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Advanced imitation learning with structures like the transformer is increasingly demonstrating its advantages in robotics. However, deploying these large-scale models on embedded platforms remains a major challenge. In this paper, we…

Machine Learning · Computer Science 2024-11-19 Haizhou Ge , Ruixiang Wang , Zhu-ang Xu , Hongrui Zhu , Ruichen Deng , Yuhang Dong , Zeyu Pang , Guyue Zhou , Junyu Zhang , Lu Shi

In embodied AI, visual perception should be active rather than passive: the system must decide where to look and at what scale to sense to acquire maximally informative data under pixel and spatial budget constraints. Existing vision models…

Robotics · Computer Science 2026-04-06 Jiashu Yang , Yifan Han , Yucheng Xie , Ning Guo , Wenzhao Lian

Robust and efficient learning remains a challenging problem in robotics, in particular with complex visual inputs. Inspired by human attention mechanism, with which we quickly process complex visual scenes and react to changes in the…

Robotics · Computer Science 2023-08-30 Daniel Scheuchenstuhl , Stefan Ulmer , Felix Resch , Luigi Berducci , Radu Grosu

Embodied intelligence empowers agents with a profound sense of perception, enabling them to respond in a manner closely aligned with real-world situations. Large Language Models (LLMs) delve into language instructions with depth, serving a…

Multimedia · Computer Science 2024-07-17 Shuyuan Liu , Jiawei Chen , Shouwei Ruan , Hang Su , Zhaoxia Yin

Generating natural and physically feasible motions for legged robots has been a challenging problem due to its complex dynamics. In this work, we introduce a novel learning-based framework of autoregressive motion planner (ARMP) for…

Robotics · Computer Science 2023-03-29 Jeonghwan Kim , Tianyu Li , Sehoon Ha

Although haptic sensing has recently been used for legged robot localization in extreme environments where a camera or LiDAR might fail, the problem of efficiently representing the haptic signatures in a learned prior map is still open.…

Robotics · Computer Science 2023-05-30 Damian Sójka , Michał R. Nowicki , Piotr Skrzypczyński

Recent robot foundation models largely rely on large-scale behavior cloning, which imitates expert actions but discards transferable dynamics knowledge embedded in heterogeneous embodied data. While the Unified World Model (UWM) formulation…

Active perception describes a broad class of techniques that couple planning and perception systems to move the robot in a way to give the robot more information about the environment. In most robotic systems, perception is typically…

Prompt-based learning has been demonstrated as a compelling paradigm contributing to large language models' tremendous success (LLMs). Inspired by their success in language tasks, existing research has leveraged LLMs in embodied instruction…

To achieve highly dynamic jumps of legged robots, it is essential to control the rotational dynamics of the robot. In this paper, we aim to improve the jumping performance by proposing a unified model for planning highly dynamic jumps that…

Robotics · Computer Science 2021-09-13 Ke Wang , Guiyang Xin , Songyan Xin , Michael Mistry , Sethu Vijayakumar , Petar Kormushev

Embodied agents are expected to operate persistently in dynamic physical environments, continuously acquiring new capabilities over time. Existing approaches to improving agent performance often rely on modifying the agent itself -- through…

Robotics · Computer Science 2026-05-22 Xue Qin , Simin Luan , John See , Cong Yang , Zhijun Li

Recent progress in large language models (LLMs) has demonstrated the ability to learn and leverage Internet-scale knowledge through pre-training with autoregressive models. Unfortunately, applying such models to settings with embodied…

People can learn a wide range of tasks from their own experience, but can also learn from observing other creatures. This can accelerate acquisition of new skills even when the observed agent differs substantially from the learning agent in…

Artificial Intelligence · Computer Science 2017-03-09 Abhishek Gupta , Coline Devin , YuXuan Liu , Pieter Abbeel , Sergey Levine

The agility of animals, particularly in complex activities such as running, turning, jumping, and backflipping, stands as an exemplar for robotic system design. Transferring this suite of behaviors to legged robotic systems introduces…

Robotics · Computer Science 2025-05-06 Ruihan Yang , Zhuoqun Chen , Jianhan Ma , Chongyi Zheng , Yiyu Chen , Quan Nguyen , Xiaolong Wang

Model-based control usually relies on an accurate model, which is often obtained from CAD and actuator models. The more accurate the model the better the control performance. However, in bipedal robots that demonstrate high agility actions,…

Robotics · Computer Science 2021-07-27 Bolun Dai

Operations in hazardous environments put humans, animals, and machines at high risk for physically damaging consequences. In contrast to humans and animals, quadruped robots cannot naturally identify and adjust their locomotion to a…

Robotics · Computer Science 2026-04-07 Abriana Stewart-Height , Seema Jahagirdar , Nikolai Matni

Living microorganisms have evolved dedicated sensory machinery to detect environmental perturbations, processing these signals through biochemical networks to guide behavior. Replicating such capabilities in synthetic active matter remains…

Soft Condensed Matter · Physics 2025-12-25 Diptabrata Paul , Nikola Milosevic , Nico Scherf , Frank Cichos

Adaptive falling and recovery skills greatly extend the applicability of robot deployments. In the case of legged mobile manipulators, the robot arm could adaptively stop the fall and assist the recovery. Prior works on falling and recovery…

Robotics · Computer Science 2023-03-10 Yuntao Ma , Farbod Farshidian , Marco Hutter

Active learning is a decision-making process. In both abstract and physical settings, active learning demands both analysis and action. This is a review of active learning in robotics, focusing on methods amenable to the demands of embodied…

Robotics · Computer Science 2021-06-28 Annalisa T. Taylor , Thomas A. Berrueta , Todd D. Murphey

Interactive and embodied tasks pose at least two fundamental challenges to existing Vision & Language (VL) models, including 1) grounding language in trajectories of actions and observations, and 2) referential disambiguation. To tackle…

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