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Speech separation is a fundamental task in audio processing, typically addressed with fully supervised systems trained on paired mixtures. While effective, such systems typically rely on synthetic data pipelines, which may not reflect…
Recommender systems often grapple with noisy implicit feedback. Most studies alleviate the noise issues from data cleaning perspective such as data resampling and reweighting, but they are constrained by heuristic assumptions. Another…
While Diffusion Generative Models have achieved great success on image generation tasks, how to efficiently and effectively incorporate them into speech generation especially translation tasks remains a non-trivial problem. Specifically,…
This paper presents a new voice conversion (VC) framework capable of dealing with both additive noise and reverberation, and its performance evaluation. There have been studied some VC researches focusing on real-world circumstances where…
Reverberations are unavoidable in enclosures, resulting in reduced intelligibility for hearing impaired and non native listeners and even for the normal hearing listeners in noisy circumstances. It also degrades the performance of machine…
Directly sending audio signals from a transmitter to a receiver across a noisy channel may absorb consistent bandwidth and be prone to errors when trying to recover the transmitted bits. On the contrary, the recent semantic communication…
We investigate the effectiveness of convolutive prediction, a novel formulation of linear prediction for speech dereverberation, for speaker separation in reverberant conditions. The key idea is to first use a deep neural network (DNN) to…
Visual acoustic matching (VAM) is pivotal for enhancing the immersive experience, and the task of dereverberation is effective in improving audio intelligibility. Existing methods treat each task independently, overlooking the inherent…
In real life, room effect, also known as room reverberation, and the present background noise degrade the quality of speech. Recently, deep learning-based speech enhancement approaches have shown a lot of promise and surpassed traditional…
This paper aims to apply a new deep learning approach to the task of generating raw audio files. It is based on diffusion models, a recent type of deep generative model. This new type of method has recently shown outstanding results with…
Previous research on late-reverberation modeling has mainly focused on exponentially decaying room impulse responses, whereas methods for accurately modeling non-exponential reverberation remain challenging. This paper extends the…
Diffusion models have achieved state-of-the-art synthesis quality on both visual and audio tasks, and recent works further adapt them to textual data by diffusing on the embedding space. In this paper, we conduct systematic studies of the…
Differentiable digital signal processing (DDSP) techniques, including methods for audio synthesis, have gained attention in recent years and lend themselves to interpretability in the parameter space. However, current differentiable…
The estimation of reverberation time from real-world signals plays a central role in a wide range of applications. In many scenarios, acoustic conditions change over time which in turn requires the estimate to be updated continuously.…
Disentangling and recovering physical attributes, such as shape and material, from a few waveform examples is a challenging inverse problem in audio signal processing, with numerous applications in musical acoustics as well as structural…
When recorded in an enclosed room, a sound signal will most certainly get affected by reverberation. This not only undermines audio quality, but also poses a problem for many human-machine interaction technologies that use speech as their…
Diffusion models have shown a great ability at bridging the performance gap between predictive and generative approaches for speech enhancement. We have shown that they may even outperform their predictive counterparts for non-additive…
We study timbre transfer as an inference-time editing problem for music audio. Starting from a strong pre-trained latent diffusion model, we introduce a lightweight procedure that requires no additional training: (i) a dimension-wise noise…
This work introduces a robust single-channel inverse filter for dereverberation of non-ideal recordings, validated on real audio. The developed method focuses on the calculation and modification of a discrete impulse response in order to…
Digital audio effects are widely used by audio engineers to alter the acoustic and temporal qualities of audio data. However, these effects can have a large number of parameters which can make them difficult to learn for beginners and…