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Related papers: PhysForge: Generating Physics-Grounded 3D Assets f…

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We present PhyShare, a new haptic user interface based on actuated robots. Virtual reality has recently been gaining wide adoption, and an effective haptic feedback in these scenarios can strongly support user's sensory in bridging virtual…

Human-Computer Interaction · Computer Science 2017-08-15 Zhenyi He , Fengyuan Zhu , Ken Perlin

In controllable driving-scene reconstruction and 3D scene generation, maintaining geometric fidelity while synthesizing visually plausible appearance under large viewpoint shifts is crucial. However, effective fusion of geometry-based 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 YuAn Wang , Xiaofan Li , Chi Huang , Wenhao Zhang , Hao Li , Bosheng Wang , Xun Sun , Jun Wang

In the realm of digital creativity, our potential to craft intricate 3D worlds from imagination is often hampered by the limitations of existing digital tools, which demand extensive expertise and efforts. To narrow this disparity, we…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Longwen Zhang , Ziyu Wang , Qixuan Zhang , Qiwei Qiu , Anqi Pang , Haoran Jiang , Wei Yang , Lan Xu , Jingyi Yu

Physics-aware symbolic simulation of 3D scenes is critical for robotics, embodied AI, and scientific computing, requiring models to understand natural language descriptions of physical phenomena and translate them into executable simulation…

Robotics · Computer Science 2026-04-28 Tianyidan Xie , Peiyu Wang , Yuyi Qian , Yuxuan Wang , Rui Ma , Ying Tai , Song Wu , Qian Wang , Lanjun Wang , Zili Yi

Recent advances in diffusion-based video generation have achieved remarkable visual realism but still struggle to obey basic physical laws such as gravity, inertia, and collision. Generated objects often move inconsistently across frames,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Lin Geng Foo , Mark He Huang , Alexandros Lattas , Stylianos Moschoglou , Thabo Beeler , Christian Theobalt

Creating realistic 3D animation remains a time-consuming and expertise-dependent process, requiring manual rigging, keyframing, and fine-tuning of complex motions. Meanwhile, video diffusion models have recently demonstrated remarkable…

Graphics · Computer Science 2025-12-17 Tianyi Xie , Yunuo Chen , Yaowei Guo , Yin Yang , Bolei Zhou , Demetri Terzopoulos , Ying Jiang , Chenfanfu Jiang

Accurately simulating existing 3D objects and a wide variety of materials often demands expert knowledge and time-consuming physical parameter tuning to achieve the desired dynamic behavior. We introduce MotionPhysics, an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2026-01-05 Miaowei Wang , Jakub Zadrożny , Oisin Mac Aodha , Amir Vaxman

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong

World models serve as essential building blocks toward Artificial General Intelligence (AGI), enabling intelligent agents to predict future states and plan actions by simulating complex physical interactions. However, existing interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junyi Chen , Haoyi Zhu , Xianglong He , Yifan Wang , Jianjun Zhou , Wenzheng Chang , Yang Zhou , Zizun Li , Zhoujie Fu , Jiangmiao Pang , Tong He

Conventional generative models for materials discovery are predominantly trained and validated using data from Density Functional Theory (DFT) with approximate exchange-correlation functionals. This creates a fundamental bottleneck: these…

Artificial Intelligence · Computer Science 2026-04-30 Mahule Roy

Data center (DC) infrastructure serves as the backbone to support the escalating demand for computing capacity. Traditional design methodologies that blend human expertise with specialized simulation tools scale poorly with the increasing…

Artificial Intelligence · Computer Science 2025-12-16 Minghao LI , Ruihang Wang , Rui Tan , Yonggang Wen

Synthesizing high-fidelity head avatars is a central problem for computer vision and graphics. While head avatar synthesis algorithms have advanced rapidly, the best ones still face great obstacles in real-world scenarios. One of the vital…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Dongwei Pan , Long Zhuo , Jingtan Piao , Huiwen Luo , Wei Cheng , Yuxin Wang , Siming Fan , Shengqi Liu , Lei Yang , Bo Dai , Ziwei Liu , Chen Change Loy , Chen Qian , Wayne Wu , Dahua Lin , Kwan-Yee Lin

3D scene modeling techniques serve as the bedrocks in the geospatial engineering and computer science, which drives many applications ranging from automated driving, terrain mapping, navigation, virtual, augmented, mixed, and extended…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Shuang Song

Graphic design visually conveys information and data by creating and combining text, images and graphics. Two-stage methods that rely primarily on layout generation lack creativity and intelligence, making graphic design still…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Yadong Qu , Shancheng Fang , Yuxin Wang , Xiaorui Wang , Zhineng Chen , Hongtao Xie , Yongdong Zhang

We introduce DiffPhysCam, a differentiable camera simulator designed to support robotics and embodied AI applications by enabling gradient-based optimization in visual perception pipelines. Generating synthetic images that closely mimic…

Graphics · Computer Science 2025-08-13 Bo-Hsun Chen , Nevindu M. Batagoda , Dan Negrut

Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely…

Robotics · Computer Science 2026-02-12 Nicholas Pfaff , Thomas Cohn , Sergey Zakharov , Rick Cory , Russ Tedrake

While vision-language models (VLMs) have demonstrated promising capabilities in reasoning and planning for embodied agents, their ability to comprehend physical phenomena, particularly within structured 3D environments, remains severely…

Recent advancements in 3D generation are predominantly propelled by improvements in 3D-aware image diffusion models. These models are pretrained on Internet-scale image data and fine-tuned on massive 3D data, offering the capability of…

Computer Vision and Pattern Recognition · Computer Science 2024-10-03 Zeyu Yang , Zijie Pan , Chun Gu , Li Zhang

Estimating the geometric and volumetric properties of transparent deformable liquids is challenging due to optical complexities and dynamic surface deformations induced by container movements. Autonomous robots performing precise liquid…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Ke Ma , Yizhou Fang , Jean-Baptiste Weibel , Shuai Tan , Xinggang Wang , Yang Xiao , Yi Fang , Tian Xia

Recent advances in vision-language models (VLMs) have led to improved performance on tasks such as visual question answering and image captioning. Consequently, these models are now well-positioned to reason about the physical world,…

Robotics · Computer Science 2024-03-05 Jensen Gao , Bidipta Sarkar , Fei Xia , Ted Xiao , Jiajun Wu , Brian Ichter , Anirudha Majumdar , Dorsa Sadigh