Related papers: AudioFace: Language-Assisted Speech-Driven Facial …
Audio-driven talking face generation has gained significant attention for applications in digital media and virtual avatars. While recent methods improve audio-lip synchronization, they often struggle with temporal consistency, identity…
The importance of modeling speech articulation for high-quality audiovisual (AV) speech synthesis is widely acknowledged. Nevertheless, while state-of-the-art, data-driven approaches to facial animation can make use of sophisticated motion…
Audio-driven lip sync has recently drawn significant attention due to its widespread application in the multimedia domain. Individuals exhibit distinct lip shapes when speaking the same utterance, attributed to the unique speaking styles of…
Talking-head video editing aims to efficiently insert, delete, and substitute the word of a pre-recorded video through a text transcript editor. The key challenge for this task is obtaining an editing model that generates new talking-head…
Muscle-based systems have the potential to provide both anatomical accuracy and semantic interpretability as compared to blendshape models; however, a lack of expressivity and differentiability has limited their impact. Thus, we propose…
In 3D speech-driven facial animation generation, existing methods commonly employ pre-trained self-supervised audio models as encoders. However, due to the prevalence of phonetically similar syllables with distinct lip shapes in language,…
Face animation has achieved much progress in computer vision. However, prevailing GAN-based methods suffer from unnatural distortions and artifacts due to sophisticated motion deformation. In this paper, we propose a Face Animation…
Direct speech-to-speech translation achieves high-quality results through the introduction of discrete units obtained from self-supervised learning. This approach circumvents delays and cascading errors associated with model cascading.…
Recent years have seen a surge in finding association between faces and voices within a cross-modal biometric application along with speaker recognition. Inspired from this, we introduce a challenging task in establishing association…
The presence of a corresponding talking face has been shown to significantly improve speech intelligibility in noisy conditions and for hearing impaired population. In this paper, we present a system that can generate landmark points of a…
Speech-driven 3D face animation poses significant challenges due to the intricacy and variability inherent in human facial movements. This paper emphasizes the importance of considering both the composite and regional natures of facial…
Active speaker detection requires a solid integration of multi-modal cues. While individual modalities can approximate a solution, accurate predictions can only be achieved by explicitly fusing the audio and visual features and modeling…
Audio-driven talking face generation is a widely researched topic due to its high applicability. Reconstructing a talking face using audio significantly contributes to fields such as education, healthcare, online conversations, virtual…
Talking face generation has been extensively investigated owing to its wide applicability. The two primary frameworks used for talking face generation comprise a text-driven framework, which generates synchronized speech and talking faces…
This paper presents FaceXHuBERT, a text-less speech-driven 3D facial animation generation method that allows to capture personalized and subtle cues in speech (e.g. identity, emotion and hesitation). It is also very robust to background…
Speech-driven 3D facial animation has attracted increasing interest since its potential to generate expressive and temporally synchronized digital humans. While recent works have begun to explore emotion-aware animation, they still depend…
Multi-modal large language models have garnered significant interest recently. Though, most of the works focus on vision-language multi-modal models providing strong capabilities in following vision-and-language instructions. However, we…
In this paper, we present a method for reprogramming pre-trained audio-driven talking face synthesis models to operate in a text-driven manner. Consequently, we can easily generate face videos that articulate the provided textual sentences,…
In this work, we focus on leveraging facial cues beyond the lip region for robust Audio-Visual Speech Enhancement (AVSE). The facial region, encompassing the lip region, reflects additional speech-related attributes such as gender, skin…
Speech-driven 3D facial animation aims to generate realistic facial movements synchronized with audio. Traditional methods primarily minimize reconstruction loss by aligning each frame with ground-truth. However, this frame-wise approach…