Related papers: Sampling Simultaneous Edge-Colorings
We present improved bounds for randomly sampling $k$-colorings of graphs with maximum degree $\Delta$; our results hold without any further assumptions on the graph. The Glauber dynamics is a simple single-site update Markov chain. Jerrum…
A well-known conjecture in computer science and statistical physics is that Glauber dynamics on the set of $k$-colorings of a graph $G$ on $n$ vertices with maximum degree $\Delta$ is rapidly mixing for $k\ge\Delta+2$. In FOCS 1999, Vigoda…
Sampling graph colorings via local Markov chains is a central problem in approximate counting and Markov chain Monte Carlo (MCMC). We address the problem of sampling a random $k$-coloring of a graph with maximum degree $\Delta$. The…
We present an improved coupling technique for analyzing the mixing time of Markov chains. Using our technique, we simplify and extend previous results for sampling colorings and independent sets. Our approach uses properties of the…
We prove that the single-site Glauber dynamics for sampling proper $q$-colorings mixes in $O_\Delta(n\log n)$ time on line graphs with $n$ vertices and maximum degree $\Delta$ when $q>(1+o(1))\Delta$. The main tool in our proof is the…
We study the mixing properties of the single-site Markov chain known as the Glauber dynamics for sampling $k$-colorings of a sparse random graph $G(n,d/n)$ for constant $d$. The best known rapid mixing results for general graphs are in…
Here we study the problem of sampling random proper colorings of a bounded degree graph. Let $k$ be the number of colors and let $d$ be the maximum degree. In 1999, Vigoda showed that the Glauber dynamics is rapidly mixing for any $k >…
We give a new method for analysing the mixing time of a Markov chain using path coupling with stopping times. We apply this approach to two hypergraph problems. We show that the Glauber dynamics for independent sets in a hypergraph mixes…
We study a generalisation of Vizing's theorem, where the goal is to simultaneously colour the edges of graphs $G_1,\dots,G_k$ with few colours. We obtain asymptotically optimal bounds for the required number of colours in terms of the…
We study Markov chains for randomly sampling $k$-colorings of a graph with maximum degree $\Delta$. Our main result is a polynomial upper bound on the mixing time of the single-site update chain known as the Glauber dynamics for planar…
Let $G=(V,E)$ be a graph. A (proper) $k$-edge-coloring is a coloring of the edges of $G$ such that any pair of edges sharing an endpoint receive distinct colors. A classical result of Vizing ensures that any simple graph $G$ admits a…
We address the convergence rate of Markov chains for randomly generating an edge coloring of a given tree. Our focus is on the Glauber dynamics which updates the color at a randomly chosen edge in each step. For a tree $T$ with $n$ vertices…
We consider the problem of sampling a proper $k$-coloring of a graph of maximal degree $\Delta$ uniformly at random. We describe a new Markov chain for sampling colorings, and show that it mixes rapidly on graphs of bounded treewidth if…
Sampling from Gibbs distribution is a central problem in computer science as well as in statistical physics. In this work we focus on the k-colouring model} and the hard-core model with fugacity \lambda when the underlying graph is an…
A well-known conjecture in computer science and statistical physics is that Glauber dynamics on the set of $k$-colorings of a graph $G$ on $n$ vertices with maximum degree $\Delta$ is rapidly mixing for $k \geq \Delta +2$. In FOCS 1999,…
We show that the natural Glauber dynamics mixes rapidly and generates a random proper edge-coloring of a graph with maximum degree $\Delta$ whenever the number of colors is at least $q\geq (\frac{10}{3} + \epsilon)\Delta$, where…
\emph{Sampling} constitutes an important tool in a variety of areas: from machine learning and combinatorial optimization to computational physics and biology. A central class of sampling algorithms is the \emph{Markov Chain Monte Carlo}…
We study distributed versions of Markov Chain Monte Carlo (MCMC) algorithms for generating random $k$-colorings of an input graph with maximum degree $\Delta$. In the sequential setting, the Glauber dynamics is the simple MCMC algorithm…
We address the problem of sampling colorings of a graph $G$ by Markov chain simulation. For most of the article we restrict attention to proper $q$-colorings of a path on $n$ vertices (in statistical physics terms, the one-dimensional…
For an integer $b \ge 1$, a $b$-matching (resp. $b$-edge cover) of a graph $G=(V,E)$ is a subset $S\subseteq E$ of edges such that every vertex is incident with at most (resp. at least) $b$ edges from $S$. We prove that for any $b \ge 1$…