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Understanding and replicating the real world is a critical challenge in Artificial General Intelligence (AGI) research. To achieve this, many existing approaches, such as world models, aim to capture the fundamental principles governing the…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Yuqi Hu , Longguang Wang , Xian Liu , Ling-Hao Chen , Yuwei Guo , Yukai Shi , Ce Liu , Anyi Rao , Zeyu Wang , Hui Xiong

Learned world models hold significant potential for robotic manipulation, as they can serve as simulator for real-world interactions. While extensive progress has been made in 2D video-based world models, these approaches often lack…

Robotics · Computer Science 2025-10-13 Chuanrui Zhang , Zhengxian Wu , Guanxing Lu , Yansong Tang , Ziwei Wang

Cross-embodiment learning seeks to build generalist robots that operate across diverse morphologies, but differences in action spaces and kinematics hinder data sharing and policy transfer. This raises a central question: Is there any…

Robotics · Computer Science 2025-11-11 Zihao He , Bo Ai , Tongzhou Mu , Yulin Liu , Weikang Wan , Jiawei Fu , Yilun Du , Henrik I. Christensen , Hao Su

The collection of large-scale and diverse robot demonstrations remains a major bottleneck for imitation learning, as real-world data acquisition is costly and simulators offer limited diversity and fidelity with pronounced sim-to-real gaps.…

Video depth estimation extends monocular prediction into the temporal domain to ensure coherence. However, existing methods often suffer from spatial blurring in fine-detail regions and temporal inconsistencies. We argue that current…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Yuecheng Liu , Junda Cheng , Longliang Liu , Wenjing Liao , Hanrui Cheng , Yuzhou Wang , Xin Yang

Motion-controllable video generation is crucial for egocentric applications in virtual reality and embodied AI. However, existing methods often struggle to achieve 3D-consistent fine-grained hand articulation. By adopting on 2D trajectories…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Chenyangguang Zhang , Botao Ye , Boqi Chen , Alexandros Delitzas , Fangjinhua Wang , Marc Pollefeys , Xi Wang

While the exploration for embodied AI has spanned multiple decades, it remains a persistent challenge to endow agents with human-level intelligence, including perception, learning, reasoning, decision-making, control, and generalization…

Robotics · Computer Science 2024-02-07 Zhiyuan Xu , Kun Wu , Junjie Wen , Jinming Li , Ning Liu , Zhengping Che , Jian Tang

Modeling deformable objects - especially continuum materials - in a way that is physically plausible, generalizable, and data-efficient remains challenging across 3D vision, graphics, and robotic manipulation. Many existing methods…

Robotics · Computer Science 2026-01-27 Yunuo Chen , Yafei Hu , Lingfeng Sun , Tushar Kusnur , Laura Herlant , Chenfanfu Jiang

Humans excel at forecasting the future dynamics of a scene given just a single image. Video generation models that can mimic this ability are an essential component for intelligent systems. Recent approaches have improved temporal coherence…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Melonie de Almeida , Daniela Ivanova , Tong Shi , John H. Williamson , Paul Henderson

Embodied AI aims to develop intelligent systems with physical forms capable of perceiving, decision-making, acting, and learning in real-world environments, providing a promising way to Artificial General Intelligence (AGI). Despite decades…

Robotics · Computer Science 2025-08-15 Wenlong Liang , Rui Zhou , Yang Ma , Bing Zhang , Songlin Li , Yijia Liao , Ping Kuang

This paper presents a unified approach to understanding dynamic scenes from casual videos. Large pretrained vision foundation models, such as vision-language, video depth prediction, motion tracking, and segmentation models, offer promising…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 David Yifan Yao , Albert J. Zhai , Shenlong Wang

Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled…

Robotics · Computer Science 2026-05-06 Zhiyuan Li , Wenyan Yang , Wenshuai Zhao , Yue Ma , Yuanpeng Tu , Pekka Marttinen , Joni Pajarinen

Recent video diffusion models have achieved impressive capabilities as large-scale generative world models. However, these models often struggle with fine-grained physical consistency, exhibiting physically implausible dynamics over time.…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Haoran Lu , Shang Wu , Jianshu Zhang , Maojiang Su , Guo Ye , Chenwei Xu , Lie Lu , Pranav Maneriker , Fan Du , Manling Li , Zhaoran Wang , Han Liu

World Generation Models are emerging as a cornerstone of next-generation multimodal intelligence systems. Unlike traditional 2D visual generation, World Models aim to construct realistic, dynamic, and physically consistent 3D/4D worlds from…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yiting Lu , Wei Luo , Peiyan Tu , Haoran Li , Hanxin Zhu , Zihao Yu , Xingrui Wang , Xinyi Chen , Xinge Peng , Xin Li , Zhibo Chen

We introduce EnerVerse, a generative robotics foundation model that constructs and interprets embodied spaces. EnerVerse employs a chunk-wise autoregressive video diffusion framework to predict future embodied spaces from instructions,…

This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yue Fan , Xiaojian Ma , Rongpeng Su , Jun Guo , Rujie Wu , Xi Chen , Qing Li

Recent advancements in foundation models for 2D vision have substantially improved the analysis of dynamic scenes from monocular videos. However, despite their strong generalization capabilities, these models often lack 3D consistency, a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Haoran Zhou , Gim Hee Lee

Recent progress in video-to-video (V2V) translation has enabled realistic resimulation of embodied AI demonstrations, a capability that allows pretrained robot policies to be transferable to new environments without additional data…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 George Eskandar , Fengyi Shen , Mohammad Altillawi , Dong Chen , Yang Bai , Liudi Yang , Ziyuan Liu

Embodied AI models often employ off the shelf vision backbones like CLIP to encode their visual observations. Although such general purpose representations encode rich syntactic and semantic information about the scene, much of this…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Ainaz Eftekhar , Kuo-Hao Zeng , Jiafei Duan , Ali Farhadi , Ani Kembhavi , Ranjay Krishna

Reproducible closed-loop evaluation remains a major bottleneck in Embodied AI such as visual navigation. A promising path forward is high-fidelity simulation that combines photorealistic sensor rendering with geometrically grounded…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhao Liu , Jiaqi Li , Youming Deng , Ruxin Chen , Yingjia Zhang , Yifei Ma , Li Guo , Yiming Li , Jing Zhang , Chen Feng