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In this paper we study stochastic dynamic games with many players; these are a fundamental model for a wide range of economic applications. The standard solution concept for such games is Markov perfect equilibrium (MPE), but it is well…

Computer Science and Game Theory · Computer Science 2015-03-17 Sachin Adlakha , Ramesh Johari , Gabriel Y. Weintraub

A stable added-mass partitioned (AMP) algorithm is developed for fluid-structure interaction (FSI) problems involving viscous incompressible flow and compressible elastic-solids. The AMP scheme remains stable and second-order accurate even…

Numerical Analysis · Mathematics 2018-12-11 Daniel A. Serino , Jeffrey W. Banks , William D. Henshaw , Donald W. Schwendeman

We consider learning approximate Nash equilibria for discrete-time mean-field games with nonlinear stochastic state dynamics subject to both average and discounted costs. To this end, we introduce a mean-field equilibrium (MFE) operator,…

Systems and Control · Electrical Eng. & Systems 2022-11-11 Berkay Anahtarcı , Can Deha Karıksız , Naci Saldi

We present new algorithms and fast implementations to find efficient approximations for modelling stochastic processes. For many numerical computations it is essential to develop finite approximations for stochastic processes. While the…

Optimization and Control · Mathematics 2020-12-03 Kipngeno Benard Kirui , Georg Ch. Pflug , Alois Pichler

Predictive models are fundamental to engineering reliable software systems. However, designing conservative, computable approximations for the behavior of programs (static analyses) remains a difficult and error-prone process for modern…

Programming Languages · Computer Science 2011-05-10 David Van Horn , Matthew Might

The Bayes-Adaptive Markov Decision Process (BAMDP) formalism pursues the Bayes-optimal solution to the exploration-exploitation trade-off in reinforcement learning. As the computation of exact solutions to Bayesian reinforcement-learning…

Machine Learning · Computer Science 2022-11-01 Dilip Arumugam , Satinder Singh

We study a network congestion game of discrete-time dynamic traffic of atomic agents with a single origin-destination pair. Any agent freely makes a dynamic decision at each vertex (e.g., road crossing) and traffic is regulated with given…

Computer Science and Game Theory · Computer Science 2017-05-05 Zhigang Cao , Bo Chen , Xujin Chen , Changjun Wang

The self-attention mechanism (SAM) is widely used in various fields of artificial intelligence and has successfully boosted the performance of different models. However, current explanations of this mechanism are mainly based on intuitions…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Zhongzhan Huang , Mingfu Liang , Jinghui Qin , Shanshan Zhong , Liang Lin

We consider the problem of retraining machine learning (ML) models when new batches of data become available. Existing approaches greedily optimize for predictive power independently at each batch, without considering the stability of the…

Machine Learning · Computer Science 2025-02-05 Dimitris Bertsimas , Vassilis Digalakis , Yu Ma , Phevos Paschalidis

Computing saddle points with a prescribed Morse index on potential energy surfaces is crucial for characterizing transition states for nosie-induced rare transition events in physics and chemistry. Many numerical algorithms for this type of…

Optimization and Control · Mathematics 2025-01-28 Shuting Gu , Hao Zhang , Xiaoqun Zhang , Xiang Zhou

Adaptive Moment Estimation (Adam) is a cornerstone optimization algorithm in deep learning, widely recognized for its flexibility with adaptive learning rates and efficiency in handling large-scale data. However, despite its practical…

Machine Learning · Computer Science 2025-05-21 Ruinan Jin , Xiao Li , Yaoliang Yu , Baoxiang Wang

We provide a general theorem on the asymptotic behavior of stochastic processes that conform to a relaxed supermartingale condition. The distinguishing feature of our result is that it provides quantitative convergence guarantees at a much…

Optimization and Control · Mathematics 2026-05-11 Morenikeji Neri , Nicholas Pischke , Thomas Powell

Evolutionary algorithms (EAs) are heuristic algorithms inspired by natural evolution. They are often used to obtain satisficing solutions in practice. In this paper, we investigate a largely underexplored issue: the approximation…

Neural and Evolutionary Computing · Computer Science 2015-03-17 Yang Yu , Xin Yao , Zhi-Hua Zhou

The discrete chemical master equation (dCME) provides a fundamental framework for studying stochasticity in mesoscopic networks. Because of the multi-scale nature of many networks where reaction rates have large disparity, directly solving…

Quantitative Methods · Quantitative Biology 2017-07-27 Youfang Cao , Anna Terebus , Jie Liang

Similar to the role of Markov decision processes in reinforcement learning, Stochastic Games (SGs) lay the foundation for the study of multi-agent reinforcement learning (MARL) and sequential agent interactions. In this paper, we derive…

Computer Science and Game Theory · Computer Science 2023-01-12 Xiaotie Deng , Ningyuan Li , David Mguni , Jun Wang , Yaodong Yang

We extend the weighted ensemble (WE) path sampling method to perform rigorous statistical sampling for systems at steady state. The straightforward steady-state implementation of WE is directly practical for simple landscapes, but not when…

Biological Physics · Physics 2015-05-14 Divesh Bhatt , Bin W. Zhang , Daniel M. Zuckerman

The stable cooperation ratio of spatial evolutionary games has been widely studied using simulations or approximate analysis methods. However, sometimes such ``stable'' cooperation ratios obtained via approximate methods might not be…

Populations and Evolution · Quantitative Biology 2023-05-01 Jiangjiang Cheng , Wenjun Mei , Wei Su , Ge Chen

James G. March's celebrated agent-based simulation model for organizational learning [March, Organization Science \textbf{2}, 71 (1991)] has been extensively studied for the last decades. Yet the model was not fully understood due to the…

Physics and Society · Physics 2024-08-14 Hang-Hyun Jo

The generalized approximate message passing (GAMP) algorithm is an efficient method of MAP or approximate-MMSE estimation of $x$ observed from a noisy version of the transform coefficients $z = Ax$. In fact, for large zero-mean i.i.d…

Information Theory · Computer Science 2015-08-11 Jeremy Vila , Philip Schniter , Sundeep Rangan , Florent Krzakala , Lenka Zdeborova

Recently, a new model extending the standard replicator equation to a finite set of players connected on an arbitrary graph was developed in evolutionary game dynamics. The players are interpreted as subpopulations of multipopulations…

Computer Science and Game Theory · Computer Science 2021-11-16 Jean Carlo Moraes