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We propose Score-of-Mixture Training (SMT), a novel framework for training one-step generative models by minimizing a class of divergences called the $\alpha$-skew Jensen--Shannon divergence. At its core, SMT estimates the score of mixture…
Controllable music generation methods are critical for human-centered AI-based music creation, but are currently limited by speed, quality, and control design trade-offs. Diffusion Inference-Time T-optimization (DITTO), in particular,…
Diffusion model based language-guided image editing has achieved great success recently. However, existing state-of-the-art diffusion models struggle with rendering correct text and text style during generation. To tackle this problem, we…
We introduce the Latent Fourier Transform (LatentFT), a framework that provides novel frequency-domain controls for generative music models. LatentFT combines a diffusion autoencoder with a latent-space Fourier transform to separate musical…
Recent advancements in music generation have garnered significant attention, yet existing approaches face critical limitations. Some current generative models can only synthesize either the vocal track or the accompaniment track. While some…
Modern audio is created by mixing stems from different sources, raising the question: can we independently watermark each stem and recover all watermarks after separation? We study a separation-first, multi-stream watermarking…
A flexible recommendation and retrieval system requires music similarity in terms of multiple partial elements of musical pieces to allow users to select the element they want to focus on. A method for music similarity learning using…
Diffusion models have significantly advanced the field of generative modeling. However, training a diffusion model is computationally expensive, creating a pressing need to adapt off-the-shelf diffusion models for downstream generation…
Modern music retrieval systems often rely on fixed representations of user preferences, limiting their ability to capture users' diverse and uncertain retrieval needs. To address this limitation, we introduce Diff4Steer, a novel generative…
This paper introduces a novel data-driven strategy for synthesizing gramophone noise audio textures. A diffusion probabilistic model is applied to generate highly realistic quasiperiodic noises. The proposed model is designed to generate…
Voice conversion is a common speech synthesis task which can be solved in different ways depending on a particular real-world scenario. The most challenging one often referred to as one-shot many-to-many voice conversion consists in copying…
Audio texture manipulation involves modifying the perceptual characteristics of a sound to achieve specific transformations, such as adding, removing, or replacing auditory elements. In this paper, we propose an exemplar-based analogy model…
Dataset distillation provides an effective approach to reduce memory and computational costs by optimizing a compact dataset that achieves performance comparable to the full original. However, for large-scale datasets and complex deep…
For many music analysis problems, we need to know the presence of instruments for each time frame in a multi-instrument musical piece. However, such a frame-level instrument recognition task remains difficult, mainly due to the lack of…
In this work, we demonstrate how a publicly available, pre-trained Jukebox model can be adapted for the problem of audio source separation from a single mixed audio channel. Our neural network architecture, which is using transfer learning,…
In music source separation (MSS), obtaining isolated sources or stems is highly costly, making pre-training on unlabeled data a promising approach. Although source-agnostic unsupervised learning like mixture-invariant training (MixIT) has…
Training diffusion models for audiovisual sequences allows for a range of generation tasks by learning conditional distributions of various input-output combinations of the two modalities. Nevertheless, this strategy often requires training…
Sound morphing is the process of gradually and smoothly transforming one sound into another to generate novel and perceptually hybrid sounds that simultaneously resemble both. Recently, diffusion-based text-to-audio models have produced…
Voice conversion aims to transform source speech into a different target voice. However, typical voice conversion systems do not account for rhythm, which is an important factor in the perception of speaker identity. To bridge this gap, we…
Automatic drum transcription, a subtask of the more general automatic music transcription, deals with extracting drum instrument note onsets from an audio source. Recently, progress in transcription performance has been made using…