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Understanding dynamics from visual observations is a challenging problem that requires disentangling individual objects from the scene and learning their interactions. While recent object-centric models can successfully decompose a scene…

Computer Vision and Pattern Recognition · Computer Science 2023-01-24 Ziyi Wu , Nikita Dvornik , Klaus Greff , Thomas Kipf , Animesh Garg

Reliable robotic grasping, especially with deformable objects such as fruits, remains a challenging task due to underactuated contact interactions with a gripper, unknown object dynamics and geometries. In this study, we propose a…

Robotics · Computer Science 2023-07-25 Yunhai Han , Kelin Yu , Rahul Batra , Nathan Boyd , Chaitanya Mehta , Tuo Zhao , Yu She , Seth Hutchinson , Ye Zhao

This paper proposes an anchor-based deformation model, namely AnchorDEF, to predict 3D garment animation from a body motion sequence. It deforms a garment mesh template by a mixture of rigid transformations with extra nonlinear…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Fang Zhao , Zekun Li , Shaoli Huang , Junwu Weng , Tianfei Zhou , Guo-Sen Xie , Jue Wang , Ying Shan

We present a novel task, i.e., animating a target 3D object through the motion of a raw driving sequence. In previous works, extra auxiliary correlations between source and target meshes or intermedia factors are inevitable to capture the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Haoyu Chen , Hao Tang , Nicu Sebe , Guoying Zhao

This paper addresses the problem of distance- and orientation-based formation control of a class of second-order nonlinear multi-agent systems in 3D space, under static and undirected communication topologies. More specifically, we design a…

Systems and Control · Computer Science 2017-04-07 Alexandros Nikou , Christos K. Verginis , Dimos V. Dimarogonas

An effective paradigm for simulating the dynamics of robots that locomote and manipulate is multi-rigid body simulation with rigid contact. This paradigm provides reasonable tradeoffs between accuracy, running time, and simplicity of…

Robotics · Computer Science 2016-08-09 Evan M. Drumwright

3D world models (i.e., learning-based 3D dynamics models) offer a promising approach to generalizable robotic manipulation by capturing the underlying physics of environment evolution conditioned on robot actions. However, existing 3D world…

Robotics · Computer Science 2025-08-27 Suning Huang , Qianzhong Chen , Xiaohan Zhang , Jiankai Sun , Mac Schwager

Traditional vision-based material perception methods often experience substantial performance degradation under visually impaired conditions, thereby motivating the shift toward non-visual multimodal material perception. Despite this,…

Machine Learning · Computer Science 2025-11-26 Kailin Lyu , Long Xiao , Jianing Zeng , Junhao Dong , Xuexin Liu , Zhuojun Zou , Haoyue Yang , Lin Shu , Jie Hao

This paper addresses the problem of position- and orientation-based formation control of a class of second-order nonlinear multi-agent systems in a $3$D workspace with obstacles. More specifically, we design a decentralized control protocol…

Systems and Control · Computer Science 2017-12-07 Christos K. Verginis , Alexandros Nikou , Dimos V. Dimarogonas

This study presents a rigid-deformation decomposition framework for vehicle collision dynamics that mitigates the spectral bias of implicit neural representations, that is, coordinate-based neural networks that directly map spatio-temporal…

Computational Engineering, Finance, and Science · Computer Science 2025-12-18 Sanghyuk Kim , Minsik Seo , Sunwoong Yang , Namwoo Kang

Rigid body interactions are fundamental to numerous scientific disciplines, but remain challenging to simulate due to their abrupt nonlinear nature and sensitivity to complex, often unknown environmental factors. These challenges call for…

Machine Learning · Computer Science 2025-07-28 Amaury Wei , Olga Fink

Grasping deformable objects is not well researched due to the complexity in modelling and simulating the dynamic behavior of such objects. However, with the rapid development of physics-based simulators that support soft bodies, the…

Robotics · Computer Science 2021-07-20 Tran Nguyen Le , Jens Lundell , Fares J. Abu-Dakka , Ville Kyrki

In this work, we aim to improve the 3D reasoning ability of Transformers in multi-view 3D human pose estimation. Recent works have focused on end-to-end learning-based transformer designs, which struggle to resolve geometric information…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Ziwei Liao , Jialiang Zhu , Chunyu Wang , Han Hu , Steven L. Waslander

Transformers are powerful visual learners, in large part due to their conspicuous lack of manually-specified priors. This flexibility can be problematic in tasks that involve multiple-view geometry, due to the near-infinite possible…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Yash Bhalgat , Joao F. Henriques , Andrew Zisserman

Object manipulation is a basic element in everyday human lives. Robotic manipulation has progressed from maneuvering single-rigid-body objects with firm grasping to maneuvering soft objects and handling contact-rich actions. Meanwhile,…

Robotics · Computer Science 2017-08-18 Leidi Zhao , Raheem Lawhorn , Siddharth Patil , Steve Susanibar , Lu Lu , Cong Wang , Bo Ouyang

A unified representation space in multi-modal learning is essential for effectively integrating diverse data sources, such as text, images, and audio, to enhance efficiency and performance across various downstream tasks. Recent binding…

Machine Learning · Computer Science 2025-10-08 Minoh Jeong , Zae Myung Kim , Min Namgung , Dongyeop Kang , Yao-Yi Chiang , Alfred Hero

We consider the problem of grasping deformable objects with soft shells using a robotic gripper. Such objects have a center-of-mass that changes dynamically and are fragile so prone to burst. Thus, it is difficult for robots to generate…

Robotics · Computer Science 2025-10-14 Yonghyun Lee , Sungeun Hong , Min-gu Kim , Gyeonghwan Kim , Changjoo Nam

Human pose estimation is a challenging task due to its structured data sequence nature. Existing methods primarily focus on pair-wise interaction of body joints, which is insufficient for scenarios involving overlapping joints and rapidly…

Computer Vision and Pattern Recognition · Computer Science 2023-05-23 Hanyuan Chen , Jun-Yan He , Wangmeng Xiang , Zhi-Qi Cheng , Wei Liu , Hanbing Liu , Bin Luo , Yifeng Geng , Xuansong Xie

This paper proposes a modular framework to generate robust biped locomotion using a tight coupling between an analytical walking approach and deep reinforcement learning. This framework is composed of six main modules which are…

Robotics · Computer Science 2021-12-23 Mohammadreza Kasaei , Miguel Abreu , Nuno Lau , Artur Pereira , Luis Paulo Reis

Transformers have achieved great success in effectively processing sequential data such as text. Their architecture consisting of several attention and feedforward blocks can model relations between elements of a sequence in parallel…

Machine Learning · Computer Science 2025-02-20 Jaemu Heo , Eldor Fozilov , Hyunmin Song , Taehwan Kim
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