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Related papers: Enhancing Domain Generalization in 3D Human Pose E…

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Human beings rely heavily on estimation of poses in order to access their body movements. Human pose estimation methods take advantage of computer vision advances in order to track human body movements in real life applications. This comes…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Arindam Chaudhuri

We address the problem of generalizability for multi-view 3D human pose estimation. The standard approach is to first detect 2D keypoints in images and then apply triangulation from multiple views. Even though the existing methods achieve…

Computer Vision and Pattern Recognition · Computer Science 2022-04-21 Kristijan Bartol , David Bojanić , Tomislav Petković , Tomislav Pribanić

Current approaches in 3D human pose estimation primarily focus on regressing 3D joint locations, often neglecting critical physical constraints such as bone length consistency and body symmetry. This work introduces a recurrent neural…

Computer Vision and Pattern Recognition · Computer Science 2024-10-30 Chih-Hsiang Hsu , Jyh-Shing Roger Jang

Synthesizing 3D human motion plays an important role in many graphics applications as well as understanding human activity. While many efforts have been made on generating realistic and natural human motion, most approaches neglect the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Jiashun Wang , Huazhe Xu , Jingwei Xu , Sifei Liu , Xiaolong Wang

Although the performance of 3D human pose and shape estimation methods has improved significantly in recent years, existing approaches typically generate 3D poses defined in camera or human-centered coordinate system. This makes it…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Seong Hyun Kim , Sunwon Jeong , Sungbum Park , Ju Yong Chang

3D human pose estimation from a single image is still a challenging problem despite the large amount of work that has been performed in this field. Generally, most methods directly use neural networks and ignore certain constraints (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Yicheng Deng , Cheng Sun , Yongqi Sun , Jiahui Zhu

We propose embodied scene-aware human pose estimation where we estimate 3D poses based on a simulated agent's proprioception and scene awareness, along with external third-person observations. Unlike prior methods that often resort to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Zhengyi Luo , Shun Iwase , Ye Yuan , Kris Kitani

Human motion generation aims to generate natural human pose sequences and shows immense potential for real-world applications. Substantial progress has been made recently in motion data collection technologies and generation methods, laying…

Computer Vision and Pattern Recognition · Computer Science 2023-11-16 Wentao Zhu , Xiaoxuan Ma , Dongwoo Ro , Hai Ci , Jinlu Zhang , Jiaxin Shi , Feng Gao , Qi Tian , Yizhou Wang

Grasping manipulation is a fundamental mode for human interaction with daily life objects. The synthesis of grasping motion is also greatly demanded in many applications such as animation and robotics. In objects grasping research field,…

Robotics · Computer Science 2024-10-04 Quanquan Shao , Yi Fang

In this paper, we propose a novel approach to enhance the 3D body pose estimation of a person computed from videos captured from a single wearable camera. The key idea is to leverage high-level features linking first- and third-views in a…

Computer Vision and Pattern Recognition · Computer Science 2022-06-16 Ameya Dhamanaskar , Mariella Dimiccoli , Enric Corona , Albert Pumarola , Francesc Moreno-Noguer

Recent work has focused on generating synthetic imagery to increase the size and variability of training data for learning visual tasks in urban scenes. This includes increasing the occurrence of occlusions or varying environmental and…

Computer Vision and Pattern Recognition · Computer Science 2018-10-03 Alexandra Carlson , Katherine A. Skinner , Ram Vasudevan , Matthew Johnson-Roberson

We propose a CNN-based approach for 3D human body pose estimation from single RGB images that addresses the issue of limited generalizability of models trained solely on the starkly limited publicly available 3D pose data. Using only the…

Computer Vision and Pattern Recognition · Computer Science 2017-10-05 Dushyant Mehta , Helge Rhodin , Dan Casas , Pascal Fua , Oleksandr Sotnychenko , Weipeng Xu , Christian Theobalt

Recent works on dynamic 3D neural field reconstruction assume the input from synchronized multi-view videos whose poses are known. The input constraints are often not satisfied in real-world setups, making the approach impractical. We show…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Changwoon Choi , Jeongjun Kim , Geonho Cha , Minkwan Kim , Dongyoon Wee , Young Min Kim

The performance of computer vision models in certain real-world applications (e.g., rare wildlife observation) is limited by the small number of available images. Expanding datasets using pre-trained generative models is an effective way to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-25 Changjian Chen , Fei Lv , Yalong Guan , Pengcheng Wang , Shengjie Yu , Yifan Zhang , Zhuo Tang

Synthetic data is being used lately for training deep neural networks in computer vision applications such as object detection, object segmentation and 6D object pose estimation. Domain randomization hereby plays an important role in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Parth Rawal , Mrunal Sompura , Wolfgang Hintze

Human motion copy is an intriguing yet challenging task in artificial intelligence and computer vision, which strives to generate a fake video of a target person performing the motion of a source person. The problem is inherently…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Sifan Wu , Zhenguang Liu , Beibei Zhang , Roger Zimmermann , Zhongjie Ba , Xiaosong Zhang , Kui Ren

3D Human motion generation is pivotal across film, animation, gaming, and embodied intelligence. Traditional 3D motion synthesis relies on costly motion capture, while recent work shows that 2D videos provide rich, temporally coherent…

Graphics · Computer Science 2026-05-20 Yi-Yang Zhang , Tengjiao Sun , Pengcheng Fang , Deng-Bao Wang , Xiaohao Cai , Min-Ling Zhang , Hansung Kim

Synthetic visual data can provide practically infinite diversity and rich labels, while avoiding ethical issues with privacy and bias. However, for many tasks, current models trained on synthetic data generalize poorly to real data. The…

Computer Vision and Pattern Recognition · Computer Science 2019-11-15 Carl Doersch , Andrew Zisserman

Due to the emergence of Generative Adversarial Networks, video synthesis has witnessed exceptional breakthroughs. However, existing methods lack a proper representation to explicitly control the dynamics in videos. Human pose, on the other…

Computer Vision and Pattern Recognition · Computer Science 2018-07-31 Ceyuan Yang , Zhe Wang , Xinge Zhu , Chen Huang , Jianping Shi , Dahua Lin

Recent synthetic 3D human datasets for the face, body, and hands have pushed the limits on photorealism. Face recognition and body pose estimation have achieved state-of-the-art performance using synthetic training data alone, but for the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Zhuoran Zhao , Linlin Yang , Pengzhan Sun , Pan Hui , Angela Yao