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View-conditioned 3D generators such as SAM 3D, TRELLIS and Hunyuan3D produce high-quality object reconstructions from a single view, but real-world visual observation often arrives as long monocular streams. Naively applying these…
Streaming recurrent models enable efficient 3D reconstruction by maintaining persistent state representations. However, they suffer from catastrophic forgetting over long sequences due to balancing historical information with new…
Reconstruction is a fundamental task in 3D vision and a fundamental capability for spatial intelligence. Particularly, streaming 3D reconstruction is central to real-time spatial perception, yet existing recurrent online models often suffer…
In this work, we address the task of 3D reconstruction in dynamic scenes, where object motions frequently degrade the quality of previous 3D pointmap regression methods, such as DUSt3R, that are originally designed for static 3D scene…
Powerful 3D representations such as DUSt3R invariant point maps, which encode 3D shape and camera parameters, have significantly advanced feed forward 3D reconstruction. While point maps assume static scenes, Dynamic Point Maps (DPMs)…
We propose a system that learns to detect objects and infer their 3D poses in RGB-D images. Many existing systems can identify objects and infer 3D poses, but they heavily rely on human labels and 3D annotations. The challenge here is to…
Inspired by the recent success of methods that employ shape priors to achieve robust 3D reconstructions, we propose a novel recurrent neural network architecture that we call the 3D Recurrent Reconstruction Neural Network (3D-R2N2). The…
Person Re-Identification (ReID) is a challenging problem in many video analytics and surveillance applications, where a person's identity must be associated across a distributed non-overlapping network of cameras. Video-based person ReID…
Streaming 3D reconstruction aims to recover 3D information, such as camera poses and point clouds, from a video stream, which necessitates geometric accuracy, temporal consistency, and computational efficiency. Motivated by the principles…
In this paper we propose a novel method for infrared and visible image fusion where we develop nest connection-based network and spatial/channel attention models. The nest connection-based network can preserve significant amounts of…
Rendering realistic images from 3D reconstruction is an essential task of many Computer Vision and Robotics pipelines, notably for mixed-reality applications as well as training autonomous agents in simulated environments. However, the…
LiDAR-based place recognition serves as a crucial enabler for long-term autonomy in robotics and autonomous driving systems. Yet, prevailing methodologies relying on handcrafted feature extraction face dual challenges: (1) Inconsistent…
Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great success in dense-view reconstruction scenarios, rendering a…
Due to inevitable noises introduced during scanning and quantization, 3D reconstruction via RGB-D sensors suffers from errors both in geometry and texture, leading to artifacts such as camera drifting, mesh distortion, texture ghosting, and…
We introduce TAPIP3D, a novel approach for long-term 3D point tracking in monocular RGB and RGB-D videos. TAPIP3D represents videos as camera-stabilized spatio-temporal feature clouds, leveraging depth and camera motion information to lift…
Neural reconstruction approaches are rapidly emerging as the preferred representation for 3D scenes, but their limited editability is still posing a challenge. In this work, we propose an approach for 3D scene inpainting -- the task of…
In this work, we propose a new solution to 3D human pose estimation in videos. Instead of directly regressing the 3D joint locations, we draw inspiration from the human skeleton anatomy and decompose the task into bone direction prediction…
Reconstructing dense geometry for dynamic scenes from a monocular video is a critical yet challenging task. Recent memory-based methods enable efficient online reconstruction, but they fundamentally suffer from a Memory Demand Dilemma: The…
This work proposes a new method for real-time dense 3d reconstruction for common 360{\deg} action cams, which can be mounted on small scouting UAVs during USAR missions. The proposed method extends a feature based Visual monocular SLAM…
Deep learning technology has made great progress in multi-view 3D reconstruction tasks. At present, most mainstream solutions establish the mapping between views and shape of an object by assembling the networks of 2D encoder and 3D decoder…