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Related papers: Closing the Loop: Unified 3D Scene Generation and …

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Recent advancements in multi-modal large language models (MLLMs) have shown strong potential for 3D scene understanding. However, existing methods struggle with fine-grained object grounding and contextual reasoning, limiting their ability…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Haifeng Huang , Yilun Chen , Zehan Wang , Jiangmiao Pang , Zhou Zhao

In order to provide a robot with the ability to understand and react to a user's natural language inputs, the natural language must be connected to the robot's underlying representations of the world. Recently, large language models (LLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Aaron Ray , Jacob Arkin , Harel Biggie , Chuchu Fan , Luca Carlone , Nicholas Roy

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

Text-driven 3D indoor scene generation is useful for gaming, the film industry, and AR/VR applications. However, existing methods cannot faithfully capture the room layout, nor do they allow flexible editing of individual objects in the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Chuan Fang , Yuan Dong , Kunming Luo , Xiaotao Hu , Rakesh Shrestha , Ping Tan

Driving world models serve as a pivotal technology for autonomous driving by simulating environmental dynamics. However, existing approaches predominantly focus on future scene generation, often overlooking comprehensive 3D scene…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Xin Zhou , Dingkang Liang , Xiwu Chen , Feiyang Tan , Dingyuan Zhang , Hengshuang Zhao , Xiang Bai

Our project page: https://scutyklin.github.io/SceneLCM/. Automated generation of complex, interactive indoor scenes tailored to user prompt remains a formidable challenge. While existing methods achieve indoor scene synthesis, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yangkai Lin , Jiabao Lei , Kui Jia

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

Realistic 3D indoor scene generation is crucial for virtual reality, interior design, embodied intelligence, and scene understanding. While existing methods have made progress in coarse-scale furniture arrangement, they struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Xiping Wang , Yuxi Wang , Mengqi Zhou , Junsong Fan , Zhaoxiang Zhang

Recent years have seen remarkable progress in autonomous driving, yet generalization to long-tail and open-world scenarios remains a major bottleneck for large-scale deployment. To address this challenge, some works use LLMs and VLMs for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Hao Shao , Letian Wang , Yang Zhou , Yuxuan Hu , Zhuofan Zong , Steven L. Waslander , Wei Zhan , Hongsheng Li

Recent advances in large vision-language models (VLMs) have shown significant promise for 3D scene understanding. Existing VLM-based approaches typically align 3D scene features with the VLM's embedding space. However, this implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Chen Li , Eric Peh , Basura Fernando

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

Large Language Models are increasingly capable of interpreting multimodal inputs to generate complex 3D shapes, yet robust methods to evaluate geometric and structural fidelity remain underdeveloped. This paper introduces a human in the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Ahmed R. Sadik , Mariusz Bujny

Current methods for generating 3D scene layouts from text predominantly follow a declarative paradigm, where a Large Language Model (LLM) specifies high-level constraints that are then resolved by a separate solver. This paper challenges…

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

Video generation has witnessed remarkable progress with the advent of deep generative models, particularly diffusion models. While existing methods excel in generating high-quality videos from text prompts or single images, personalized…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Yufan Deng , Xun Guo , Yizhi Wang , Jacob Zhiyuan Fang , Angtian Wang , Shenghai Yuan , Yiding Yang , Bo Liu , Haibin Huang , Chongyang Ma

Large Language Models(LLMs) have revolutionized text generation and multimodal perception,but their capabilities in 3D content generation remain underexplored. Existing methods compromise by producing either low-resolution meshes or coarse…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Junming Huang , Chi Wang , Letian Li , Guangkai Xu , Donglin Huang , Hao Chen , Qiang Dai , Weiwei Xu

In the pursuit of efficient automated content creation, procedural generation, leveraging modifiable parameters and rule-based systems, emerges as a promising approach. Nonetheless, it could be a demanding endeavor, given its intricate…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Chunyi Sun , Junlin Han , Weijian Deng , Xinlong Wang , Zishan Qin , Stephen Gould

Prior studies on 3D scene understanding have primarily developed specialized models for specific tasks or required task-specific fine-tuning. In this study, we propose Grounded 3D-LLM, which explores the potential of 3D large multi-modal…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Yilun Chen , Shuai Yang , Haifeng Huang , Tai Wang , Runsen Xu , Ruiyuan Lyu , Dahua Lin , Jiangmiao Pang

In this paper, we introduce Uni3D-LLM, a unified framework that leverages a Large Language Model (LLM) to integrate tasks of 3D perception, generation, and editing within point cloud scenes. This framework empowers users to effortlessly…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Dingning Liu , Xiaoshui Huang , Yuenan Hou , Zhihui Wang , Zhenfei Yin , Yongshun Gong , Peng Gao , Wanli Ouyang

We present DreamLLM-3D, a composite multimodal AI system behind an immersive art installation for dream re-experiencing. It enables automated dream content analysis for immersive dream-reliving, by integrating a Large Language Model (LLM)…

Human-Computer Interaction · Computer Science 2025-03-24 Pinyao Liu , Keon Ju Lee , Alexander Steinmaurer , Claudia Picard-Deland , Michelle Carr , Alexandra Kitson