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We propose a multi-agent distributed reinforcement learning algorithm that balances between potentially conflicting short-term reward and sparse, delayed long-term reward, and learns with partial information in a dynamic environment. We…

Machine Learning · Computer Science 2022-04-06 Jing Tan , Ramin Khalili , Holger Karl

Nonconvex minimax problems appear frequently in emerging machine learning applications, such as generative adversarial networks and adversarial learning. Simple algorithms such as the gradient descent ascent (GDA) are the common practice…

Optimization and Control · Mathematics 2020-02-25 Junchi Yang , Negar Kiyavash , Niao He

We consider Markov Decision Problems defined over continuous state and action spaces, where an autonomous agent seeks to learn a map from its states to actions so as to maximize its long-term discounted accumulation of rewards. We address…

Machine Learning · Computer Science 2018-04-23 Alec Koppel , Ekaterina Tolstaya , Ethan Stump , Alejandro Ribeiro

We study zero-sum games in the space of probability distributions over the Euclidean space $\mathbb{R}^d$ with entropy regularization, in the setting when the interaction function between the players is smooth and strongly convex-strongly…

Computer Science and Game Theory · Computer Science 2025-07-01 Yang Cai , Siddharth Mitra , Xiuyuan Wang , Andre Wibisono

Several approximate inference algorithms have been proposed to minimize an alpha-divergence between an approximating distribution and a target distribution. Many of these algorithms introduce bias, the magnitude of which becomes problematic…

Machine Learning · Statistics 2021-10-27 Tomas Geffner , Justin Domke

Reinforcement fine-tuning with verifiable rewards (RLVR) has emerged as a powerful paradigm for equipping large vision-language models (LVLMs) with agentic capabilities such as tool use and multi-step reasoning. Despite striking empirical…

Machine Learning · Computer Science 2026-04-23 Carter Adams , Rafael Oliveira , Gabriel Almeida , Sofia Torres

Despite significant advances in the field of deep Reinforcement Learning (RL), today's algorithms still fail to learn human-level policies consistently over a set of diverse tasks such as Atari 2600 games. We identify three key challenges…

We propose a distributed algorithm based on Alternating Direction Method of Multipliers (ADMM) to minimize the sum of locally known convex functions using communication over a network. This optimization problem emerges in many applications…

Optimization and Control · Mathematics 2016-01-05 Ali Makhdoumi , Asuman Ozdaglar

We introduce a generalization of zero-sum network multiagent matrix games and prove that alternating gradient descent converges to the set of Nash equilibria at rate $O(1/T)$ for this set of games. Alternating gradient descent obtains this…

Computer Science and Game Theory · Computer Science 2021-10-07 James P. Bailey

We propose a new algorithm for model-based distributional reinforcement learning (RL), and prove that it is minimax-optimal for approximating return distributions with a generative model (up to logarithmic factors), resolving an open…

Machine Learning · Computer Science 2024-11-05 Mark Rowland , Li Kevin Wenliang , Rémi Munos , Clare Lyle , Yunhao Tang , Will Dabney

We consider the problem of learning a set of probability distributions from the empirical Bellman dynamics in distributional reinforcement learning (RL), a class of state-of-the-art methods that estimate the distribution, as opposed to only…

Machine Learning · Computer Science 2020-12-10 Thanh Tang Nguyen , Sunil Gupta , Svetha Venkatesh

In this paper, we extend mean-field Langevin dynamics to minimax optimization over probability distributions for the first time with symmetric and provably convergent updates. We propose mean-field Langevin averaged gradient (MFL-AG), a…

Optimization and Control · Mathematics 2024-02-19 Juno Kim , Kakei Yamamoto , Kazusato Oko , Zhuoran Yang , Taiji Suzuki

In this work, we build on recent advances in distributional reinforcement learning to give a generally applicable, flexible, and state-of-the-art distributional variant of DQN. We achieve this by using quantile regression to approximate the…

Machine Learning · Computer Science 2018-06-20 Will Dabney , Georg Ostrovski , David Silver , Rémi Munos

In this work, we establish a frequency-domain framework for analyzing gradient-based algorithms in linear minimax optimization problems; specifically, our approach is based on the Z-transform, a powerful tool applied in Control Theory and…

Optimization and Control · Mathematics 2020-10-08 Ioannis Anagnostides , Paolo Penna

Consider discrete-time linear distributed averaging dynamics, whereby agents in a network start with uncorrelated and unbiased noisy measurements of a common underlying parameter (state of the world) and iteratively update their estimates…

Optimization and Control · Mathematics 2023-03-21 Giacomo Como , Fabio Fagnani , Anton V. Proskurnikov

In this paper we introduce the novel framework of distributionally robust games. These are multi-player games where each player models the state of nature using a worst-case distribution, also called adversarial distribution. Thus each…

Optimization and Control · Mathematics 2017-07-25 Dario Bauso , Jian Gao , Hamidou Tembine

Language model (LM) alignment improves model outputs to reflect human preferences while preserving the capabilities of the base model. The most common alignment approaches are (i) reinforcement learning, which maximizes the expected reward…

Machine Learning · Computer Science 2026-05-11 Lucas Monteiro Paes , Natalie Mackraz , Barry-John Theobald , Federico Danieli

The analysis of Temporal Difference (TD) learning in the average-reward setting faces notable theoretical difficulties because the Bellman operator is not contractive with respect to any norm. This complicates standard analyses of…

Machine Learning · Computer Science 2026-05-05 Haoxing Tian , Zaiwei Chen , Ioannis Ch. Paschalidis , Alex Olshevsky

A major obstacle to achieving global convergence in distributed and federated learning is the misalignment of gradients across clients, or mini-batches due to heterogeneity and stochasticity of the distributed data. In this work, we show…

Machine Learning · Computer Science 2021-12-14 Yatin Dandi , Luis Barba , Martin Jaggi

We study convergence rates of the generalized conditional gradient (GCG) method applied to fully discretized Mean Field Games (MFG) systems. While explicit convergence rates of the GCG method have been established at the continuous PDE…

Numerical Analysis · Mathematics 2026-02-13 Haruka Nakamura , Norikazu Saito