Related papers: InterMesh: Explicit Interaction-Aware End-to-End M…
Existing deep learning-based human mesh reconstruction approaches have a tendency to build larger networks in order to achieve higher accuracy. Computational complexity and model size are often neglected, despite being key characteristics…
In this paper, we tackle the problem of human de-occlusion which reasons about occluded segmentation masks and invisible appearance content of humans. In particular, a two-stage framework is proposed to estimate the invisible portions and…
Inspired by the increased cooperation between humans and autonomous systems, we present a new hybrid systems framework capturing the interconnected dynamics underlying these interactions. The framework accommodates models arising from both…
Multi-view multi-person 3D pose estimation in team sports scenarios remains challenging due to player occlusions, appearance similarity caused by team uniforms, and the scarcity of annotated multi-view data, all of which limit the…
Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…
We introduce (HPS) Human POSEitioning System, a method to recover the full 3D pose of a human registered with a 3D scan of the surrounding environment using wearable sensors. Using IMUs attached at the body limbs and a head mounted camera…
Interactions between pieces of information (entities) play a substantial role in the way an individual acts on them: adoption of a product, the spread of news, strategy choice, etc. However, the underlying interaction mechanisms are often…
In different multimodal scenarios, it needs to integrate and utilize information across modalities in a specific way based on the demands of the task. Different integration ways between modalities are referred to as "multimodal…
We consider the problem of estimating frame-level full human body meshes given a video of a person with natural motion dynamics. While much progress in this field has been in single image-based mesh estimation, there has been a recent…
3D human pose and shape estimation (a.k.a. "human mesh recovery") has achieved substantial progress. Researchers mainly focus on the development of novel algorithms, while less attention has been paid to other critical factors involved.…
Recovering the 3D geometry of a scene from a sparse set of uncalibrated images is a long-standing problem in computer vision. While recent learning-based approaches such as DUSt3R and MASt3R have demonstrated impressive results by directly…
We present a self-supervised human mesh recovery framework to infer human pose and shape from monocular images in the absence of any paired supervision. Recent advances have shifted the interest towards directly regressing parameters of a…
Dense correspondence between humans carries powerful semantic information that can be utilized to solve fundamental problems for full-body understanding such as in-the-wild surface matching, tracking and reconstruction. In this paper we…
In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image. In contrast to existing research on 2D or 3D hand pose estimation from RGB…
Image-text matching (ITM) is a fundamental problem in computer vision. The key issue lies in jointly learning the visual and textual representation to estimate their similarity accurately. Most existing methods focus on feature enhancement…
Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…
Reconstructing interacting hands from monocular images is indispensable in AR/VR applications. Most existing solutions rely on the accurate localization of each skeleton joint. However, these methods tend to be unreliable due to the severe…
While Human-Object Interaction(HOI) Detection has achieved tremendous advances in recent, it still remains challenging due to complex interactions with multiple humans and objects occurring in images, which would inevitably lead to…
Due to the mutual occlusion, severe scale variation, and complex spatial distribution, the current multi-person mesh recovery methods cannot produce accurate absolute body poses and shapes in large-scale crowded scenes. To address the…
We present MAMMA, a markerless motion-capture pipeline that accurately recovers SMPL-X parameters from multi-view video of two-person interaction sequences. Traditional motion-capture systems rely on physical markers. Although they offer…