English
Related papers

Related papers: What Shapes Participant Data Quality? A Scoping Re…

200 papers

Traditional eye tracking requires specialized hardware, which means collecting gaze data from many observers is expensive, tedious and slow. Therefore, existing saliency prediction datasets are order-of-magnitudes smaller than typical…

Computer Vision and Pattern Recognition · Computer Science 2015-05-21 Pingmei Xu , Krista A Ehinger , Yinda Zhang , Adam Finkelstein , Sanjeev R. Kulkarni , Jianxiong Xiao

This paper presents a new way of getting high-quality saliency maps for video, using a cheaper alternative to eye-tracking data. We designed a mouse-contingent video viewing system which simulates the viewers' peripheral vision based on the…

Computer Vision and Pattern Recognition · Computer Science 2019-07-02 Vitaliy Lyudvichenko , Dmitriy Vatolin

Webcam eye tracking for the collection of gaze data in the context of user studies is convenient - it can be used in remote tests where participants do not need special hardware. The approach has strong limitations, especially regarding the…

Human-Computer Interaction · Computer Science 2022-08-01 Sezen Lim , Tina Walber , Christoph Schaefer , Lena Riehl

Advancements in AI heavily rely on large-scale datasets meticulously curated and annotated for training. However, concerns persist regarding the transparency and context of data collection methodologies, especially when sourced through…

Machine Learning · Computer Science 2024-11-05 Shreeyash Gowaikar , Hugo Berard , Rashid Mushkani , Emmanuel Beaudry Marchand , Toumadher Ammar , Shin Koseki

Knowing where people look is a useful tool in many various image and video applications. However, traditional gaze tracking hardware is expensive and requires local study participants, so acquiring gaze location data from a large number of…

Social and Information Networks · Computer Science 2012-04-17 Dmitry Rudoy , Dan B. Goldman , Eli Shechtman , Lihi Zelnik-Manor

Online crowdsourcing provides a scalable and inexpensive means to collect knowledge (e.g. labels) about various types of data items (e.g. text, audio, video). However, it is also known to result in large variance in the quality of recorded…

Human-Computer Interaction · Computer Science 2018-12-10 Yuan Jin , Mark Carman , Ye Zhu , Yong Xiang

Subjective video quality assessment (VQA) is the gold standard for measuring end-user experience across communication, streaming, and UGC pipelines. Beyond high-validity lab studies, crowdsourcing offers accurate, reliable, faster, and…

Image and Video Processing · Electrical Eng. & Systems 2025-09-25 Babak Naderi , Ross Cutler

Crowdsourcing enables one to leverage on the intelligence and wisdom of potentially large groups of individuals toward solving problems. Common problems approached with crowdsourcing are labeling images, translating or transcribing text,…

Human-Computer Interaction · Computer Science 2018-01-09 Florian Daniel , Pavel Kucherbaev , Cinzia Cappiello , Boualem Benatallah , Mohammad Allahbakhsh

Crowdsourcing provides a flexible approach for leveraging human intelligence to solve large-scale problems, gaining widespread acceptance in domains like intelligent information processing, social decision-making, and crowd ideation.…

Human-Computer Interaction · Computer Science 2024-12-06 Lei Chai , Hailong Sun , Jing Zhang

Most publicly available image quality databases have been created under highly controlled conditions by introducing graded simulated distortions onto high-quality photographs. However, images captured using typical real-world mobile camera…

Computer Vision and Pattern Recognition · Computer Science 2016-01-20 Deepti Ghadiyaram , Alan C. Bovik

Crowdsourcing has been widely used to efficiently obtain labeled datasets for supervised learning from large numbers of human resources at low cost. However, one of the technical challenges in obtaining high-quality results from…

Human-Computer Interaction · Computer Science 2023-02-28 Ryosuke Ueda , Koh Takeuchi , Hisashi Kashima

Machine learning systems are increasingly deployed in high-stakes domains, yet they remain vulnerable to bias systematic disparities that disproportionately impact specific demographic groups. Traditional bias detection methods often depend…

Machine Learning · Computer Science 2025-06-16 Chirudeep Tupakula , Rittika Shamsuddin

Understanding human visual attention and saliency is an integral part of vision research. In this context, there is an ever-present need for fresh and diverse benchmark datasets, particularly for insight into special use cases like crowded…

Computer Vision and Pattern Recognition · Computer Science 2019-10-10 Memoona Tahira , Sobas Mehboob , Anis U. Rahman , Omar Arif

This paper revisits visual saliency prediction by evaluating the recent advancements in this field such as crowd-sourced mouse tracking-based databases and contextual annotations. We pursue a critical and quantitative approach towards some…

Computer Vision and Pattern Recognition · Computer Science 2017-05-31 Hamed R. Tavakoli , Fawad Ahmed , Ali Borji , Jorma Laaksonen

Human visual attention is a complex phenomenon. A computational modeling of this phenomenon must take into account where people look in order to evaluate which are the salient locations (spatial distribution of the fixations), when they…

Computer Vision and Pattern Recognition · Computer Science 2020-05-08 Dario Zanca , Stefano Melacci , Marco Gori

The latest developments in computer hardware, sensor technologies, and artificial intelligence can make virtual reality (VR) and virtual spaces an important part of human everyday life. Eye tracking offers not only a hands-free way of…

Human-Computer Interaction · Computer Science 2026-01-21 Efe Bozkir , Süleyman Özdel , Mengdi Wang , Brendan David-John , Hong Gao , Kevin Butler , Eakta Jain , Enkelejda Kasneci

Crowdwork often entails tackling cognitively-demanding and time-consuming tasks. Crowdsourcing can be used for complex annotation tasks, from medical imaging to geospatial data, and such data powers sensitive applications, such as health…

Human-Computer Interaction · Computer Science 2020-09-07 Akira Matsui , Emilio Ferrara , Fred Morstatter , Andres Abeliuk , Aram Galstyan

Crowdsourcing information constitutes an important aspect of human-in-the-loop learning for researchers across multiple disciplines such as AI, HCI, and social science. While using crowdsourced data for subjective tasks is not new,…

Human-Computer Interaction · Computer Science 2019-06-19 Ramya Srinivasan , Ajay Chander

User experience research often uses surveys and interviews, which may miss subconscious user interactions. This study explores eye-tracking and biometric feedback as tools to assess user engagement and cognitive load in digital interfaces.…

Human-Computer Interaction · Computer Science 2025-05-29 Aaditya Shankar Majumder

The subjective quality of transmitted speech is traditionally assessed in a controlled laboratory environment according to ITU-T Rec. P.800. In turn, with crowdsourcing, crowdworkers participate in a subjective online experiment using their…

‹ Prev 1 2 3 10 Next ›