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We introduce a novel framework for modeling high-fidelity, animatable 3D human avatars from motion-blurred monocular video inputs. Motion blur is prevalent in real-world dynamic video capture, especially due to human movements in 3D human…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Xianrui Luo , Juewen Peng , Zhongang Cai , Lei Yang , Fan Yang , Zhiguo Cao , Guosheng Lin

Motion blur is a frequently observed image artifact, especially under insufficient illumination where exposure time has to be prolonged so as to collect more photons for a bright enough image. Rather than simply removing such blurring…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Xiang Ji , Haiyang Jiang , Yinqiang Zheng

Reconstruction of rigid motion over large spatiotemporal scales remains a challenging task due to limitations in modeling paradigms, severe motion blur, and insufficient physical consistency. In this work, we propose PEGS, a framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Yijun Xu , Jingrui Zhang , Hongyi Liu , Yuhan Chen , Yuanyang Wang , Qingyao Guo , Dingwen Wang , Lei Yu , Chu He

This paper presents DENSER, an efficient and effective approach leveraging 3D Gaussian splatting (3DGS) for the reconstruction of dynamic urban environments. While several methods for photorealistic scene representations, both implicitly…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Mahmud A. Mohamad , Gamal Elghazaly , Arthur Hubert , Raphael Frank

Recently, Gaussian Splatting (GS) has shown great potential for urban scene reconstruction in the field of autonomous driving. However, current urban scene reconstruction methods often depend on multimodal sensors as inputs, \textit{i.e.}…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Kejing Xia , Jidong Jia , Ke Jin , Yucai Bai , Li Sun , Dacheng Tao , Youjian Zhang

We address the novel task of jointly reconstructing the 3D shape, texture, and motion of an object from a single motion-blurred image. While previous approaches address the deblurring problem only in the 2D image domain, our proposed…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Denys Rozumnyi , Martin R. Oswald , Vittorio Ferrari , Marc Pollefeys

Recent advances in 4D scene reconstruction have significantly improved dynamic modeling across various domains. However, existing approaches remain limited under aerial conditions with single-view capture, wide spatial range, and dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Hanyang Liu , Rongjun Qin

Reconstructing static 3D scene from monocular video with dynamic objects is important for numerous applications such as virtual reality and autonomous driving. Current approaches typically rely on background for static scene reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yedong Shen , Shiqi Zhang , Sha Zhang , Yifan Duan , Xinran Zhang , Wenhao Yu , Lu Zhang , Jiajun Deng , Yanyong Zhang

In this paper, we propose a 3D geometry-aware deformable Gaussian Splatting method for dynamic view synthesis. Existing neural radiance fields (NeRF) based solutions learn the deformation in an implicit manner, which cannot incorporate 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Zhicheng Lu , Xiang Guo , Le Hui , Tianrui Chen , Min Yang , Xiao Tang , Feng Zhu , Yuchao Dai

State-of-the-art video deblurring methods cannot handle blurry videos recorded in dynamic scenes, since they are built under a strong assumption that the captured scenes are static. Contrary to the existing methods, we propose a video…

Computer Vision and Pattern Recognition · Computer Science 2016-03-15 Tae Hyun Kim , Seungjun Nah , Kyoung Mu Lee

Real-time reconstruction of deformable surgical scenes is vital for advancing robotic surgery, improving surgeon guidance, and enabling automation. Recent methods achieve dense reconstructions from da Vinci robotic surgery videos, with…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Tianyi Song , Danail Stoyanov , Evangelos Mazomenos , Francisco Vasconcelos

To train a deblurring network, an appropriate dataset with paired blurry and sharp images is essential. Existing datasets collect blurry images either synthetically by aggregating consecutive sharp frames or using sophisticated camera…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Dongwoo Lee , Joonkyu Park , Kyoung Mu Lee

We present GP-4DGS, a novel framework that integrates Gaussian Processes (GPs) into 4D Gaussian Splatting (4DGS) for principled probabilistic modeling of dynamic scenes. While existing 4DGS methods focus on deterministic reconstruction,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Mijeong Kim , Jungtaek Kim , Bohyung Han

Reconstructing object deformation from a single image remains a significant challenge in computer vision and graphics. Existing methods typically rely on multi-view video to recover deformation, limiting their applicability under…

Graphics · Computer Science 2025-09-29 Jinhyeok Kim , Jaehun Bang , Seunghyun Seo , Kyungdon Joo

The creation of 3D human avatars from multi-view videos is a significant yet challenging task in computer vision. However, existing techniques rely on high-quality, sharp images as input, which are often impractical to obtain in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Muyao Niu , Yifan Zhan , Qingtian Zhu , Zhuoxiao Li , Wei Wang , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

Reconstructing dynamic 4D scenes from monocular videos is a fundamental yet challenging task. While recent 3D foundation models provide strong geometric priors, their performance significantly degrades in dynamic environments. This…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Ying Zang , Xuanyi Liu , Yidong Han , Deyi Ji , Chaotao Ding , Yuanqi Hu , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Egocentric video is crucial for next-generation 4D scene reconstruction, with applications in AR/VR and embodied AI. However, reconstructing dynamic first-person scenes is challenging due to complex ego-motion, occlusions, and hand-object…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Tingxi Chen , Zhengxue Cheng , Houqiang Zhong , Su Wang , Rong Xie , Li Song

Tissue deformation poses a key challenge for accurate surgical scene reconstruction. Despite yielding high reconstruction quality, existing methods suffer from slow rendering speeds and long training times, limiting their intraoperative…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Shuojue Yang , Qian Li , Daiyun Shen , Bingchen Gong , Qi Dou , Yueming Jin

This paper considers the problem of modeling articulated objects captured in 2D videos to enable novel view synthesis, while also being easily editable, drivable, and re-posable. To tackle this challenging problem, we propose RigGS, a new…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Yuxin Yao , Zhi Deng , Junhui Hou

Recent efforts in using 3D Gaussians for scene reconstruction and novel view synthesis can achieve impressive results on curated benchmarks; however, images captured in real life are often blurry. In this work, we analyze the robustness of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Cheng Peng , Yutao Tang , Yifan Zhou , Nengyu Wang , Xijun Liu , Deming Li , Rama Chellappa