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Effective enforcement of laws and policies requires expending resources to prevent and detect offenders, as well as appropriate punishment schemes to deter violators. In particular, enforcement of privacy laws and policies in modern…

Computer Science and Game Theory · Computer Science 2013-03-06 Jeremiah Blocki , Nicolas Christin , Anupam Datta , Ariel D. Procaccia , Arunesh Sinha

Modern organizations (e.g., hospitals, social networks, government agencies) rely heavily on audit to detect and punish insiders who inappropriately access and disclose confidential information. Recent work on audit games models the…

Computer Science and Game Theory · Computer Science 2015-03-03 Jeremiah Blocki , Nicolas Christin , Anupam Datta , Ariel Procaccia , Arunesh Sinha

Privacy-preserving AI algorithms are widely adopted in various domains, but the lack of transparency might pose accountability issues. While auditing algorithms can address this issue, machine-based audit approaches are often costly and…

Cryptography and Security · Computer Science 2024-04-26 Ya-Ting Yang , Tao Zhang , Quanyan Zhu

For enhancing the privacy protections of databases, where the increasing amount of detailed personal data is stored and processed, multiple mechanisms have been developed, such as audit logging and alert triggers, which notify…

Artificial Intelligence · Computer Science 2018-01-23 Chao Yan , Bo Li , Yevgeniy Vorobeychik , Aron Laszka , Daniel Fabbri , Bradley Malin

We use an evolutionary game model to study the interplay between corporate environmental compliance and enforcement promoted by the policy maker in a country facing a pollution trap, i.e., a scenario in which the vast majority of firms do…

Physics and Society · Physics 2018-02-27 Gabriel Meyer Salomão , André Barreira da Silva Rocha

We study Stackelberg equilibria in finitely repeated games, where the leader commits to a strategy that picks actions in each round and can be adaptive to the history of play (i.e. they commit to an algorithm). In particular, we study…

Computer Science and Game Theory · Computer Science 2024-03-08 Natalie Collina , Eshwar Ram Arunachaleswaran , Michael Kearns

We study discounted infinitely repeated games in which players agree on a cooperative mixed action profile but, at each step, observe only the realized pure actions. This form of imperfect monitoring breaks classical trigger strategies,…

Applications · Statistics 2026-03-09 Aymeric Capitaine , Antoine Scheid , Etienne Boursier , Alain Durmus , Michael I. Jordan

We provide a general approach to reformulating any continuous-time stochastic Stackelberg differential game under closed-loop strategies as a single-level optimisation problem with target constraints. More precisely, we consider a…

Optimization and Control · Mathematics 2026-05-14 Camilo Hernández , Nicolás Hernández Santibáñez , Emma Hubert , Dylan Possamaï

We address the synthesis of control policies for unknown discrete-time stochastic dynamical systems to satisfy temporal logic objectives. We present a data-driven, abstraction-based control framework that integrates online learning with…

Computer Science and Game Theory · Computer Science 2026-04-14 Irmak Sağlam , Mahdi Nazeri , Alessandro Abate , Sadegh Soudjani , Anne-Kathrin Schmuck

This paper is concerned with a Stackelberg stochastic differential game with asymmetric noisy observation, with one follower and one leader. In our model, the follower cannot observe the state process directly, but could observe a noisy…

Optimization and Control · Mathematics 2020-07-14 Yueyang Zheng , Jingtao Shi

In a Stackelberg game, a leader commits to a randomized strategy, and a follower chooses their best strategy in response. We consider an extension of a standard Stackelberg game, called a discrete-time dynamic Stackelberg game, that has an…

Computer Science and Game Theory · Computer Science 2022-02-11 Niklas Lauffer , Mahsa Ghasemi , Abolfazl Hashemi , Yagiz Savas , Ufuk Topcu

Wireless sensing and the internet of things (IoT) are nowadays pervasive in 5G and beyond networks, and they are expected to play a crucial role in 6G. However, a centralized optimization of a distributed system is not always possible and…

Networking and Internet Architecture · Computer Science 2025-12-16 David Emanuele Corrado Raphael Catania , Alessandro Buratto , Giovanni Perin

Routine operational use of sensitive data is often governed by law and regulation. For instance, in the medical domain, there are various statues at the state and federal level that dictate who is permitted to work with patients' records…

Cryptography and Security · Computer Science 2019-10-23 Chao Yan , Haifeng Xu , Yevgeniy Vorobeychik , Bo Li , Daniel Fabbri , Bradley Malin

We study a continuous-time stochastic Stackelberg game in which a leader seeks to accomplish a primary objective while inferring a hidden parameter of a rational follower. The follower solves an entropy-regularized tracking problem and…

Optimization and Control · Mathematics 2025-10-08 Ruimeng Hu , Daniel Ralston , Xu Yang , Haosheng Zhou

We study strategic interaction in data-driven games where players face uncertainty about payoff distributions inferred from finite samples. To model calibrated attitudes toward such uncertainty, we formulate distributionally robust games…

Computer Science and Game Theory · Computer Science 2026-05-28 Bharat Gangwani , Arunesh Sinha

Future AI systems could conceal their capabilities ('sandbagging') during evaluations, potentially misleading developers and auditors. We stress-tested sandbagging detection techniques using an auditing game. First, a red team fine-tuned…

Driven by recent successes in two-player, zero-sum game solving and playing, artificial intelligence work on games has increasingly focused on algorithms that produce equilibrium-based strategies. However, this approach has been less…

Computer Science and Game Theory · Computer Science 2022-06-24 Dustin Morrill , Ryan D'Orazio , Reca Sarfati , Marc Lanctot , James R. Wright , Amy Greenwald , Michael Bowling

This paper investigates the convergence of learning dynamics in Stackelberg games. In the class of games we consider, there is a hierarchical game being played between a leader and a follower with continuous action spaces. We establish a…

Computer Science and Game Theory · Computer Science 2024-12-07 Tanner Fiez , Benjamin Chasnov , Lillian J. Ratliff

We formulate and study a general time-varying multi-agent system where players repeatedly compete under incomplete information. Our work is motivated by scenarios commonly observed in online advertising and retail marketplaces, where agents…

Computer Science and Game Theory · Computer Science 2025-05-27 Ludovico Crippa , Yonatan Gur , Bar Light

A major bottleneck in characterizing the failure modes of generative AI systems is the cost and time of annotation and evaluation. Consequently, adaptive testing paradigms have gained popularity, where one opportunistically decides which…

Artificial Intelligence · Computer Science 2026-05-11 Siyu Zhou , Patrick Vossler , Venkatesh Sivaraman , Yifan Mai , Jean Feng
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