English
Related papers

Related papers: Velox: Learning Representations of 4D Geometry and…

200 papers

Strong evidence suggests that humans perceive the 3D world by parsing visual scenes and objects into part-whole hierarchies. Although deep neural networks have the capability of learning powerful multi-level representations, they can not…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Xiang Gao , Wei Hu , Renjie Liao

We propose a local-to-global representation learning algorithm for 3D point cloud data, which is appropriate to handle various geometric transformations, especially rotation, without explicit data augmentation with respect to the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-01 Seohyun Kim , Jaeyoo Park , Bohyung Han

Reconstructing photo-realistic drivable human avatars from multi-view image sequences has been a popular and challenging topic in the field of computer vision and graphics. While existing NeRF-based methods can achieve high-quality novel…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yujiao Jiang , Qingmin Liao , Xiaoyu Li , Li Ma , Qi Zhang , Chaopeng Zhang , Zongqing Lu , Ying Shan

Modeling dynamic scenes is important for many applications such as virtual reality and telepresence. Despite achieving unprecedented fidelity for novel view synthesis in dynamic scenes, existing methods based on Neural Radiance Fields…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Jia-Wei Liu , Yan-Pei Cao , Weijia Mao , Wenqiao Zhang , David Junhao Zhang , Jussi Keppo , Ying Shan , Xiaohu Qie , Mike Zheng Shou

This paper aims to address the challenge of reconstructing long volumetric videos from multi-view RGB videos. Recent dynamic view synthesis methods leverage powerful 4D representations, like feature grids or point cloud sequences, to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Zhen Xu , Yinghao Xu , Zhiyuan Yu , Sida Peng , Jiaming Sun , Hujun Bao , Xiaowei Zhou

Compact and accurate representations of 3D shapes are central to many perception and robotics tasks. State-of-the-art learning-based methods can reconstruct single objects but scale poorly to large datasets. We present a novel recursive…

Computer Vision and Pattern Recognition · Computer Science 2022-12-14 Sergey Zakharov , Rares Ambrus , Katherine Liu , Adrien Gaidon

What is a good vector representation of an object? We believe that it should be generative in 3D, in the sense that it can produce new 3D objects; as well as be predictable from 2D, in the sense that it can be perceived from 2D images. We…

Computer Vision and Pattern Recognition · Computer Science 2016-09-01 Rohit Girdhar , David F. Fouhey , Mikel Rodriguez , Abhinav Gupta

We reinterpret 4D Gaussian Splatting as a continuous-time dynamical system, where scene motion arises from integrating a learned neural dynamical field rather than applying per-frame deformations. This formulation, which we call EvoGS,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Arnold Caleb Asiimwe , Carl Vondrick

In this paper, we introduce a novel 3D mesh convolution-based autoencoder for geometry compression, able to deal with irregular mesh data without requiring neither preprocessing nor manifold/watertightness conditions. The proposed approach…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Germain Bregeon , Marius Preda , Radu Ispas , Titus Zaharia

Image-based 3D object detection aims to identify and localize objects in 3D space using only RGB images, eliminating the need for expensive depth sensors required by point cloud-based methods. Existing image-based approaches face two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Yi Zhang , Yi Wang , Lei Yao , Lap-Pui Chau

Learning-based 3D reconstruction methods have shown impressive results. However, most methods require 3D supervision which is often hard to obtain for real-world datasets. Recently, several works have proposed differentiable rendering…

Computer Vision and Pattern Recognition · Computer Science 2020-03-24 Michael Niemeyer , Lars Mescheder , Michael Oechsle , Andreas Geiger

We propose a Point-Voxel DeConvolution (PVDeConv) module for 3D data autoencoder. To demonstrate its efficiency we learn to synthesize high-resolution point clouds of 10k points that densely describe the underlying geometry of Computer…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Kseniya Cherenkova , Djamila Aouada , Gleb Gusev

Modern visual generative models acquire rich visual knowledge through large-scale training, yet existing visual representations (such as pixels, latents, or tokens) remain external to the model and cannot directly exploit this knowledge for…

Machine Learning · Computer Science 2026-05-25 Zongyu Guo , Jiajun He , Zhaoyang Jia , Xiaoyi Zhang , Jiahao Li , Xiao Li , Bin Li , José Miguel Hernández-Lobato , Yan Lu

Transformer-based detection and segmentation methods use a list of learned detection queries to retrieve information from the transformer network and learn to predict the location and category of one specific object from each query. We…

Computer Vision and Pattern Recognition · Computer Science 2023-07-31 Yiming Cui , Linjie Yang , Haichao Yu

Accurate detection of objects in 3D point clouds is a central problem in many applications, such as autonomous navigation, housekeeping robots, and augmented/virtual reality. To interface a highly sparse LiDAR point cloud with a region…

Computer Vision and Pattern Recognition · Computer Science 2017-11-20 Yin Zhou , Oncel Tuzel

Efficient point cloud compression is fundamental to enable the deployment of virtual and mixed reality applications, since the number of points to code can range in the order of millions. In this paper, we present a novel data-driven…

Computer Vision and Pattern Recognition · Computer Science 2020-02-19 Maurice Quach , Giuseppe Valenzise , Frederic Dufaux

Video tokenizers are essential for latent video diffusion models, converting raw video data into spatiotemporally compressed latent spaces for efficient training. However, extending state-of-the-art video tokenizers to achieve a temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Aniruddha Mahapatra , Long Mai , David Bourgin , Yitian Zhang , Feng Liu

Diffusion models have shown great promise for image generation, beating GANs in terms of generation diversity, with comparable image quality. However, their application to 3D shapes has been limited to point or voxel representations that…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Gimin Nam , Mariem Khlifi , Andrew Rodriguez , Alberto Tono , Linqi Zhou , Paul Guerrero

Learning an animatable and clothed human avatar model with vivid dynamics and photorealistic appearance from multi-view videos is an important foundational research problem in computer graphics and vision. Fueled by recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Heming Zhu , Guoxing Sun , Christian Theobalt , Marc Habermann

Understanding the real world through point cloud video is a crucial aspect of robotics and autonomous driving systems. However, prevailing methods for 4D point cloud recognition have limitations due to sensor resolution, which leads to a…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Zhichao Deng , Xiangtai Li , Xia Li , Yunhai Tong , Shen Zhao , Mengyuan Liu