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We present EgoExo-Fitness, a new full-body action understanding dataset, featuring fitness sequence videos recorded from synchronized egocentric and fixed exocentric (third-person) cameras. Compared with existing full-body action…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yuan-Ming Li , Wei-Jin Huang , An-Lan Wang , Ling-An Zeng , Jing-Ke Meng , Wei-Shi Zheng

Anticipating actions before they are executed is crucial for a wide range of practical applications, including autonomous driving and robotics. In this paper, we study the egocentric action anticipation task, which predicts future action…

Computer Vision and Pattern Recognition · Computer Science 2021-01-20 Yu Wu , Linchao Zhu , Xiaohan Wang , Yi Yang , Fei Wu

Understanding dynamic hand motions and actions from egocentric RGB videos is a fundamental yet challenging task due to self-occlusion and ambiguity. To address occlusion and ambiguity, we develop a transformer-based framework to exploit…

Computer Vision and Pattern Recognition · Computer Science 2023-03-30 Yilin Wen , Hao Pan , Lei Yang , Jia Pan , Taku Komura , Wenping Wang

Large-scale egocentric video datasets capture diverse human activities across a wide range of scenarios, offering rich and detailed insights into how humans interact with objects, especially those that require fine-grained dexterous…

Predicting future human pose is a fundamental application for machine intelligence, which drives robots to plan their behavior and paths ahead of time to seamlessly accomplish human-robot collaboration in real-world 3D scenarios. Despite…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Zhenyu Lou , Qiongjie Cui , Haofan Wang , Xu Tang , Hong Zhou

Predicting human motion is critical for assistive robots and AR/VR applications, where the interaction with humans needs to be safe and comfortable. Meanwhile, an accurate prediction depends on understanding both the scene context and human…

Computer Vision and Pattern Recognition · Computer Science 2022-07-20 Yang Zheng , Yanchao Yang , Kaichun Mo , Jiaman Li , Tao Yu , Yebin Liu , C. Karen Liu , Leonidas J. Guibas

First-person hand-object interaction anticipation aims to predict the interaction process over a forthcoming period based on current scenes and prompts. This capability is crucial for embodied intelligence and human-robot collaboration. The…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Zichen Zhang , Hongchen Luo , Wei Zhai , Yang Cao , Yu Kang

Human videos contain rich manipulation priors, but using them for robot learning remains difficult because raw observations entangle scene understanding, human motion, and embodiment-specific action. We introduce MoT-HRA, a hierarchical…

Robotics · Computer Science 2026-05-22 Yifan Xie , YuAn Wang , Guangyu Chen , Jinkun Liu , Yu Sun , Wenbo Ding

Imitation learning based visuomotor policies have achieved strong performance in robotic manipulation, yet they often remain sensitive to egocentric viewpoint shifts. Unlike third-person viewpoint changes that only move the camera,…

In egocentric videos, actions occur in quick succession. We capitalise on the action's temporal context and propose a method that learns to attend to surrounding actions in order to improve recognition performance. To incorporate the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Evangelos Kazakos , Jaesung Huh , Arsha Nagrani , Andrew Zisserman , Dima Damen

Human comprehension of a video stream is naturally broad: in a few instants, we are able to understand what is happening, the relevance and relationship of objects, and forecast what will follow in the near future, everything all at once.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-06 Simone Alberto Peirone , Francesca Pistilli , Antonio Alliegro , Giuseppe Averta

3D hand pose estimation in everyday egocentric images is challenging for several reasons: poor visual signal (occlusion from the object of interaction, low resolution & motion blur), large perspective distortion (hands are close to the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Aditya Prakash , Ruisen Tu , Matthew Chang , Saurabh Gupta

We propose a self-supervised algorithm to learn representations from egocentric video data. Recently, significant efforts have been made to capture humans interacting with their own environments as they go about their daily activities. In…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Himangi Mittal , Pedro Morgado , Unnat Jain , Abhinav Gupta

The rapid development of Multimodal Large Language Models (MLLMs) has led to growing interest in egocentric video understanding, specifically the ability for MLLMs to recognize fine-grained hand-object interactions, track object state…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Yang Dai , Dian Jiao , Tianwei Lin , Wenqiao Zhang

Upper limb and hand functionality is critical to many activities of daily living and the amputation of one can lead to significant functionality loss for individuals. From this perspective, advanced prosthetic hands of the future are…

Robotics · Computer Science 2021-03-09 Mo Han , Sezen Ya{ğ}mur Günay , Gunar Schirner , Taşkın Padır , Deniz Erdo{ğ}muş

In this paper, we propose a method to jointly determine the status of hand-object interaction. This is crucial for egocentric human activity understanding and interaction. From a computer vision perspective, we believe that determining…

Computer Vision and Pattern Recognition · Computer Science 2022-11-17 Yao Lu , Yanan Liu

Egocentric 3D human pose estimation with a single head-mounted fisheye camera has recently attracted attention due to its numerous applications in virtual and augmented reality. Existing methods still struggle in challenging poses where the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Jian Wang , Lingjie Liu , Weipeng Xu , Kripasindhu Sarkar , Diogo Luvizon , Christian Theobalt

Ego-to-exo video generation refers to generating the corresponding exocentric video according to the egocentric video, providing valuable applications in AR/VR and embodied AI. Benefiting from advancements in diffusion model techniques,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Hongchen Luo , Kai Zhu , Wei Zhai , Yang Cao

Different video understanding tasks are typically treated in isolation, and even with distinct types of curated data (e.g., classifying sports in one dataset, tracking animals in another). However, in wearable cameras, the immersive…

Computer Vision and Pattern Recognition · Computer Science 2023-04-10 Zihui Xue , Yale Song , Kristen Grauman , Lorenzo Torresani

Accurately estimating the 3D pose of the camera wearer in egocentric video sequences is crucial to modeling human behavior in virtual and augmented reality applications. The task presents unique challenges due to the limited visibility of…

Computer Vision and Pattern Recognition · Computer Science 2024-11-08 Luca Scofano , Alessio Sampieri , Edoardo De Matteis , Indro Spinelli , Fabio Galasso