Related papers: PoseBridge: Bridging the Skeletonization Gap for Z…
Many robotics and industry applications have a high demand for the capability to estimate the 6D pose of novel objects from the cluttered scene. However, existing classic pose estimation methods are object-specific, which can only handle…
Animal pose estimation has become a crucial area of research, but the scarcity of annotated data is a significant challenge in developing accurate models. Synthetic data has emerged as a promising alternative, but it frequently exhibits…
Skeleton-based human action recognition has attracted a lot of research attention during the past few years. Recent works attempted to utilize recurrent neural networks to model the temporal dependencies between the 3D positional…
Pedestrian misalignment, which mainly arises from detector errors and pose variations, is a critical problem for a robust person re-identification (re-ID) system. With bad alignment, the background noise will significantly compromise the…
With the development of robotics, skeleton-based action recognition has become increasingly important, as human-robot interaction requires understanding the actions of humans and humanoid robots. Due to different sources of human skeletons…
Semantic segmentation models are limited in their ability to scale to large numbers of object classes. In this paper, we introduce the new task of zero-shot semantic segmentation: learning pixel-wise classifiers for never-seen object…
This paper presents a novel approach to Zero-Shot Action Recognition. Recent works have explored the detection and classification of objects to obtain semantic information from videos with remarkable performance. Inspired by them, we…
Recognizing unseen skeleton action categories remains highly challenging due to the absence of corresponding skeletal priors. Existing approaches generally follow an ``align-then-classify'' paradigm but face two fundamental issues,…
Automated pose correction remains a significant challenge in AI-driven fitness systems, despite extensive research in activity recognition. This work presents PosePilot, a novel system that integrates pose recognition with real-time…
Zero-shot action recognition relies on transferring knowledge from vision-language models to unseen actions using semantic descriptions. While recent methods focus on temporal modeling or architectural adaptations to handle video data, we…
Sign language is commonly used by deaf or speech impaired people to communicate but requires significant effort to master. Sign Language Recognition (SLR) aims to bridge the gap between sign language users and others by recognizing signs…
Object skeletons offer a concise representation of structural information, capturing essential aspects of posture and orientation that are crucial for autonomous driving applications. However, a unified architecture that simultaneously…
Noise robustness is critical when applying automatic speech recognition (ASR) in real-world scenarios. One solution involves the used of speech enhancement (SE) models as the front end of ASR. However, neural network-based (NN-based) SE…
Skeleton-based motion representations are robust for action localization and understanding for their invariance to perspective, lighting, and occlusion, compared with images. Yet, they are often ambiguous and incomplete when taken out of…
Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional…
The number of categories for action recognition is growing rapidly. It is thus becoming increasingly hard to collect sufficient training data to learn conventional models for each category. This issue may be ameliorated by the increasingly…
Skeleton-based human action recognition (HAR) has achieved remarkable progress with graph-based architectures. However, most existing methods remain body-centric, focusing on large-scale motions while neglecting subtle hand articulations…
Zero-shot Composed Image Retrieval (ZS-CIR) aims to retrieve a target image given a reference image and a relative text, without relying on costly triplet annotations. Existing CLIP-based methods face two core challenges: (1) union-based…
Zero-shot learning aims at recognizing unseen classes (no training example) with knowledge transferred from seen classes. This is typically achieved by exploiting a semantic feature space shared by both seen and unseen classes, i.e.,…
Hand gesture recognition allows humans to interact with machines non-verbally, which has a huge application in underwater exploration using autonomous underwater vehicles. Recently, a new gesture-based language called CADDIAN has been…