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Allocating indivisible goods is a ubiquitous task in fair division. We study additive welfarist rules, an important class of rules which choose an allocation that maximizes the sum of some function of the agents' utilities. Prior work has…

Computer Science and Game Theory · Computer Science 2026-03-04 Karen Frilya Celine , Warut Suksompong , Sheung Man Yuen

In settings where players have a limited access to liquidity, represented in the form of budget constraints, efficiency maximization has proven to be a challenging goal. In particular, the social welfare cannot be approximated by a better…

Computer Science and Game Theory · Computer Science 2013-04-29 Shahar Dobzinski , Renato Paes Leme

Dynamic max-min fair allocation (DMMF) is a simple and popular mechanism for the repeated allocation of a shared resource among competing agents: in each round, each agent can choose to request or not for the resource, which is then…

Computer Science and Game Theory · Computer Science 2025-01-28 Chido Onyeze , Siddhartha Banerjee , Giannis Fikioris , Éva Tardos

In the budget-feasible allocation problem, a set of items with varied sizes and values are to be allocated to a group of agents. Each agent has a budget constraint on the total size of items she can receive. The goal is to compute a…

Computer Science and Game Theory · Computer Science 2021-06-29 Jiarui Gan , Bo Li , Xiaowei Wu

We consider the problem of fairly allocating indivisible public goods. We model the public goods as elements with feasibility constraints on what subsets of elements can be chosen, and assume that agents have additive utilities across…

Computer Science and Game Theory · Computer Science 2018-05-10 Brandon Fain , Kamesh Munagala , Nisarg Shah

We consider the problem of designing distribution rules to share "welfare" (cost or revenue) among individually strategic agents. There are many known distribution rules that guarantee the existence of a (pure) Nash equilibrium in this…

Computer Science and Game Theory · Computer Science 2014-02-18 Ragavendran Gopalakrishnan , Jason R. Marden , Adam Wierman

We study coverage problems in which, for a set of agents and a given threshold $T$, the goal is to select $T$ subsets (of the agents) that, while satisfying combinatorial constraints, achieve fair and efficient coverage among the agents. In…

Computer Science and Game Theory · Computer Science 2022-07-06 Siddharth Barman , Anand Krishna , Y. Narahari , Soumyarup Sadhukhan

Additively separable hedonic games (ASHGs) are a prominent model of coalition formation where agents' preferences are derived from their individual valuations of peers. While social welfare maximization in ASHGs has traditionally focused…

Computer Science and Game Theory · Computer Science 2026-05-20 Marta Pagano , Alexander Schlenga

We study no-money mechanisms for allocating indivisible items to strategic agents with additive preferences under a stochastic model. In this model, items' values are drawn from an underlying distribution and mechanisms are evaluated with…

Computer Science and Game Theory · Computer Science 2026-02-16 Daniel Halpern , Alexandros Psomas , Shirley Zhang

The maximization of Nash welfare, which equals the geometric mean of agents' utilities, is widely studied because it balances efficiency and fairness in resource allocation problems. Banerjee, Gkatzelis, Gorokh, and Jin (2022) recently…

Data Structures and Algorithms · Computer Science 2024-11-11 Zhiyi Huang , Minming Li , Xinkai Shu , Tianze Wei

We introduce the Colonel Blotto game with favoritism, an extension of the famous Colonel Blotto game where the winner-determination rule is generalized to include pre-allocations and asymmetry of the players' resources effectiveness on each…

Computer Science and Game Theory · Computer Science 2021-06-02 Dong Quan Vu , Patrick Loiseau

We study the problem of efficiently and fairly allocating a set of indivisible goods among agents with identical and additive valuations for the goods. The objective is to maximize the Nash social welfare, which is the geometric mean of the…

Data Structures and Algorithms · Computer Science 2022-01-06 Asei Inoue , Yusuke Kobayashi

Allocating items in a fair and economically efficient manner is a central problem in fair division. We study this problem for agents with additive preferences, when items are all goods or all chores, divisible or indivisible. The celebrated…

Computer Science and Game Theory · Computer Science 2026-02-13 Owen Eckart , Alexandros Psomas , Paritosh Verma

We study techniques to incentivize self-interested agents to form socially desirable solutions in scenarios where they benefit from mutual coordination. Towards this end, we consider coordination games where agents have different intrinsic…

Computer Science and Game Theory · Computer Science 2014-04-21 Elliot Anshelevich , Shreyas Sekar

We study the problem of approximating maximum Nash social welfare (NSW) when allocating m indivisible items among n asymmetric agents with submodular valuations. The NSW is a well-established notion of fairness and efficiency, defined as…

Computer Science and Game Theory · Computer Science 2020-01-01 Jugal Garg , Pooja Kulkarni , Rucha Kulkarni

A set of $m$ indivisible goods is to be allocated to a set of $n$ agents. Each agent $i$ has an additive valuation function $v_i$ over goods. The value of a good $g$ for agent $i$ is either $1$ or $s$, where $s$ is a fixed rational number…

Computer Science and Game Theory · Computer Science 2026-02-23 Kurt Mehlhorn

We consider the problem of fairly allocating a set of indivisible goods to a set of strategic agents with additive valuation functions. We assume no monetary transfers and, therefore, a mechanism in our setting is an algorithm that takes as…

Computer Science and Game Theory · Computer Science 2023-12-12 Georgios Amanatidis , Georgios Birmpas , Federico Fusco , Philip Lazos , Stefano Leonardi , Rebecca Reiffenhäuser

In party-approval multiwinner elections the goal is to allocate the seats of a fixed-size committee to parties based on the approval ballots of the voters over the parties. In particular, each voter can approve multiple parties and each…

Computer Science and Game Theory · Computer Science 2022-11-28 Théo Delemazure , Tom Demeulemeester , Manuel Eberl , Jonas Israel , Patrick Lederer

Although approximate notions of envy-freeness-such as envy-freeness up to one good (EF1)-have been extensively studied for indivisible goods, the seemingly simpler fairness concept of proportionality up to one good (PROP1) has received far…

Computer Science and Game Theory · Computer Science 2025-08-19 Martin Jupakkal Andersen , Ioannis Caragiannis , Anders Bo Ipsen , Alexander Søltoft

We consider the capacitated selfish replication (CSR) game with binary preferences, over general undirected networks. We first show that such games have an associated ordinary potential function, and hence always admit a pure-strategy Nash…

Computer Science and Game Theory · Computer Science 2016-03-14 Seyed Rasoul Etesami , Tamer Basar