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Existing motion capture datasets are largely short-range and cannot yet fit the need of long-range applications. We propose LiDARHuman26M, a new human motion capture dataset captured by LiDAR at a much longer range to overcome this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Jialian Li , Jingyi Zhang , Zhiyong Wang , Siqi Shen , Chenglu Wen , Yuexin Ma , Lan Xu , Jingyi Yu , Cheng Wang

This paper presents a visual SLAM system that uses both points and lines for robust camera localization, and simultaneously performs a piece-wise planar reconstruction (PPR) of the environment to provide a structural map in real-time. One…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Fangwen Shu , Jiaxuan Wang , Alain Pagani , Didier Stricker

Tracking any point (TAP) recently shifted the motion estimation paradigm from focusing on individual salient points with local templates to tracking arbitrary points with global image contexts. However, while research has mostly focused on…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Friedhelm Hamann , Daniel Gehrig , Filbert Febryanto , Kostas Daniilidis , Guillermo Gallego

This paper presents LAPA (Look Around and Pay Attention), a novel end-to-end transformer-based architecture for multi-camera point tracking that integrates appearance-based matching with geometric constraints. Traditional pipelines decouple…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Bishoy Galoaa , Xiangyu Bai , Shayda Moezzi , Utsav Nandi , Sai Siddhartha Vivek Dhir Rangoju , Somaieh Amraee , Sarah Ostadabbas

Given a video captured from a first person perspective and the environment context of where the video is recorded, can we recognize what the person is doing and identify where the action occurs in the 3D space? We address this challenging…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Miao Liu , Lingni Ma , Kiran Somasundaram , Yin Li , Kristen Grauman , James M. Rehg , Chao Li

Marker-less monocular 3D human motion capture (MoCap) with scene interactions is a challenging research topic relevant for extended reality, robotics and virtual avatar generation. Due to the inherent depth ambiguity of monocular settings,…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Soshi Shimada , Vladislav Golyanik , Zhi Li , Patrick Pérez , Weipeng Xu , Christian Theobalt

People continuously perceive and interact with their surroundings based on underlying intentions that drive their exploration and behaviors. While research in egocentric user and scene understanding has focused primarily on motion and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Heeseung Yun , Joonil Na , Jaeyeon Kim , Calvin Murdock , Gunhee Kim

3D hand tracking from a monocular video is a very challenging problem due to hand interactions, occlusions, left-right hand ambiguity, and fast motion. Most existing methods rely on RGB inputs, which have severe limitations under low-light…

Computer Vision and Pattern Recognition · Computer Science 2023-12-22 Christen Millerdurai , Diogo Luvizon , Viktor Rudnev , André Jonas , Jiayi Wang , Christian Theobalt , Vladislav Golyanik

This paper studies the problem of multi-person pose estimation in a bottom-up fashion. With a new and strong observation that the localization issue of the center-offset formulation can be remedied in a local-window search scheme in an…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Nan Xue , Tianfu Wu , Gui-Song Xia , Liangpei Zhang

Egocentric 3D human pose estimation has been actively studied using cameras installed in front of a head-mounted device (HMD). While frontal placement is the optimal and the only option for some tasks, such as hand tracking, it remains…

Computer Vision and Pattern Recognition · Computer Science 2025-08-25 Hiroyasu Akada , Jian Wang , Vladislav Golyanik , Christian Theobalt

Reliable markerless motion tracking of people participating in a complex group activity from multiple moving cameras is challenging due to frequent occlusions, strong viewpoint and appearance variations, and asynchronous video streams. To…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Minh Vo , Ersin Yumer , Kalyan Sunkavalli , Sunil Hadap , Yaser Sheikh , Srinivasa Narasimhan

We propose a robust method for estimating road curb 3D parameters (size, location, orientation) using a calibrated monocular camera equipped with a fisheye lens. Automatic curb detection and localization is particularly important in the…

Computer Vision and Pattern Recognition · Computer Science 2020-03-02 Stanislav Panev , Francisco Vicente , Fernando De la Torre , Véronique Prinet

This paper proposes a process that uses two cameras to obtain three-dimensional (3D) information of a target object for human tracking. Results of human detection and tracking from two cameras are integrated to obtain the 3D information.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-06 Shinya Matsubara , Akihiko Honda , Yonghoon Ji , Kazunori Umeda

Autonomous motion capture (mocap) systems for outdoor scenarios involving flying or mobile cameras rely on i) a robotic front-end to track and follow a human subject in real-time while he/she performs physical activities, and ii) an…

Humans have an innate ability to sense their surroundings, as they can extract the spatial representation from the egocentric perception and form an allocentric semantic map via spatial transformation and memory updating. However, endowing…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Chang Chen , Jiaming Zhang , Kailun Yang , Kunyu Peng , Rainer Stiefelhagen

Learning human-object manipulation presents significant challenges due to its fine-grained and contact-rich nature of the motions involved. Traditional physics-based animation requires extensive modeling and manual setup, and more…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Quankai Gao , Jiawei Yang , Qiangeng Xu , Le Chen , Yue Wang

Monocular 3D human performance capture is indispensable for many applications in computer graphics and vision for enabling immersive experiences. However, detailed capture of humans requires tracking of multiple aspects, including the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Yue Jiang , Marc Habermann , Vladislav Golyanik , Christian Theobalt

Human performance capture is a highly important computer vision problem with many applications in movie production and virtual/augmented reality. Many previous performance capture approaches either required expensive multi-view setups or…

Computer Vision and Pattern Recognition · Computer Science 2020-03-19 Marc Habermann , Weipeng Xu , Michael Zollhoefer , Gerard Pons-Moll , Christian Theobalt

This paper addresses the problem of multi-view people occupancy map estimation. Existing solutions for this problem either operate per-view, or rely on a background subtraction pre-processing. Both approaches lessen the detection…

Computer Vision and Pattern Recognition · Computer Science 2017-07-25 Tatjana Chavdarova , François Fleuret

We present a new paradigm for real-time object-oriented SLAM with a monocular camera. Contrary to previous approaches, that rely on object-level models, we construct category-level models from CAD collections which are now widely available.…

Robotics · Computer Science 2018-02-27 Parv Parkhiya , Rishabh Khawad , J. Krishna Murthy , Brojeshwar Bhowmick , K. Madhava Krishna
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