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Sparse-view 3D reconstruction is increasingly addressed with feed-forward splatting networks that predict explicit primitives directly from images. Yet most existing methods remain centered on Gaussian primitives and expose surfaces only…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Weijie Wang , Zimu Li , Jinchuan Shi , Zeyu Zhang , Botao Ye , Marc Pollefeys , Donny Y. Chen , Bohan Zhuang

We present DrivingGaussian, an efficient and effective framework for surrounding dynamic autonomous driving scenes. For complex scenes with moving objects, we first sequentially and progressively model the static background of the entire…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Xiaoyu Zhou , Zhiwei Lin , Xiaojun Shan , Yongtao Wang , Deqing Sun , Ming-Hsuan Yang

Feed-forward 3D reconstruction from sparse, low-resolution (LR) images is a crucial capability for real-world applications, such as autonomous driving and embodied AI. However, existing methods often fail to recover fine texture details.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xinyuan Hu , Changyue Shi , Chuxiao Yang , Minghao Chen , Jiajun Ding , Tao Wei , Chen Wei , Zhou Yu , Min Tan

Reconstructing 3D representations from 2D inputs is a fundamental task in computer vision and graphics, serving as a cornerstone for understanding and interacting with the physical world. While traditional methods achieve high fidelity,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Weijie Wang , Qihang Cao , Sensen Gao , Donny Y. Chen , Haofei Xu , Wenjing Bian , Songyou Peng , Tat-Jen Cham , Chuanxia Zheng , Andreas Geiger , Jianfei Cai , Jia-Wang Bian , Bohan Zhuang

Reconstructing 3D scenes from sparse images remains a challenging task due to the difficulty of recovering accurate geometry and texture without optimization. Recent approaches leverage generalizable models to generate 3D scenes using 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Bing He , Jingnan Gao , Yunuo Chen , Ning Cao , Gang Chen , Zhengxue Cheng , Li Song , Wenjun Zhang

We propose Flash3D, a method for scene reconstruction and novel view synthesis from a single image which is both very generalisable and efficient. For generalisability, we start from a "foundation" model for monocular depth estimation and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Stanislaw Szymanowicz , Eldar Insafutdinov , Chuanxia Zheng , Dylan Campbell , João F. Henriques , Christian Rupprecht , Andrea Vedaldi

Recent progress in feed-forward 3D Gaussian Splatting (3DGS) has notably improved rendering quality. However, the spatially uniform and highly redundant 3DGS map generated by previous feed-forward 3DGS methods limits their integration into…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Zicheng Zhang , Xiangting Meng , Ke Wu , Wenchao Ding

Reconstructing 3D scenes from sparse viewpoints is a long-standing challenge with wide applications. Recent advances in feed-forward 3D Gaussian sparse-view reconstruction methods provide an efficient solution for real-time novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Yang Xiao , Guoan Xu , Qiang Wu , Wenjing Jia

Recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated its potential for efficient and photorealistic 3D reconstructions, which is crucial for diverse applications such as robotics and immersive media. However, current…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Daheng Yin , Isaac Ding , Yili Jin , Jianxin Shi , Jiangchuan Liu

3D reconstruction, which aims to recover the dense three-dimensional structure of a scene, is a cornerstone technology for numerous applications, including augmented/virtual reality, autonomous driving, and robotics. While traditional…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Wei Zhang , Yihang Wu , Songhua Li , Wenjie Ma , Xin Ma , Qiang Li , Qi Wang

Recently, the integration of the efficient feed-forward scheme into 3D Gaussian Splatting (3DGS) has been actively explored. However, most existing methods focus on sparse view reconstruction of small regions and cannot produce eligible…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yunsong Wang , Tianxin Huang , Hanlin Chen , Gim Hee Lee

A major breakthrough in 3D reconstruction is the feedforward paradigm to generate pixel-wise 3D points or Gaussian primitives from sparse, unposed images. To further incorporate semantics while avoiding the significant memory and storage…

Computer Vision and Pattern Recognition · Computer Science 2025-10-13 Yu Sheng , Jiajun Deng , Xinran Zhang , Yu Zhang , Bei Hua , Yanyong Zhang , Jianmin Ji

Depth maps are widely used in feed-forward 3D Gaussian Splatting (3DGS) pipelines by unprojecting them into 3D point clouds for novel view synthesis. This approach offers advantages such as efficient training, the use of known camera poses,…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Duochao Shi , Weijie Wang , Donny Y. Chen , Zeyu Zhang , Jia-Wang Bian , Bohan Zhuang , Chunhua Shen

3D Gaussian Splatting (3DGS) has become an emerging tool for dynamic scene reconstruction. However, existing methods focus mainly on extending static 3DGS into a time-variant representation, while overlooking the rich motion information…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Zhiyang Guo , Wengang Zhou , Li Li , Min Wang , Houqiang Li

Reconstructing dynamic driving scenes is essential for developing autonomous systems through sensor-realistic simulation. Although recent methods achieve high-fidelity reconstructions, they either rely on costly human annotations for object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Carl Lindström , Mahan Rafidashti , Maryam Fatemi , Lars Hammarstrand , Martin R. Oswald , Lennart Svensson

In this paper, we present GaussianPainter, the first method to paint a point cloud into 3D Gaussians given a reference image. GaussianPainter introduces an innovative feed-forward approach to overcome the limitations of time-consuming…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Jingqiu Zhou , Lue Fan , Xuesong Chen , Linjiang Huang , Si Liu , Hongsheng Li

Reconstructing and understanding 3D scenes from unposed sparse views in a feed-forward manner remains as a challenging task in 3D computer vision. Recent approaches use per-pixel 3D Gaussian Splatting for reconstruction, followed by a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Honggyu An , Jaewoo Jung , Mungyeom Kim , Chaehyun Kim , Minkyeong Jeon , Jisang Han , Kazumi Fukuda , Takuya Narihira , Hyuna Ko , Junsu Kim , Sunghwan Hong , Yuki Mitsufuji , Seungryong Kim

3D instance segmentation methods typically rely on high-quality point clouds or posed RGB-D scans, requiring complex multi-stage processing pipelines, and are highly sensitive to reconstruction noise. While recent feed-forward transformers…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Jinyuan Qu , Hongyang Li , Lei Zhang

The efficient spatial allocation of primitives serves as the foundation of 3D Gaussian Splatting, as it directly dictates the synergy between representation compactness, reconstruction speed, and rendering fidelity. Previous solutions,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Roni Itkin , Noam Issachar , Yehonatan Keypur , Xingyu Chen , Anpei Chen , Sagie Benaim

3D Gaussian splatting (3DGS) is an innovative rendering technique that surpasses the neural radiance field (NeRF) in both rendering speed and visual quality by leveraging an explicit 3D scene representation. Existing 3DGS approaches require…

Computer Vision and Pattern Recognition · Computer Science 2025-06-13 Lintao Xiang , Hongpei Zheng , Yating Huang , Qijun Yang , Hujun Yin