimization (BO) is the current state-of-the-art, its performance hinges on surrogate and acquisition function…

Conventional reinforcement learning (RL) methods can successfully solve a wide range of sequential decision problems. However, learning policies that can generalize predictably across multiple tasks in a setting with non-Markovian reward…

Machine Learning · Computer Science 2024-06-04 Guillermo Infante , David Kuric , Anders Jonsson , Vicenç Gómez , Herke van Hoof

The ability for robots to transfer their learned knowledge to new tasks -- where data is scarce -- is a fundamental challenge for successful robot learning. While fine-tuning has been well-studied as a simple but effective transfer approach…

Robotics · Computer Science 2021-08-10 Zhangjie Cao , Minae Kwon , Dorsa Sadigh

Designing reward functions that generalize beyond controlled laboratory settings remains a fundamental challenge in reinforcement learning for robotics. In open-world manipulation problems, a single task can appear in numerous variants…

Robotics · Computer Science 2026-05-22 Tengye Xu , Yangting Sun , Ziju Shen , Guanqi Chen , Zhen Fu , Chen yizhou , Hua Chen , Jia Pan
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