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We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inputs. Existing neural surface reconstruction approaches, such as DVR and IDR, require foreground…
Given an image dataset, we are often interested in finding data generative factors that encode semantic content independently from pose variables such as rotation and translation. However, current disentanglement approaches do not impose…
Due to the remarkable progress of deep generative models, animating images has become increasingly efficient, whereas associated results have become increasingly realistic. Current animation-approaches commonly exploit structure…
Modeling the dynamic behavior of deformable objects is crucial for creating realistic digital worlds. While conventional simulations produce high-quality motions, their computational costs are often prohibitive. Subspace simulation…
Recent work on implicit neural representations (INRs) has evidenced their potential for efficiently representing and encoding conventional video content. In this paper we, for the first time, extend their application to immersive…
Neural Representations have recently been shown to effectively reconstruct a wide range of signals from 3D meshes and shapes to images and videos. We show that, when adapted correctly, neural representations can be used to directly…
Implicit Neural Representations (INRs) are widely used to encode data as continuous functions, enabling the visualization of large-scale multivariate scientific simulation data with reduced memory usage. However, existing INR-based methods…
Implicit neural representations (INRs) have emerged as a powerful tool for solving inverse problems in computer vision and computational imaging. INRs represent images as continuous domain functions realized by a neural network taking…
Vision-Language-Action (VLA) models have gained popularity for learning robotic manipulation tasks that follow language instructions. State-of-the-art VLAs, such as OpenVLA and $\pi_{0}$, were trained on large-scale, manually labeled action…
The escalating adoption of high-resolution, large-field-of-view imagery amplifies the need for efficient compression methodologies. Conventional techniques frequently fail to preserve critical image details, while data-driven approaches…
Edge computing is a distributed computing paradigm that collects and processes data at or near the source of data generation. The on-device learning at edge relies on device-to-device wireless communication to facilitate real-time data…
In this work, we explore the interplay between information and computation in non-linear transform-based compression for broad classes of modern information-processing tasks. We first investigate two emerging nonlinear data transformation…
We investigate the learning of implicit neural representation (INR) using an overparameterized multilayer perceptron (MLP) via a novel nonparametric teaching perspective. The latter offers an efficient example selection framework for…
We present a novel Relightable Neural Renderer (RNR) for simultaneous view synthesis and relighting using multi-view image inputs. Existing neural rendering (NR) does not explicitly model the physical rendering process and hence has limited…
Mesoscale ocean dynamics play a critical role in climate systems, governing heat transport, hurricane genesis, and drought patterns. However, simulating these processes at high resolution remains computationally prohibitive due to their…
In certain situations, neural networks will represent environment states in their hidden activations. Our goal is to visualize what environment states the networks are representing. We experiment with a recurrent neural network (RNN)…
Fast and accurate segmentation of neonatal brain images is highly desired to better understand and detect changes during development and disease. Yet, the limited availability of ground truth datasets, lack of standardized acquisition…
Neural representations have emerged as a new paradigm for applications in rendering, imaging, geometric modeling, and simulation. Compared to traditional representations such as meshes, point clouds, or volumes they can be flexibly…
A classical problem in computer vision is to infer a 3D scene representation from few images that can be used to render novel views at interactive rates. Previous work focuses on reconstructing pre-defined 3D representations, e.g. textured…
Omnidirectional images and spherical representations of $3D$ shapes cannot be processed with conventional 2D convolutional neural networks (CNNs) as the unwrapping leads to large distortion. Using fast implementations of spherical and…