Related papers: Implicit Minimal Surfaces for Bijective Correspond…
Implicit curve and surface reconstruction attracts the attention of many researchers and gains a wide range of applications, due to its ability to describe objects with complicated geometry and topology. However, extra zero-level sets or…
Given a finite-dimensional real inner product space V and a finite subgroup G of linear isometries, max filtering affords a bilipschitz Euclidean embedding of the orbit space V/G. We identify the max filtering maps of minimum distortion in…
In this paper we consider a family of algorithms for approximate implicitization of rational parametric curves and surfaces. The main approximation tool in all of the approaches is the singular value decomposition, and they are therefore…
Intermediate feature representations represent the backbone for the expressivity and adaptability of deep neural networks. However, their geometric structure remains poorly understood. In this submission, we provide indirect insights into…
In this paper, we present a novel implicit glyph shape representation, which models glyphs as shape primitives enclosed by quadratic curves, and naturally enables generating glyph images at arbitrary high resolutions. Experiments on font…
Let $U\subseteq H^0(\mathcal{O}_{\mathbb{P}^1\times \mathbb{P}^1}(a,b))$ be a four-dimensional vector space and consider the rational map $\phi_U:\,\mathbb{P}^1\times \mathbb{P}^1 \dashrightarrow \mathbb{P}^3$ defined by its basis of…
We study biharmonic maps between conformally compact manifolds, a large class of complete manifolds with bounded geometry, asymptotically negative curvature, and smooth compactification. These metrics provide a far-reaching generalization…
We introduce a new implicit shape representation called Primary Ray-based Implicit Function (PRIF). In contrast to most existing approaches based on the signed distance function (SDF) which handles spatial locations, our representation…
We explore sinusoidal neural networks to represent periodic tileable textures. Our approach leverages the Fourier series by initializing the first layer of a sinusoidal neural network with integer frequencies with a period $P$. We prove…
We present new, practical algorithms for the hypersurface implicitization problem: namely, given a parametric description (in terms of polynomials or rational functions) of the hypersurface, find its implicit equation. Two of them are for…
We present a novel neural surface reconstruction method called NeuralRoom for reconstructing room-sized indoor scenes directly from a set of 2D images. Recently, implicit neural representations have become a promising way to reconstruct…
This paper is concerned with the question of reconstructing a vector in a finite-dimensional real or complex Hilbert space when only the magnitudes of the coefficients of the vector under a redundant linear map are known. We present new…
Finding correspondences between images is a fundamental problem in computer vision. In this paper, we show that correspondence emerges in image diffusion models without any explicit supervision. We propose a simple strategy to extract this…
In this paper we describe an algorithm for implicitizing rational hypersurfaces in case there exists at most a finite number of base points. It is based on a technique exposed in math.AG/0210096, where implicit equations are obtained as…
Recently introduced implicit field representations offer an effective way of generating 3D object shapes. They leverage implicit decoder trained to take a 3D point coordinate concatenated with a shape encoding and to output a value which…
Let $\mathcal{M}$ be a smooth submanifold of $\mathbb{R}^n$ equipped with the Euclidean (chordal) metric. This note considers the smallest dimension $m$ for which there exists a bi-Lipschitz function $f: \mathcal{M} \mapsto \mathbb{R}^m$…
We introduce the notion of log-Riemann surfaces. These are Riemann surfaces given by cutting and pasting planes together isometrically, and come equipped with a holomorphic local diffeomorphism to C called the projection map, and a…
Surface mapping plays an important role in geometric processing. They induce both area and angular distortions. If the angular distortion is bounded, the mapping is called a {\it quasi-conformal} map. Many surface maps in our physical world…
Reconstructing coherent 3D geometry and appearance from unposed multi-view images is a fundamental yet challenging problem in computer vision. Most existing visual geometry foundation models predict explicit geometry by regressing…
The proliferation of 3D scanning technology has driven a need for methods to interpret geometric data, particularly for human subjects. In this paper we propose an elegant fusion of regression (bottom-up) and generative (top-down) methods…