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Video deblurring is still an unsolved problem due to the challenging spatio-temporal modeling process. While existing convolutional neural network-based methods show a limited capacity for effective spatial and temporal modeling for video…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Mingdeng Cao , Yanbo Fan , Yong Zhang , Jue Wang , Yujiu Yang

Recent advances have shown how decision trees are apt data structures for concisely representing strategies (or controllers) satisfying various objectives. Moreover, they also make the strategy more explainable. The recent tool dtControl…

Artificial Intelligence · Computer Science 2021-05-05 Pranav Ashok , Mathias Jackermeier , Jan Křetínský , Christoph Weinhuber , Maximilian Weininger , Mayank Yadav

The last years have witnessed a dramatic growth in the number as well as the variety of graphics intensive mobile applications, which allow users to interact and navigate through large scenes such as ancient places, museums and even virtual…

Networking and Internet Architecture · Computer Science 2018-05-07 Ghada Mohammed Fathy

Eye-tracking is a vital technology for human-computer interaction, especially in wearable devices such as AR, VR, and XR. The realization of high-speed and high-precision eye-tracking using frame-based image sensors is constrained by their…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Hongwei Ren , Xiaopeng Lin , Hongxiang Huang , Yue Zhou , Bojun Cheng

Faster rendering of synthetic images is a core problem in the field of computer graphics. Rendering algorithms, such as path-tracing is dependent on parameters like size of the image, number of light bounces, number of samples per pixel,…

Graphics · Computer Science 2023-06-29 Annada Prasad Behera , Subhankar Mishra

High-fidelity reconstruction of driving scenes is crucial for autonomous driving. While recent feedforward 3D Gaussian Splatting (3DGS) methods enable fast reconstruction, their per-pixel Gaussian prediction paradigm often suffers from…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Cheng Chi , Xianqi Wang , Hongcheng Luo , Mingfei Tu , Gangwei Xu , Zehan Zhang , Bing Wang , Guang Chen , Hangjun Ye , Sida Peng , Xin Yang , Haiyang Sun

Recent advances in machine learning allow us to analyze and describe the content of high-dimensional data like text, audio, images or other signals. In order to visualize that data in 2D or 3D, usually Dimensionality Reduction (DR)…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Dimitris Spathis , Nikolaos Passalis , Anastasios Tefas

Presenting long sequences of dynamic graphs remains challenging due to the underlying large-scale and high-dimensional data. We propose dg2pix, a novel pixel-based visualization technique, to visually explore temporal and structural…

Human-Computer Interaction · Computer Science 2020-09-17 Eren Cakmak , Dominik Jäckle , Tobias Schreck , Daniel Keim

In this paper we propose a computational design tool that al-lows end-users to create advanced quadrotor trajectories witha variety of application scenarios in mind. Our algorithm al-lows novice users to create quadrotor based use-cases…

Human-Computer Interaction · Computer Science 2019-06-28 Christoph Gebhardt , Benjamin Hepp , Tobias Naegeli , Stefan Stevsic , Otmar Hilliges

Interactive evolution has shown the potential to create amazing and complex forms in both 2-D and 3-D settings. However, the algorithm is slow and users quickly become fatigued. We propose that the use of eye tracking for interactive…

Neural and Evolutionary Computing · Computer Science 2013-04-22 Nick Cheney , Jeff Clune , Jason Yosinski , Hod Lipson

Algorithms for laying out large graphs have seen significant progress in the past decade. However, browsing large graphs remains a challenge. Rendering thousands of graphical elements at once often results in a cluttered image, and…

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

Real-time free-view human rendering from sparse-view RGB inputs is a challenging task due to the sensor scarcity and the tight time budget. To ensure efficiency, recent methods leverage 2D CNNs operating in texture space to learn rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Guoxing Sun , Rishabh Dabral , Heming Zhu , Pascal Fua , Christian Theobalt , Marc Habermann

We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Chao Zhang , Yifeng Zhou , Shuheng Wang , Wenfa Li , Degang Wang , Yi Xu , Shaohui Jiao

Dimensionality reduction (DR) techniques are essential for visually analyzing high-dimensional data. However, visual analytics using DR often face unreliability, stemming from factors such as inherent distortions in DR projections. This…

Human-Computer Interaction · Computer Science 2025-03-04 Hyeon Jeon , Hyunwook Lee , Yun-Hsin Kuo , Taehyun Yang , Daniel Archambault , Sungahn Ko , Takanori Fujiwara , Kwan-Liu Ma , Jinwook Seo

Transferring appearance to 3D assets using different representations of the appearance object - such as images or text - has garnered interest due to its wide range of applications in industries like gaming, augmented reality, and digital…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Sayan Deb Sarkar , Sinisa Stekovic , Vincent Lepetit , Iro Armeni

Inherent uncertainty in geological data acquisition leads to the generation of large ensembles of equiprobable 3D reservoir models. Running computationally costly numerical flow simulations across such a vast solution space is infeasible. A…

Human-Computer Interaction · Computer Science 2025-04-15 Roberta Mota , Ehud Sharlin , Usman Alim

With the field of rigid-body robotics having matured in the last fifty years, routing, planning, and manipulation of deformable objects have recently emerged as a more untouched research area in many fields ranging from surgical robotics to…

Robotics · Computer Science 2023-01-03 Azarakhsh Keipour , Maryam Bandari , Stefan Schaal

High-dimensional transfer function design is widely used to provide appropriate data classification for direct volume rendering of various datasets. However, its design is a complicated task. Parallel coordinate plot (PCP), as a powerful…

Graphics · Computer Science 2013-11-05 Xin Zhao

For autonomous driving, traversability analysis is one of the most basic and essential tasks. In this paper, we propose a novel LiDAR-based terrain modeling approach, which could output stable, complete and accurate terrain models and…

Robotics · Computer Science 2023-07-06 Hanzhang Xue , Hao Fu , Liang Xiao , Yiming Fan , Dawei Zhao , Bin Dai
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