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Acquiring a multi-task imitation policy in 3D manipulation poses challenges in terms of scene understanding and action prediction. Current methods employ both 3D representation and multi-view 2D representation to predict the poses of the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Junjie Zhang , Chenjia Bai , Haoran He , Wenke Xia , Zhigang Wang , Bin Zhao , Xiu Li , Xuelong Li

A recent trend in vision-language models (VLMs) has been to enhance their spatial cognition for embodied domains. Despite progress, existing evaluations have been limited both in paradigm and in coverage, hindering rapid, iterative model…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yanpeng Zhao , Wentao Ding , Hongtao Li , Baoxiong Jia , Zilong Zheng

Embodied intelligence aims to enable robots to learn, reason, and generalize robustly across complex real-world environments. However, existing approaches often struggle with partial observability, fragmented spatial reasoning, and…

Large language models excel at a wide range of complex tasks. However, enabling general inference in the real world, e.g., for robotics problems, raises the challenge of grounding. We propose embodied language models to directly incorporate…

In this paper, we propose GTA-VLA(Guide, Think, Act), an interactive Vision-Language-Action (VLA) framework that enables spatially steerable embodied reasoning by allowing users to guide robot policies with explicit visual cues. Existing…

Robotics · Computer Science 2026-05-14 Yiran Ling , Qing Lian , Jinghang Li , Qing Jiang , Tianming Zhang , Xiaoke Jiang , Chuanxiu Liu , Jie Liu , Lei Zhang

In the Vision-and-Language Navigation task, the embodied agent follows linguistic instructions and navigates to a specific goal. It is important in many practical scenarios and has attracted extensive attention from both computer vision and…

Computer Vision and Pattern Recognition · Computer Science 2022-01-27 Sinan Tan , Mengmeng Ge , Di Guo , Huaping Liu , Fuchun Sun

Vision-Language Model (VLM) is an important component to enable robust robot manipulation. Yet, using it to translate human instructions into an action-resolvable intermediate representation often needs a tradeoff between…

There has been an increasing interest in 3D indoor navigation, where a robot in an environment moves to a target according to an instruction. To deploy a robot for navigation in the physical world, lots of training data is required to learn…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Fengda Zhu , Linchao Zhu , Yi Yang

Large language models (LLMs) are largely static and often redo reasoning or repeat mistakes. Prior experience reuse typically relies on external retrieval, which is similarity-based, can introduce noise, and adds latency. We introduce SEAM…

Machine Learning · Computer Science 2026-04-28 Xuancheng Li , Haitao Li , Yujia Zhou , Yiqun Liu , Qingyao Ai

Recent years have witnessed significant progress in autonomous navigation using reinforcement learning. However, existing approaches largely emphasize reinforcement learning framework design, such as input representations, action spaces,…

Robotics · Computer Science 2026-05-18 Zhefan Xu , Hanyu Jin , Kenji Shimada

This paper proposes Meta-SAGE, a novel approach for improving the scalability of deep reinforcement learning models for combinatorial optimization (CO) tasks. Our method adapts pre-trained models to larger-scale problems in test time by…

Machine Learning · Computer Science 2023-06-08 Jiwoo Son , Minsu Kim , Hyeonah Kim , Jinkyoo Park

Reinforcement learning with verifiable rewards improves reasoning in large language models (LLMs), but many methods still rely on large human-labeled datasets. While self-play reduces this dependency, it often lacks explicit planning and…

Artificial Intelligence · Computer Science 2026-03-18 Yulin Peng , Xinxin Zhu , Chenxing Wei , Nianbo Zeng , Leilei Wang , Ying Tiffany He , F. Richard Yu

Learning effective visuomotor policies for robots purely from data is challenging, but also appealing since a learning-based system should not require manual tuning or calibration. In the case of a robot operating in a real environment the…

Robotics · Computer Science 2018-10-12 Homanga Bharadhwaj , Zihan Wang , Yoshua Bengio , Liam Paull

The capacity of an embodied agent to understand, predict, and interact with its environment is fundamentally contingent on an internal world model. This paper introduces a novel framework for investigating the formation and adaptation of…

Neural and Evolutionary Computing · Computer Science 2025-11-05 Brennen Hill

Visual Semantic Navigation (VSN) is the ability of a robot to learn visual semantic information for navigating in unseen environments. These VSN models are typically tested in those virtual environments where they are trained, mainly using…

Delivering intelligent and adaptive navigation assistance in augmented reality (AR) requires more than visual cues, as it demands systems capable of interpreting flexible user intent and reasoning over both spatial and semantic context.…

Human-Computer Interaction · Computer Science 2025-08-26 Hsuan-Kung Yang , Tsu-Ching Hsiao , Ryoichiro Oka , Ryuya Nishino , Satoko Tofukuji , Norimasa Kobori

Embodied AI models often employ off the shelf vision backbones like CLIP to encode their visual observations. Although such general purpose representations encode rich syntactic and semantic information about the scene, much of this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Ainaz Eftekhar , Kuo-Hao Zeng , Jiafei Duan , Ali Farhadi , Ani Kembhavi , Ranjay Krishna

We present Semantic-Aware Guided Exploration, SAGE, a system for open-vocabulary exploration in unknown 3D indoor environments that preserves coverage-oriented behavior while allowing semantic cues to reprioritize frontier selection.…

Robotics · Computer Science 2026-05-25 Nitin Vegesna , Avideh Zakhor

We introduce a novel self-improving framework that enhances Embodied Visual Tracking (EVT) with Vision-Language Models (VLMs) to address the limitations of current active visual tracking systems in recovering from tracking failure. Our…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Kui Wu , Shuhang Xu , Hao Chen , Churan Wang , Zhoujun Li , Yizhou Wang , Fangwei Zhong

Large language models leverage internet-scale text data, yet embodied AI remains constrained by the prohibitive costs of physical trajectory collection. Desktop environments -- particularly gaming -- offer a compelling alternative: they…

Artificial Intelligence · Computer Science 2026-03-04 Suhwan Choi , Jaeyoon Jung , Haebin Seong , Minchan Kim , Minyeong Kim , Yongjun Cho , Yoonshik Kim , Yubeen Park , Youngjae Yu , Yunsung Lee