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Precise manipulation that is generalizable across scenes and objects remains a persistent challenge in robotics. Current approaches for this task heavily depend on having a significant number of training instances to handle objects with…

Robotics · Computer Science 2024-12-30 Nikolaos Tsagkas , Jack Rome , Subramanian Ramamoorthy , Oisin Mac Aodha , Chris Xiaoxuan Lu

Vision-based Tactile Sensors (VBTSs) show significant promise in that they can leverage image measurements to provide high-spatial-resolution human-like performance. However, current VBTS designs, typically confined to the fingertips of…

Robotics · Computer Science 2024-08-06 Meng Wang , Wanlin Li , Hao Liang , Boren Li , Kaspar Althoefer , Yao Su , Hangxin Liu

In this work, we address the limitation of surface fitting-based grasp planning algorithm, which primarily focuses on geometric alignment between the gripper and object surface while overlooking the stability of contact point distribution,…

Robotic grasping in cluttered environments remains a significant challenge due to occlusions and complex object arrangements. We have developed ThinkGrasp, a plug-and-play vision-language grasping system that makes use of GPT-4o's advanced…

Robotics · Computer Science 2026-04-03 Yaoyao Qian , Xupeng Zhu , Ondrej Biza , Shuo Jiang , Linfeng Zhao , Haojie Huang , Yu Qi , Robert Platt

To meet the demands of increasingly diverse dexterous hand hardware, it is crucial to develop a policy that enables zero-shot cross-embodiment grasping without redundant re-learning. Cross-embodiment alignment is challenging due to…

Robotics · Computer Science 2026-03-19 Yuliang Wu , Yanhan Lin , WengKit Lao , Yuhao Lin , Yi-Lin Wei , Wei-Shi Zheng , Ancong Wu

We present GazeGrasp, a gaze-based manipulation system enabling individuals with motor impairments to control collaborative robots using eye-gaze. The system employs an ESP32 CAM for eye tracking, MediaPipe for gaze detection, and YOLOv8…

Voxel-based Morphometry (VBM) has emerged as a powerful approach in neuroimaging research, utilized in over 7,000 studies since the year 2000. Using Magnetic Resonance Imaging (MRI) data, VBM assesses variations in the local density of…

Classical Visual Servoing (VS) rely on handcrafted visual features, which limit their generalizability. Recently, a number of approaches, some based on Deep Neural Networks, have been proposed to overcome this limitation by comparing…

Robotics · Computer Science 2022-01-21 Nicholas Adrian , Van-Thach Do , Quang-Cuong Pham

A restricted Boltzmann machine (RBM) learns a probability distribution over its input samples and has numerous uses like dimensionality reduction, classification and generative modeling. Conventional RBMs accept vectorized data that…

Computer Vision and Pattern Recognition · Computer Science 2018-11-13 Cong Chen , Kim Batselier , Ching-Yun Ko , Ngai Wong

Grasp pose detection in cluttered, real-world environments remains a significant challenge due to noisy and incomplete sensory data combined with complex object geometries. This paper introduces Grasp the Graph 2.0 (GtG 2.0) method, a…

Free-Viewpoint Video (FVV) enables immersive 3D experiences, but efficient compression of dynamic 3D representation remains a major challenge. Existing dynamic 3D Gaussian Splatting methods couple reconstruction with optimization-dependent…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Wenkang Zhang , Yan Zhao , Qiang Wang , Zhixin Xu , Li Song , Zhengxue Cheng

Grasping unknown objects in unstructured environments is a critical challenge for service robots, which must operate in dynamic, real-world settings such as homes, hospitals, and warehouses. Success in these environments requires both…

Robotics · Computer Science 2026-02-17 Avihai Giuili , Rotem Atari , Avishai Sintov

6-DoF grasp detection has been a fundamental and challenging problem in robotic vision. While previous works have focused on ensuring grasp stability, they often do not consider human intention conveyed through natural language, hindering…

Robotics · Computer Science 2024-07-26 Toan Nguyen , Minh Nhat Vu , Baoru Huang , An Vuong , Quan Vuong , Ngan Le , Thieu Vo , Anh Nguyen

We propose a novel approach to multi-fingered grasp planning leveraging learned deep neural network models. We train a voxel-based 3D convolutional neural network to predict grasp success probability as a function of both visual information…

Robotics · Computer Science 2020-03-20 Qingkai Lu , Mark Van der Merwe , Balakumar Sundaralingam , Tucker Hermans

Drag-based editing has become popular in 2D content creation, driven by the capabilities of image generative models. However, extending this technique to 3D remains a challenge. Existing 3D drag-based editing methods, whether employing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Honghua Chen , Yushi Lan , Yongwei Chen , Yifan Zhou , Xingang Pan

Recently, end-to-end robotic manipulation models have gained significant attention for their generalizability and scalability. However, they often suffer from limited robustness to camera viewpoint changes when training with a fixed camera.…

Robotics · Computer Science 2026-04-24 Songen Gu , Yuhang Zheng , Weize Li , Yupeng Zheng , Yating Feng , Xiang Li , Yilun Chen , Pengfei Li , Wenchao Ding

Real-world robotic systems frequently require diverse end-effectors for different tasks, however most existing grasp detection methods are optimized for a single gripper type, demanding retraining or optimization for each novel gripper…

Robotics · Computer Science 2026-03-13 Yeonseo Lee , Jungwook Mun , Hyosup Shin , Guebin Hwang , Junhee Nam , Taeyeop Lee , Sungho Jo

Perception is a fundamental task in the field of computer vision, encompassing a diverse set of subtasks that can be systematically categorized into four distinct groups based on two dimensions: prediction type and instruction type.…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Wentao Xiang , Haoxian Tan , Cong Wei , Yujie Zhong , Dengjie Li , Yujiu Yang

Robotic grasping is one of the most fundamental robotic manipulation tasks and has been actively studied. However, how to quickly teach a robot to grasp a novel target object in clutter remains challenging. This paper attempts to tackle the…

Robotics · Computer Science 2021-04-07 Yang Yang , Yuanhao Liu , Hengyue Liang , Xibai Lou , Changhyun Choi

The choice of a grasp plays a critical role in the success of downstream manipulation tasks. Consider a task of placing an object in a cluttered scene; the majority of possible grasps may not be suitable for the desired placement. In this…

Robotics · Computer Science 2023-04-11 Zhanpeng He , Nikhil Chavan-Dafle , Jinwook Huh , Shuran Song , Volkan Isler
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