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Related papers: Response-G1: Explicit Scene Graph Modeling for Pro…

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Self-supervised learning has drawn attention through its effectiveness in learning in-domain representations with no ground-truth annotations; in particular, it is shown that properly designed pretext tasks (e.g., contrastive prediction…

Computer Vision and Pattern Recognition · Computer Science 2022-01-17 Jonghwan Mun , Minchul Shin , Gunsoo Han , Sangho Lee , Seongsu Ha , Joonseok Lee , Eun-Sol Kim

Recent approaches on visual scene understanding attempt to build a scene graph -- a computational representation of objects and their pairwise relationships. Such rich semantic representation is very appealing, yet difficult to obtain from…

Computer Vision and Pattern Recognition · Computer Science 2018-11-08 Paul Gay , Stuart James , Alessio Del Bue

Streaming vision-language models (VLMs) continuously generate responses given an instruction prompt and an online stream of input frames. This is a core mechanism for real-time visual assistants. Existing VLM frameworks predominantly assess…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Pavan Kumar Anasosalu Vasu , Cem Koc , Fartash Faghri , Chun-Liang Li , Bo Feng , Zhengfeng Lai , Meng Cao , Oncel Tuzel , Hadi Pouransari

Streaming video models should respond the moment an event unfolds, not after the moment has passed. Yet existing online VideoQA benchmarks remain largely retrospective. They pause the video at fixed timestamps, pose questions about current…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Dibyadip Chatterjee , Zhanzhong Pang , Fadime Sener , Yale Song , Angela Yao

In this paper we present a deep graph reinforcement learning model to predict and improve the user experience during a live video streaming event, orchestrated by an agent/tracker. We first formulate the user experience prediction problem…

Artificial Intelligence · Computer Science 2021-07-30 Stefanos Antaris , Dimitrios Rafailidis , Sarunas Girdzijauskas

Spatio-temporal scene graphs provide a principled representation for modeling evolving object interactions, yet existing methods remain fundamentally frame-centric: they reason only about currently visible objects, discard entities upon…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Rohith Peddi , Saurabh , Shravan Shanmugam , Likhitha Pallapothula , Yu Xiang , Parag Singla , Vibhav Gogate

Enabling efficient text-video retrieval on edge-end devices is critical for real-world applications. Yet, existing methods face a critical challenge in balancing accuracy and computational efficiency: uniform frame sampling methods ensure…

Multimedia · Computer Science 2025-07-22 Deyu Zhang , Tingting Long , Jinrui Zhang , Ligeng Chen , Ju Ren , Yaoxue Zhang

This position paper argues for the use of \emph{structured generative models} (SGMs) for the understanding of static scenes. This requires the reconstruction of a 3D scene from an input image (or a set of multi-view images), whereby the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Christopher K. I. Williams

Scene Graph Generation (SGG) unifies object localization and visual relationship reasoning by predicting boxes and subject-predicate-object triples. Yet most pipelines treat SGG as a one-shot, deterministic classification problem rather…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Xin Hu , Ke Qin , Wen Yin , Yuan-Fang Li , Ming Li , Tao He

Generating long videos that can show complex stories, like movie scenes from scripts, has great promise and offers much more than short clips. However, current methods that use autoregression with diffusion models often struggle because…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Guangcong Zheng , Jianlong Yuan , Bo Wang , Haoyang Huang , Guoqing Ma , Nan Duan

The recent success in deep learning has lead to various effective representation learning methods for videos. However, the current approaches for video representation require large amount of human labeled datasets for effective learning. We…

Computer Vision and Pattern Recognition · Computer Science 2018-11-30 Shruti Vyas , Yogesh S Rawat , Mubarak Shah

Large Language Models are now key assistants in human decision-making processes. However, a common note always seems to follow: "LLMs can make mistakes. Be careful with important info." This points to the reality that not all outputs from…

Computation and Language · Computer Science 2025-05-16 Longchao Da , Parth Mitesh Shah , Kuan-Ru Liou , Jiaxing Zhang , Hua Wei

Scene-Graph Generation (SGG) seeks to recognize objects in an image and distill their salient pairwise relationships. Most methods depend on dataset-specific supervision to learn the variety of interactions, restricting their usefulness in…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Amartya Dutta , Kazi Sajeed Mehrab , Medha Sawhney , Abhilash Neog , Mridul Khurana , Sepideh Fatemi , Aanish Pradhan , M. Maruf , Ismini Lourentzou , Arka Daw , Anuj Karpatne

Knowledge Graphs (KGs) are increasingly used to represent and explore complex, interconnected data across diverse domains. However, existing KG visualization systems remain limited because they fail to provide the context of user questions.…

Human-Computer Interaction · Computer Science 2026-04-14 Rumali Perera , Xiaoqi Wang , Han-wei Shen

Multi-modal Large Language Models (MLLMs) capable of video understanding are advancing rapidly. To effectively assess their video comprehension capabilities, long video understanding benchmarks, such as Video-MME and MLVU, are proposed.…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Xichen Tan , Yunfan Ye , Yuanjing Luo , Qian Wan , Fang Liu , Zhiping Cai

Visual Question answering is a challenging problem requiring a combination of concepts from Computer Vision and Natural Language Processing. Most existing approaches use a two streams strategy, computing image and question features that are…

Computer Vision and Pattern Recognition · Computer Science 2018-11-02 Will Norcliffe-Brown , Efstathios Vafeias , Sarah Parisot

Given a graph with textual attributes, we enable users to `chat with their graph': that is, to ask questions about the graph using a conversational interface. In response to a user's questions, our method provides textual replies and…

Machine Learning · Computer Science 2024-05-28 Xiaoxin He , Yijun Tian , Yifei Sun , Nitesh V. Chawla , Thomas Laurent , Yann LeCun , Xavier Bresson , Bryan Hooi

Generating scene graph to describe all the relations inside an image gains increasing interests these years. However, most of the previous methods use complicated structures with slow inference speed or rely on the external data, which…

Computer Vision and Pattern Recognition · Computer Science 2018-08-28 Yikang Li , Wanli Ouyang , Bolei Zhou , Jianping Shi , Chao Zhang , Xiaogang Wang

We present Streamo, a real-time streaming video LLM that serves as a general-purpose interactive assistant. Unlike existing online video models that focus narrowly on question answering or captioning, Streamo performs a broad spectrum of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Jiaer Xia , Peixian Chen , Mengdan Zhang , Xing Sun , Kaiyang Zhou

Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Ege Özsoy , Felix Holm , Mahdi Saleh , Tobias Czempiel , Chantal Pellegrini , Nassir Navab , Benjamin Busam
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