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Related papers: Enhancing Domain Generalization in 3D Human Pose E…

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3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Beichen Wen , Haozhe Xie , Zhaoxi Chen , Fangzhou Hong , Ziwei Liu

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Human pose estimation is a very active research field, stimulated by its important applications in robotics, entertainment or health and sports sciences, among others. Advances in convolutional networks triggered noticeable improvements in…

Computer Vision and Pattern Recognition · Computer Science 2021-07-13 Yann Desmarais , Denis Mottet , Pierre Slangen , Philippe Montesinos

Epipolar constraints are at the core of feature matching and depth estimation in current multi-person multi-camera 3D human pose estimation methods. Despite the satisfactory performance of this formulation in sparser crowd scenes, its…

Computer Vision and Pattern Recognition · Computer Science 2020-07-22 He Chen , Pengfei Guo , Pengfei Li , Gim Hee Lee , Gregory Chirikjian

Despite recent progress, text-to-image models still struggle to generate semantically diverse and compositionally accurate multi-person interaction scenes, often collapsing to repetitive layouts, stereotypical poses, and poorly grounded…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Wenxuan Peng , Bharath Hariharan , Hadar Averbuch-Elor

Previous probabilistic models for 3D Human Pose Estimation (3DHPE) aimed to enhance pose accuracy by generating multiple hypotheses. However, most of the hypotheses generated deviate substantially from the true pose. Compared to…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Hongbo Kang , Yong Wang , Mengyuan Liu , Doudou Wu , Peng Liu , Xinlin Yuan , Wenming Yang

Learning generalizable visual representations across different embodied environments is essential for effective robotic manipulation in real-world scenarios. However, the limited scale and diversity of robot demonstration data pose a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Jiaming Zhou , Teli Ma , Kun-Yu Lin , Zifan Wang , Ronghe Qiu , Junwei Liang

Augmented reality aims to enrich our real world by inserting 3D virtual objects. In order to accomplish this goal, it is important that virtual elements are rendered and aligned in the real scene in an accurate and visually acceptable way.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Hayet Belghit , Abdelkader Bellarbi , Nadia Zenati , Samir Otmane

This paper proposes a statistical approach to 2D pose estimation from human images. The main problems with the standard supervised approach, which is based on a deep recognition (image-to-pose) model, are that it often yields anatomically…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Takayuki Nakatsuka , Kazuyoshi Yoshii , Yuki Koyama , Satoru Fukayama , Masataka Goto , Shigeo Morishima

Full 3D estimation of human pose from a single image remains a challenging task despite many recent advances. In this paper, we explore the hypothesis that strong prior information about scene geometry can be used to improve pose estimation…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Zhe Wang , Liyan Chen , Shaurya Rathore , Daeyun Shin , Charless Fowlkes

Motion control is crucial for generating expressive and compelling video content; however, most existing video generation models rely mainly on text prompts for control, which struggle to capture the nuances of dynamic actions and temporal…

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Human movement is goal-directed and influenced by the spatial layout of the objects in the scene. To plan future human motion, it is crucial to perceive the environment -- imagine how hard it is to navigate a new room with lights off.…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Zhe Cao , Hang Gao , Karttikeya Mangalam , Qi-Zhi Cai , Minh Vo , Jitendra Malik

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

In multi-view 3D human pose estimation, models typically rely on images captured simultaneously from different camera views to predict a pose at a specific moment. While providing accurate spatial information, this traditional approach…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Ling Li , Changjie Chen , Yuyan Wang , Jiaqing Lyu , Kenglun Chang , Yiyun Chen , Zhidong Deng

We present Better Together, a method that simultaneously solves the human pose estimation problem while reconstructing a photorealistic 3D human avatar from multi-view videos. While prior art usually solves these problems separately, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Arthur Moreau , Mohammed Brahimi , Richard Shaw , Athanasios Papaioannou , Thomas Tanay , Zhensong Zhang , Eduardo Pérez-Pellitero

Online test-time adaptation for 3D human pose estimation is used for video streams that differ from training data. Ground truth 2D poses are used for adaptation, but only estimated 2D poses are available in practice. This paper addresses…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Qiuxia Lin , Kerui Gu , Linlin Yang , Angela Yao

Human video generation remains challenging due to the difficulty of jointly modeling human appearance, motion, and camera viewpoint under limited multi-view data. Existing methods often address these factors separately, resulting in limited…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Zhengwentai Sun , Keru Zheng , Chenghong Li , Hongjie Liao , Xihe Yang , Heyuan Li , Yihao Zhi , Shuliang Ning , Shuguang Cui , Xiaoguang Han

This paper studies the task of estimating the 3D human poses of multiple persons from multiple calibrated camera views. Following the top-down paradigm, we decompose the task into two stages, i.e. person localization and pose estimation.…

Computer Vision and Pattern Recognition · Computer Science 2021-09-14 Size Wu , Sheng Jin , Wentao Liu , Lei Bai , Chen Qian , Dong Liu , Wanli Ouyang

This survey presents a comprehensive analysis of data augmentation techniques in human-centric vision tasks, a first of its kind in the field. It delves into a wide range of research areas including person ReID, human parsing, human pose…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Wentao Jiang , Yige Zhang , Shaozhong Zheng , Si Liu , Shuicheng Yan