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Humans perform a variety of interactive motions, among which duet dance is one of the most challenging interactions. However, in terms of human motion generative models, existing works are still unable to generate high-quality interactive…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Ronghui Li , Youliang Zhang , Yachao Zhang , Yuxiang Zhang , Mingyang Su , Jie Guo , Ziwei Liu , Yebin Liu , Xiu Li

We present DuetGen, a novel framework for generating interactive two-person dances from music. The key challenge of this task lies in the inherent complexities of two-person dance interactions, where the partners need to synchronize both…

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

Dance generation, as a branch of human motion generation, has attracted increasing attention. Recently, a few works attempt to enhance dance expressiveness, which includes genre matching, beat alignment, and dance dynamics, from certain…

Multimedia · Computer Science 2024-03-12 Qiaochu Huang , Xu He , Boshi Tang , Haolin Zhuang , Liyang Chen , Shuochen Gao , Zhiyong Wu , Haozhi Huang , Helen Meng

Recently, diffusion models have shown their impressive ability in visual generation tasks. Besides static images, more and more research attentions have been drawn to the generation of realistic videos. The video generation not only has a…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Yucheng Xing , Jinxing Yin , Xiaodong Liu

When hearing music, it is natural for people to dance to its rhythm. Automatic dance generation, however, is a challenging task due to the physical constraints of human motion and rhythmic alignment with target music. Conventional…

Graphics · Computer Science 2023-08-08 Qiaosong Qi , Le Zhuo , Aixi Zhang , Yue Liao , Fei Fang , Si Liu , Shuicheng Yan

We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Han Liang , Wenqian Zhang , Wenxuan Li , Jingyi Yu , Lan Xu

This paper addresses the problem of generating 3D interactive human motion from text. Given a textual description depicting the actions of different body parts in contact with static objects, we synthesize sequences of 3D body poses that…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Sihan Ma , Qiong Cao , Jing Zhang , Dacheng Tao

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi

Current approaches for 3D human motion synthesis generate high quality animations of digital humans performing a wide variety of actions and gestures. However, a notable technological gap exists in addressing the complex dynamics of multi…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

In the realm of 3D digital human applications, music-to-dance presents a challenging task. Given the one-to-many relationship between music and dance, previous methods have been limited in their approach, relying solely on matching and…

Other Computer Science · Computer Science 2024-01-22 Xin Gao , Li Hu , Peng Zhang , Bang Zhang , Liefeng Bo

Generating long-term, coherent, and realistic music-conditioned dance sequences remains a challenging task in human motion synthesis. Existing approaches exhibit critical limitations: motion graph methods rely on fixed template libraries,…

Sound · Computer Science 2025-06-04 Mingyang Huang , Peng Zhang , Bang Zhang

Understanding and generating multi-person interactions is a fundamental challenge with broad implications for robotics and social computing. While humans naturally coordinate in groups, modeling such interactions remains difficult due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Vongani H. Maluleke , Kie Horiuchi , Lea Wilken , Evonne Ng , Jitendra Malik , Angjoo Kanazawa

We introduce a novel task within the field of 3D dance generation, termed dance accompaniment, which necessitates the generation of responsive movements from a dance partner, the "follower", synchronized with the lead dancer's movements and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Li Siyao , Tianpei Gu , Zhitao Yang , Zhengyu Lin , Ziwei Liu , Henghui Ding , Lei Yang , Chen Change Loy

Recent video generation models have achieved remarkable progress and are now deployed in film, social media production, and advertising. Beyond their creative potential, such models also hold promise as world simulators for robotics and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 David Romero , Ariana Bermudez , Viacheslav Iablochnikov , Hao Li , Fabio Pizzati , Ivan Laptev

Close and continuous interaction with rich contacts is a crucial aspect of human activities (e.g. hugging, dancing) and of interest in many domains like activity recognition, motion prediction, character animation, etc. However, acquiring…

Computer Vision and Pattern Recognition · Computer Science 2024-04-11 Baiyi Li , Edmond S. L. Ho , Hubert P. H. Shum , He Wang

In music-driven dance motion generation, most existing methods use hand-crafted features and neglect that music foundation models have profoundly impacted cross-modal content generation. To bridge this gap, we propose a diffusion-based…

Sound · Computer Science 2025-02-28 Xinran Liu , Zhenhua Feng , Diptesh Kanojia , Wenwu Wang

Recent advances in generative motion synthesis have enabled the production of realistic human motions from diverse input modalities. However, synthesizing compound actions from texts, which integrate multiple concurrent actions into…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Yue Jiang , Mingyu Yang , Liuyuxin Yang , Yang Xu , Bingxin Yun , Yuhe Zhang

Dance serves as a powerful medium for expressing human emotions, but the lifelike generation of dance is still a considerable challenge. Recently, diffusion models have showcased remarkable generative abilities across various domains. They…

Sound · Computer Science 2024-06-25 Canyu Zhang , Youbao Tang , Ning Zhang , Ruei-Sung Lin , Mei Han , Jing Xiao , Song Wang

In this paper, we introduce a MusIc conditioned 3D Dance GEneraTion model, named MIDGET based on Dance motion Vector Quantised Variational AutoEncoder (VQ-VAE) model and Motion Generative Pre-Training (GPT) model to generate vibrant and…

Sound · Computer Science 2024-04-19 Jinwu Wang , Wei Mao , Miaomiao Liu
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