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3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

This study aims to improve knowledge-based question-answering (QA) systems by overcoming the limitations of existing Retrieval-Augmented Generation (RAG) models and implementing an advanced RAG system based on Graph technology to develop…

Artificial Intelligence · Computer Science 2024-10-04 Cheonsu Jeong

Large scale Gaussian process (GP) regression is infeasible for larger data sets due to cubic scaling of flops and quadratic storage involved in working with covariance matrices. Remedies in recent literature focus on divide-and-conquer,…

Methodology · Statistics 2020-05-28 Adam M. Edwards , Robert B. Gramacy

Most previous learning-based graph matching algorithms solve the \textit{quadratic assignment problem} (QAP) by dropping one or more of the matching constraints and adopting a relaxed assignment solver to obtain sub-optimal correspondences.…

Computer Vision and Pattern Recognition · Computer Science 2022-01-06 He Liu , Tao Wang , Yidong Li , Congyan Lang , Songhe Feng , Haibin Ling

The analysis of large collections of image data is still a challenging problem due to the difficulty of capturing the true concepts in visual data. The similarity between images could be computed using different and possibly multimodal…

Information Retrieval · Computer Science 2017-03-07 Renata Khasanova , Xiaowen Dong , Pascal Frossard

Deep generative models have made rapid progress in image, text, audio, and video generation, and are increasingly being applied to structured records. For tabular data, however, generative modeling remains difficult: a dataset may contain…

Machine Learning · Computer Science 2026-05-25 Zhong Li , Qi Huang , Lincen Yang , Jiayang Shi , Zhao Yang , Niki van Stein , Thomas Bäck , Matthijs van Leeuwen

Multi-Agent Path Finding (MAPF) is a fundamental problem in artificial intelligence and robotics, requiring the computation of collision-free paths for multiple agents navigating from their start locations to designated goals. As autonomous…

Artificial Intelligence · Computer Science 2025-08-01 Shiyue Wang , Haozheng Xu , Yuhan Zhang , Jingran Lin , Changhong Lu , Xiangfeng Wang , Wenhao Li

This paper presents a novel set of algorithms for heap abstraction, identifying logically related regions of the heap. The targeted regions include objects that are part of the same component structure (recursive data structure). The result…

Logic in Computer Science · Computer Science 2012-12-21 Mohamed A. El-Zawawy

Current Visual Simultaneous Localization and Mapping (VSLAM) systems often struggle to create maps that are both semantically rich and easily interpretable. While incorporating semantic scene knowledge aids in building richer maps with…

Temporal knowledge graphs (TKGs) inherently reflect the transient nature of real-world knowledge, as opposed to static knowledge graphs. Naturally, automatic TKG completion has drawn much research interests for a more realistic modeling of…

Machine Learning · Computer Science 2020-12-22 Jaehun Jung , Jinhong Jung , U Kang

Agentic retrieval improves multi-hop question answering by giving language models autonomy to iteratively gather evidence. Recent work augments these systems with knowledge graphs for structured traversal, but this combination introduces…

Multiagent Systems · Computer Science 2026-05-19 Stockton Jenkins , Ramya Korlakai Vinayak , Junjie Hu

The vertex-centric programming model is an established computational paradigm recently incorporated into distributed processing frameworks to address challenges in large-scale graph processing. Billion-node graphs that exceed the memory…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-07-17 Robert Ryan McCune , Tim Weninger , Gregory Madey

Optical flow, or the estimation of motion fields from image sequences, is one of the fundamental problems in computer vision. Unlike most pixel-wise tasks that aim at achieving consistent representations of the same category, optical flow…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Ao Luo , Fan Yang , Xin Li , Lang Nie , Chunyu Lin , Haoqiang Fan , Shuaicheng Liu

Survey papers play a central role in synthesizing and organizing scientific knowledge, yet they are increasingly strained by the rapid growth of research output. As new work continues to appear after publication, surveys quickly become…

Machine Learning · Computer Science 2026-02-05 Furkan Mumcu , Lokman Bekit , Michael J. Jones , Anoop Cherian , Yasin Yilmaz

The paper presents a methodology for uncovering knowledge gaps on the internet using the Retrieval Augmented Generation (RAG) model. By simulating user search behaviour, the RAG system identifies and addresses gaps in information retrieval…

Information Retrieval · Computer Science 2023-12-14 Joan Figuerola Hurtado

Active SLAM is the task of actively planning robot paths while simultaneously building a map and localizing within. Existing work has focused on planning paths with occupancy grid maps, which do not scale well and suffer from long term…

Robotics · Computer Science 2016-08-30 Beipeng Mu , Matthew Giamou , Liam Paull , Ali-akbar Agha-mohammadi , John Leonard , Jonathan How

Retrieval Augmented Generation (RAG) has emerged as a new paradigm for enhancing Large Language Model reliability through integration with external knowledge sources. However, efficient deployment of these systems presents significant…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-05-14 Bodun Hu , Luis Pabon , Saurabh Agarwal , Aditya Akella

Graph matching is an important and persistent problem in computer vision and pattern recognition for finding node-to-node correspondence between graph-structured data. However, as widely used, graph matching that incorporates pairwise…

Computer Vision and Pattern Recognition · Computer Science 2019-01-17 Fu-Dong Wang , Gui-Song Xia , Nan Xue , Yipeng Zhang , Marcello Pelillo

A generative modeling framework is proposed that combines diffusion models and manifold learning to efficiently sample data densities on manifolds. The approach utilizes Diffusion Maps to uncover possible low-dimensional underlying (latent)…

Machine Learning · Computer Science 2025-04-22 Dimitris G. Giovanis , Ellis Crabtree , Roger G. Ghanem , Ioannis G. Kevrekidis

Crowd simulation is a central topic in several fields including graphics. To achieve high-fidelity simulations, data has been increasingly relied upon for analysis and simulation guidance. However, the information in real-world data is…

Graphics · Computer Science 2020-04-30 Feixiang He , Yuanhang Xiang , Xi Zhao , He Wang
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