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3D Gaussian Splatting (3DGS) has shown a powerful capability for novel view synthesis due to its detailed expressive ability and highly efficient rendering speed. Unfortunately, creating relightable 3D assets and reconstructing faithful…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Zuo-Liang Zhu , Beibei Wang , Jian Yang

We introduce a new generative approach for synthesizing 3D geometry and images from single-view collections. Most existing approaches predict volumetric density to render multi-view consistent images. By employing volumetric rendering using…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Salvatore Esposito , Qingshan Xu , Kacper Kania , Charlie Hewitt , Octave Mariotti , Lohit Petikam , Julien Valentin , Arno Onken , Oisin Mac Aodha

Multidimensional scaling (MDS) is a family of methods that embed a given set of points into a simple, usually flat, domain. The points are assumed to be sampled from some metric space, and the mapping attempts to preserve the distances…

Computational Geometry · Computer Science 2014-03-05 Yonathan Aflalo , Anastasia Dubrovina , Ron Kimmel

In this paper, we propose a new method, called DoubleCoverUDF, for extracting the zero level-set from unsigned distance fields (UDFs). DoubleCoverUDF takes a learned UDF and a user-specified parameter $r$ (a small positive real number) as…

Computer Vision and Pattern Recognition · Computer Science 2024-01-11 Fei Hou , Xuhui Chen , Wencheng Wang , Hong Qin , Ying He

Signed distance field (SDF) is a prominent implicit representation of 3D meshes. Methods that are based on such representation achieved state-of-the-art 3D shape reconstruction quality. However, these methods struggle to reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Kacper Kania , Maciej Zięba , Tomasz Kajdanowicz

\textit{Implicit neural representations} (INRs) have emerged as a promising framework for representing signals in low-dimensional spaces. This survey reviews the existing literature on the specialized INR problem of approximating…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Luiz Schirmer , Tiago Novello , Vinícius da Silva , Guilherme Schardong , Daniel Perazzo , Hélio Lopes , Nuno Gonçalves , Luiz Velho

We present a novel deep learning-based approach to the 3D reconstruction of clothed humans using weak supervision via 2D normal maps. Given a single RGB image or multiview images, our network infers a signed distance function (SDF)…

Computer Vision and Pattern Recognition · Computer Science 2023-11-28 Jane Wu , Diego Thomas , Ronald Fedkiw

In this paper, an efficient algorithm is presented by the extrapolation technique to improve the accuracy of finite difference schemes for solving the fractional boundary value problems with non-smooth solution. Two popular finite…

Numerical Analysis · Mathematics 2016-07-26 Zhao-Peng Hao , Wan-Rong Cao

Reconstructing hand-held objects from a single RGB image is an important and challenging problem. Existing works utilizing Signed Distance Fields (SDF) reveal limitations in comprehensively capturing the complex hand-object interactions,…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Chenyangguang Zhang , Yan Di , Ruida Zhang , Guangyao Zhai , Fabian Manhardt , Federico Tombari , Xiangyang Ji

We present Graph Random Neural Features (GRNF), a novel embedding method from graph-structured data to real vectors based on a family of graph neural networks. The embedding naturally deals with graph isomorphism and preserves the metric…

Machine Learning · Computer Science 2020-06-03 Daniele Zambon , Cesare Alippi , Lorenzo Livi

Neural surfaces learning has shown impressive performance in multi-view surface reconstruction. However, most existing methods use large multilayer perceptrons (MLPs) to train their models from scratch, resulting in hours of training for a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Jianyao Xu , Qingshan Xu , Xinyao Liao , Wanjuan Su , Chen Zhang , Yew-Soon Ong , Wenbing Tao

The ability to process environment maps across multiple sessions is critical for robots operating over extended periods of time. Specifically, it is desirable for autonomous agents to detect changes amongst maps of different sessions so as…

Modeling the mechanics of fluid in complex scenes is vital to applications in design, graphics, and robotics. Learning-based methods provide fast and differentiable fluid simulators, however most prior work is unable to accurately model how…

Machine Learning · Computer Science 2023-09-12 Arjun Mani , Ishaan Preetam Chandratreya , Elliot Creager , Carl Vondrick , Richard Zemel

Dense real-time tracking and mapping from RGB-D images is an important tool for many robotic applications, such as navigation and manipulation. The recently presented Directional Truncated Signed Distance Function (DTSDF) is an augmentation…

Computer Vision and Pattern Recognition · Computer Science 2023-01-31 Malte Splietker , Sven Behnke

Rectified Flow (RF) models achieve state-of-the-art generation quality, yet controlling them for precise tasks -- such as semantic editing or blind image recovery -- remains a challenge. Current approaches bifurcate into inversion-based…

Machine Learning · Computer Science 2026-03-09 Vansh Bansal , James G Scott

Sampling is a fundamental topic in graph signal processing, having found applications in estimation, clustering, and video compression. In contrast to traditional signal processing, the irregularity of the signal domain makes selecting a…

Information Theory · Computer Science 2018-02-14 Luiz F. O. Chamon , Alejandro Ribeiro

In this work we develop a dynamically adaptive sparse grids (SG) method for quasi-optimal interpolation of multidimensional analytic functions defined over a product of one dimensional bounded domains. The goal of such approach is to…

Numerical Analysis · Mathematics 2015-08-06 Miroslav K. Stoyanov , Clayton G. Webster

Density-based topology optimization methods such as SIMP enable efficient topological exploration but produce diffuse material boundaries that require interpretation before manufacturing. Level-set methods maintain sharp interfaces but are…

Computational Engineering, Finance, and Science · Computer Science 2026-05-07 Ondřej Ježek , Ján Kopačka , Martin Isoz , Dušan Gabriel

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

Recently, neural implicit surfaces learning by volume rendering has become popular for multi-view reconstruction. However, one key challenge remains: existing approaches lack explicit multi-view geometry constraints, hence usually fail to…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Qiancheng Fu , Qingshan Xu , Yew-Soon Ong , Wenbing Tao