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Despite well-reported instances of robots being used in disaster response, there is scant published data on the internal composition of the void spaces within structural collapse incidents. Data collected during these incidents is mired in…

Robotics · Computer Science 2025-10-24 Constantine Frost , Chad Council , Margaret McGuinness , Nathaniel Hanson

This note describes a technical overview of UXsim, an open source macro/mesoscopic traffic simulator in pure Python programming language. UXsim is based on Kinematic Wave model (more specifically, mesoscopic version of Newell's simplified…

Systems and Control · Electrical Eng. & Systems 2023-12-22 Toru Seo

Visual scene understanding is a fundamental task in computer vision that aims to extract meaningful information from visual data. It traditionally involves disjoint and specialized algorithms for different tasks that are tailored for…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Américo Pereira , Pedro Carvalho , Luís Côrte-Real

Realistic visual simulations are omnipresent, yet their creation requires computing time, rendering, and expert animation knowledge. Open-vocabulary visual effects generation from text inputs emerges as a promising solution that can unlock…

Graphics · Computer Science 2026-01-01 Luca Collorone , Mert Kiray , Indro Spinelli , Fabio Galasso , Benjamin Busam

Leveraging large language model (LLM) based agents to simulate human social behaviors has recently gained significant attention. In this paper, we introduce a novel social simulator called YuLan-OneSim. Compared to previous works,…

Artificial Intelligence · Computer Science 2025-08-27 Lei Wang , Heyang Gao , Xiaohe Bo , Xu Chen , Ji-Rong Wen

Simulation is crucial for developing and evaluating autonomous vehicle (AV) systems. Recent literature builds on a new generation of generative models to synthesize highly realistic images for full-stack simulation. However, purely…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Zehao Zhu , Yuliang Zou , Chiyu Max Jiang , Bo Sun , Vincent Casser , Xiukun Huang , Jiahao Wang , Zhenpei Yang , Ruiqi Gao , Leonidas Guibas , Mingxing Tan , Dragomir Anguelov

Simulation has the potential to transform the development of robust algorithms for mobile agents deployed in safety-critical scenarios. However, the poor photorealism and lack of diverse sensor modalities of existing simulation engines…

Recent advances in large language models (LLMs) have significantly improved language-driven 3D content generation, but most existing approaches still treat scene generation and user interaction as separate processes, limiting the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Anh H. Vo , Sungyo Lee , Phil-Joong Kim , Soo-Mi Choi , Yong-Guk Kim

Autonomous checkout systems rely on visual and sensory inputs to carry out fine-grained scene understanding in retail environments. Retail environments present unique challenges compared to typical indoor scenes owing to the vast number of…

Computer Vision and Pattern Recognition · Computer Science 2022-02-08 Cristina Mata , Nick Locascio , Mohammed Azeem Sheikh , Kenny Kihara , Dan Fischetti

Generally, crowd datasets can be collected or generated from real or synthetic sources. Real data is generated by using infrastructure-based sensors (such as static cameras or other sensors). The use of simulation tools can significantly…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Paweł Foszner , Agnieszka Szczęsna , Luca Ciampi , Nicola Messina , Adam Cygan , Bartosz Bizoń , Michał Cogiel , Dominik Golba , Elżbieta Macioszek , Michał Staniszewski

Processing-in-memory (PIM) has shown extraordinary potential in accelerating neural networks. To evaluate the performance of PIM accelerators, we present an ISA-based simulation framework including a dedicated ISA targeting neural networks…

Hardware Architecture · Computer Science 2024-02-29 Xinyu Wang , Xiaotian Sun , Yinhe Han , Xiaoming Chen

Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-depth technical review of Unreal Engine. It analyzes its key…

Human-Computer Interaction · Computer Science 2025-11-04 Oleksandra Sobchyshak , Santiago Berrezueta-Guzman , Stefan Wagner

Constructing simulation scenes that are both visually and physically realistic is a problem of practical interest in domains ranging from robotics to computer vision. This problem has become even more relevant as researchers wielding large…

Underwater simulators offer support for building robust underwater perception solutions. Significant work has recently been done to develop new simulators and to advance the performance of existing underwater simulators. Still, there…

Robotics · Computer Science 2025-08-12 Jingyu Song , Haoyu Ma , Onur Bagoren , Advaith V. Sethuraman , Yiting Zhang , Katherine A. Skinner

Cloud Computing has established itself as an efficient and cost-effective paradigm for the execution of web-based applications, and scientific workloads, that need elasticity and on-demand scalability capabilities. However, the evaluation…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-01-22 Remo Andreoli , Jie Zhao , Tommaso Cucinotta , Rajkumar Buyya

Large language models have emerged as a promising approach towards achieving general-purpose AI agents. The thriving open-source LLM community has greatly accelerated the development of agents that support human-machine dialogue interaction…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Zhenfei Yin , Jiong Wang , Jianjian Cao , Zhelun Shi , Dingning Liu , Mukai Li , Lu Sheng , Lei Bai , Xiaoshui Huang , Zhiyong Wang , Jing Shao , Wanli Ouyang

Recent progress in robot learning has been driven by large-scale datasets and powerful visuomotor policy architectures, yet policy robustness remains limited by the substantial cost of collecting diverse demonstrations, particularly for…

Robotics · Computer Science 2026-03-24 Yujie Zhao , Hongwei Fan , Di Chen , Shengcong Chen , Liliang Chen , Xiaoqi Li , Guanghui Ren , Hao Dong

3D content creation has long been a complex and time-consuming process, often requiring specialized skills and resources. While recent advancements have allowed for text-guided 3D object and scene generation, they still fall short of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xingyi Li , Yizheng Wu , Jun Cen , Juewen Peng , Kewei Wang , Ke Xian , Zhe Wang , Zhiguo Cao , Guosheng Lin

This work introduces MICSim, an open-source, pre-circuit simulator designed for early-stage evaluation of chip-level software performance and hardware overhead of mixed-signal compute-in-memory (CIM) accelerators. MICSim features a modular…

Artificial Intelligence · Computer Science 2024-12-18 Cong Wang , Zeming Chen , Shanshi Huang

Event cameras provide high temporal precision, low data rates, and high dynamic range visual perception, which are well-suited for optical flow estimation. While data-driven optical flow estimation has obtained great success in RGB cameras,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Yijin Li , Zhaoyang Huang , Shuo Chen , Xiaoyu Shi , Hongsheng Li , Hujun Bao , Zhaopeng Cui , Guofeng Zhang