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Deep Reinforcement Learning (DRL) is being increasingly applied to the problem of resource allocation for emerging System-on-Chip (SoC) applications, and has shown remarkable promises. In this paper, we introduce SoCRATES (SoC Resource…
This paper presents an FPGA runtime framework that demonstrates the feasibility of using dynamic partial reconfiguration (DPR) for time-sharing an FPGA by multiple realtime computer vision pipelines. The presented time-sharing runtime…
Artificial intelligence necessitates adaptable hardware accelerators for efficient high-throughput million operations. We present pipelined architecture with CORDIC block for linear MAC computations and nonlinear iterative Activation…
Neural networks (NNs) are growing in importance and complexity. A neural network's performance (and energy efficiency) can be bound either by computation or memory resources. The processing-in-memory (PIM) paradigm, where computation is…
Streaming coarse-grained reconfgurable array (CGRA) is a promising architecture for data/computing-intensive applications because of its fexibility, high throughput and efcient memory system. However,when accelerating sparse CNNs, the…
Processing-in-memory (PIM) architectures bring computation closer to data, reducing the processor-memory transfer bottleneck in traditional processor-centric designs. Novel hardware solutions, such as UPMEM's in-memory processing…
Simple graph algorithms such as PageRank have been the target of numerous hardware accelerators. Yet, there also exist much more complex graph mining algorithms for problems such as clustering or maximal clique listing. These algorithms are…
Distributed gradient descent (DGD) is an efficient way of implementing gradient descent (GD), especially for large data sets, by dividing the computation tasks into smaller subtasks and assigning to different computing servers (CSs) to be…
Point clouds are increasingly important in intelligent applications, but frequent off-chip memory traffic in accelerators causes pipeline stalls and leads to high energy consumption. While conventional line buffer techniques can eliminate…
We introduce DRAGON, a fast and explainable hardware simulation and optimization toolchain that enables hardware architects to simulate hardware designs, and to optimize hardware designs to efficiently execute workloads. The DRAGON…
The continuing advancement of memory technology has not only fueled a surge in performance, but also substantially exacerbate reliability challenges. Traditional solutions have primarily focused on improving the efficiency of protection…
Traffic Engineering (TE) is critical for improving network performance and reliability. A key challenge in TE is the management of sudden traffic bursts. Existing TE schemes either do not handle traffic bursts or uniformly guard against…
We introduce GRiD: a GPU-accelerated library for computing rigid body dynamics with analytical gradients. GRiD was designed to accelerate the nonlinear trajectory optimization subproblem used in state-of-the-art robotic planning, control,…
DRAM-based main memory is used in nearly all computing systems as a major component. One way of overcoming the main memory bottleneck is to move computation near memory, a paradigm known as processing-in-memory (PiM). Recent PiM techniques…
Dynamic Parallelism (DP) is a runtime feature of the GPU programming model that allows GPU threads to execute additional GPU kernels, recursively. Apart from making the programming of parallel hierarchical patterns easier, DP can also…
Graphs are a ubiquitous data structure in diverse domains such as machine learning, social networks, and data mining. As real-world graphs continue to grow beyond the memory capacity of single machines, out-of-core graph processing systems…
Sparse-dense linear algebra is crucial in many domains, but challenging to handle efficiently on CPUs, GPUs, and accelerators alike; multiplications with sparse formats like CSR and CSF require indirect memory lookups. In this work, we…
Continuous-time dynamic graphs (CTDGs) are essential for modeling interconnected, evolving systems. Traditional methods for extracting knowledge from these graphs often depend on feature engineering or deep learning. Feature engineering is…
Deep learning (DL) frameworks take advantage of GPUs to improve the speed of DL inference and training. Ideally, DL frameworks should be able to fully utilize the computation power of GPUs such that the running time depends on the amount of…
Recent trends see a move away from a fixed-resource server-centric datacenter model to a more adaptable "disaggregated" datacenter model. These disaggregated datacenters can then dynamically group resources to the specific requirements of…