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Related papers: Visibility Queries in Simple Polygons

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Let $\mathcal{A}$ be a set of straight lines in the plane (or planes in $\mathbb{R}^3$). The $k$-crossing visibility of a point $p$ on $\mathcal{A}$ is the set $Q$ of points in the elements of $\mathcal{A}$ such that the segment $pq$, where…

Computational Geometry · Computer Science 2024-05-17 Frank Duque

We study the following problem: preprocess a set O of objects into a data structure that allows us to efficiently report all pairs of objects from O that intersect inside an axis-aligned query range Q. We present data structures of size…

Data Structures and Algorithms · Computer Science 2015-02-24 Mark de Berg , Joachim Gudmundsson , Ali D. Mehrabi

We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…

Computational Geometry · Computer Science 2019-10-22 Eunjin Oh , Hee-Kap Ahn

We introduce the \emph{visibility center} of a set of points inside a polygon -- a point $c_V$ such that the maximum geodesic distance from $c_V$ to see any point in the set is minimized. For a simple polygon of $n$ vertices and a set of…

Computational Geometry · Computer Science 2022-12-06 Anna Lubiw , Anurag Murty Naredla

We present several algorithms for computing the visibility polygon of a simple polygon $P$ from a viewpoint inside the polygon, when the polygon resides in read-only memory and only few working variables can be used. The first algorithm…

Computational Geometry · Computer Science 2013-04-09 Luis Barba , Matias Korman , Stefan Langerman , Rodrigo I. Silveira

In this paper we show that two-dimensional nearest neighbor queries can be answered in optimal $O(\log n)$ time while supporting insertions in $O(\log^{1+\varepsilon}n)$ time. No previous data structure was known that supports $O(\log…

Data Structures and Algorithms · Computer Science 2025-04-11 John Iacono , Yakov Nekrich

We revisit the classic problem of simplex range searching and related problems in computational geometry. We present a collection of new results which improve previous bounds by multiple logarithmic factors that were caused by the use of…

Computational Geometry · Computer Science 2022-10-24 Timothy M. Chan , Da Wei Zheng

We revisit the complexity of building, given a two-dimensional string of size $n$, an indexing structure that allows locating all $k$ occurrences of a two-dimensional pattern of size $m$. While a structure of size $\mathcal{O}(n)$ with…

Data Structures and Algorithms · Computer Science 2025-08-26 Paweł Gawrychowski , Adam Górkiewicz

In the polytope membership problem, a convex polytope $K$ in $R^d$ is given, and the objective is to preprocess $K$ into a data structure so that, given a query point $q \in R^d$, it is possible to determine efficiently whether $q \in K$.…

Computational Geometry · Computer Science 2018-01-11 Sunil Arya , Guilherme D. da Fonseca , David M. Mount

We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…

Computational Geometry · Computer Science 2023-06-22 Mohammad Reza Zarrabi , Nasrollah Moghaddam Charkari

We revisit the range minimum query problem and present a new O(n)-space data structure that supports queries in O(1) time. Although previous data structures exist whose asymptotic bounds match ours, our goal is to introduce a new solution…

Data Structures and Algorithms · Computer Science 2011-09-22 Stephane Durocher

We present an efficient dynamic data structure that supports geodesic nearest neighbor queries for a set of point sites $S$ in a static simple polygon $P$. Our data structure allows us to insert a new site in $S$, delete a site from $S$,…

Computational Geometry · Computer Science 2017-07-11 Lars Arge , Frank Staals

We revisit a standard polygon containment problem: given a convex $k$-gon $P$ and a convex $n$-gon $Q$ in the plane, find a placement of $P$ inside $Q$ under translation and rotation (if it exists), or more generally, find the largest copy…

Computational Geometry · Computer Science 2024-03-21 Timothy M. Chan , Isaac M. Hair

Our aim is to develop dynamic data structures that support $k$-nearest neighbors ($k$-NN) queries for a set of $n$ point sites in the plane in $O(f(n) + k)$ time, where $f(n)$ is some polylogarithmic function of $n$. The key component is a…

Computational Geometry · Computer Science 2022-12-02 Sarita de Berg , Frank Staals

Given an integer array $A[1..n]$, the Range Minimum Query problem (RMQ) asks to preprocess $A$ into a data structure, supporting RMQ queries: given $a,b\in [1,n]$, return the index $i\in[a,b]$ that minimizes $A[i]$, i.e.,…

Data Structures and Algorithms · Computer Science 2021-11-05 Mingmou Liu , Huacheng Yu

Let $\mathcal{P}$ be a polygonal domain of $h$ holes and $n$ vertices. We study the problem of constructing a data structure that can compute a shortest path between $s$ and $t$ in $\mathcal{P}$ under the $L_1$ metric for any two query…

Computational Geometry · Computer Science 2019-03-05 Haitao Wang

Given a set of n disjoint balls b1, . . ., bn in IRd, we provide a data structure, of near linear size, that can answer (1 \pm \epsilon)-approximate kth-nearest neighbor queries in O(log n + 1/\epsilon^d) time, where k and \epsilon are…

Computational Geometry · Computer Science 2014-10-30 Sariel Har-Peled , Nirman Kumar

We consider a variant of two-point Euclidean shortest path query problem: given a polygonal domain, build a data structure for two-point shortest path query, provided that query points always lie on the boundary of the domain. As a main…

Computational Geometry · Computer Science 2009-11-30 Sang Won Bae , Yoshio Okamoto

For a polygon P with n vertices, the vertex guarding problem asks for the minimum subset G of P's vertices such that every point in P is seen by at least one point in G. This problem is NP-complete and APX-hard. The first approximation…

Computational Geometry · Computer Science 2011-02-17 James King

We study the problem of constructing a data structure that can store a two-dimensional polygonal curve $P$, such that for any query segment $\overline{ab}$ one can efficiently compute the Fr\'{e}chet distance between $P$ and…

Computational Geometry · Computer Science 2022-03-04 Maike Buchin , Ivor van der Hoog , Tim Ophelders , Lena Schlipf , Rodrigo I. Silveira , Frank Staals