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Since the advent of computers, many tasks which required humans to spend a lot of time and energy have been trivialized by the computers' ability to perform repetitive tasks extremely quickly. Playing chess is one such task. It was one of…

Artificial Intelligence · Computer Science 2017-08-22 Rahul Aralikatte , G Srinivasaraghavan

Neuromorphic computing is a brainlike information processing paradigm that requires adaptive learning mechanisms. A spiking neuro-evolutionary system is used for this purpose; plastic resistive memories are implemented as synapses in…

Neural and Evolutionary Computing · Computer Science 2015-05-19 Gerard David Howard , Larry Bull , Ben de Lacy Costello , Andrew Adamatzky , Ella Gale

To efficiently deploy robotic systems in society, mobile robots must move autonomously and safely through complex environments. Nonlinear model predictive control (MPC) methods provide a natural way to find a dynamically feasible trajectory…

When humans navigate a crowed space such as a university campus or the sidewalks of a busy street, they follow common sense rules based on social etiquette. In this paper, we argue that in order to enable the design of new algorithms that…

Computer Vision and Pattern Recognition · Computer Science 2016-01-07 Alexandre Robicquet , Alexandre Alahi , Amir Sadeghian , Bryan Anenberg , John Doherty , Eli Wu , Silvio Savarese

In recent years, learning-based approaches have demonstrated significant promise in addressing intricate navigation tasks. Traditional methods for training deep neural network navigation policies rely on meticulously designed reward…

Robotics · Computer Science 2023-12-01 Wenzhe Cai , Teng Wang , Guangran Cheng , Lele Xu , Changyin Sun

Among the components contributing to particle transport, geometry navigation is an important consumer of CPU cycles. The tasks performed to get answers to "basic" queries such as locating a point within a geometry hierarchy or computing…

Computational Physics · Physics 2013-12-04 John Apostolakis , René Brun , Federico Carminati , Andrei Gheata , Sandro Wenzel

Machine Learning techniques have been used to teach computer programs how to play games as complicated as Chess and Go. These were achieved using powerful tools such as Neural Networks and Parallel Computing on Supercomputers. In this…

Populations and Evolution · Quantitative Biology 2017-12-01 Pedro M. F. Pereira

Planning collision-free motions for robots with many degrees of freedom is challenging in environments with complex obstacle geometries. Recent work introduced the idea of speeding up the planning by encoding prior experience of successful…

Robotics · Computer Science 2024-05-28 Johannes Tenhumberg , Darius Burschka , Berthold Bäuml

The convolutional neural network (CNN), which is one of the deep learning models, has seen much success in a variety of computer vision tasks. However, designing CNN architectures still requires expert knowledge and a lot of trial and…

Neural and Evolutionary Computing · Computer Science 2017-08-14 Masanori Suganuma , Shinichi Shirakawa , Tomoharu Nagao

Individual Neurons in the nervous systems exploit various dynamics. To capture these dynamics for single neurons, we tune the parameters of an electrophysiological model of nerve cells, to fit experimental data obtained by calcium imaging.…

Quantitative Methods · Quantitative Biology 2017-11-07 Magdalena Fuchs , Manuel Zimmer , Radu Grosu , Ramin M. Hasani

The labyrinth game is a simple yet challenging platform, not only for humans but also for control algorithms and systems. The game is easy to understand but still very hard to master. From a system point of view, the ball behaviour is in…

Systems and Control · Computer Science 2016-04-05 Kristoffer Öfjäll , Michael Felsberg

In this paper, we propose a hybrid model combining genetic algorithm and hill climbing algorithm for optimizing Convolutional Neural Networks (CNNs) on the CIFAR-100 dataset. The proposed model utilizes a population of chromosomes that…

Neural and Evolutionary Computing · Computer Science 2023-08-28 Krutika Sarode , Shashidhar Reddy Javaji

3D shape editing is widely used in a range of applications such as movie production, computer games and computer aided design. It is also a popular research topic in computer graphics and computer vision. In past decades, researchers have…

Graphics · Computer Science 2021-03-03 Yu-Jie Yuan , Yu-Kun Lai , Tong Wu , Lin Gao , Ligang Liu

Controlling a high degrees of freedom humanoid robot is acknowledged as one of the hardest problems in Robotics. Due to the lack of mathematical models, an approach frequently employed is to rely on human intuition to design keyframe…

Artificial Intelligence · Computer Science 2019-01-03 Luckeciano Carvalho Melo , Marcos Ricardo Omena Albuquerque Maximo , Adilson Marques da Cunha

Robot path planning plays a pivotal role in enabling autonomous systems to navigate safely and efficiently in complex and uncertain environments. Despite extensive research on classical graph-based methods and sampling-based planners,…

Robotics · Computer Science 2025-11-04 Siyuan Wang , Shuyi Zhang , Zhen Tian , Yuheng Yao , Gongsen Wang , Yu Zhao

Cyborg insects refer to hybrid robots that integrate living insects with miniature electronic controllers to enable robotic-like programmable control. These creatures exhibit advantages over conventional robots in adaption to complex…

We apply genetic programming techniques to the `shepherding' problem, in which a group of one type of animal (sheep dogs) attempts to control the movements of a second group of animals (sheep) obeying flocking behavior. Our genetic…

Artificial Intelligence · Computer Science 2016-03-22 Joshua Brulé , Kevin Engel , Nick Fung , Isaac Julien

Today, machine learning tools, particularly artificial neural networks, have become crucial for diverse applications. However, current digital computing tools to train and deploy artificial neural networks often struggle with massive data…

Emerging Technologies · Computer Science 2025-02-14 Bora Çarpınlıoğlu , Uğur Teğin

Neuroevolution has recently been shown to be quite competitive in reinforcement learning (RL) settings, and is able to alleviate some of the drawbacks of gradient-based approaches. This paper will focus on applying neuroevolution using a…

Neural and Evolutionary Computing · Computer Science 2022-01-20 Tarek Faycal , Claudio Zito

For artificial general intelligence (AGI) it would be efficient if multiple users trained the same giant neural network, permitting parameter reuse, without catastrophic forgetting. PathNet is a first step in this direction. It is a neural…

Neural and Evolutionary Computing · Computer Science 2017-01-31 Chrisantha Fernando , Dylan Banarse , Charles Blundell , Yori Zwols , David Ha , Andrei A. Rusu , Alexander Pritzel , Daan Wierstra