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Depth information is useful in many image processing applications. However, since taking a picture is a process of projection of a 3D scene onto a 2D imaging sensor, the depth information is embedded in the image. Extracting the depth…
Depth estimation is of critical interest for scene understanding and accurate 3D reconstruction. Most recent approaches in depth estimation with deep learning exploit geometrical structures of standard sharp images to predict corresponding…
Recovering temporally consistent 3D human body pose, shape and motion from a monocular video is a challenging task due to (self-)occlusions, poor lighting conditions, complex articulated body poses, depth ambiguity, and limited availability…
Although significant progress has been made in reconstructing sharp 3D scenes from motion-blurred images, a transition to real-world applications remains challenging. The primary obstacle stems from the severe blur which leads to…
Occlusions remain one of the key challenges in 3D body pose estimation from single-camera video sequences. Temporal consistency has been extensively used to mitigate their impact but the existing algorithms in the literature do not…
Fluoroscopic imaging that captures X-ray images at video framerates is advantageous for guiding catheter insertions by vascular surgeons and interventional radiologists. Visualizing the dynamical movements non-invasively allows complex…
Reconstructing 3D scenes from a single image is a fundamentally ill-posed task due to the severely under-constrained nature of the problem. Consequently, when the scene is rendered from novel camera views, existing single image to 3D…
We demonstrate an approach that allows taking videos at very high-speeds of over 100,000 frames per second (fps) by exploiting the fast sampling rate of the standard rolling-shutter readout mechanism, common to most conventional sensors,…
In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…
In this paper, we consider the problem in defocus image deblurring. Previous classical methods follow two-steps approaches, i.e., first defocus map estimation and then the non-blind deblurring. In the era of deep learning, some researchers…
It remains a challenge to simultaneously remove geometric distortion and space-time-varying blur in frames captured through a turbulent atmospheric medium. To solve, or at least reduce these effects, we propose a new scheme to recover a…
Structure from Motion (SfM) is a critical task in computer vision, aiming to recover the 3D scene structure and camera motion from a sequence of 2D images. The recent pose-only imaging geometry decouples 3D coordinates from camera poses and…
In this paper, we propose a novel approach to reconstruct 3D human body shapes based on a sparse set of RGBD frames using a single RGBD camera. We specifically focus on the realistic settings where human subjects move freely during the…
We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences…
Intra-frame motion blurring, as a major challenge in free-breathing dynamic MRI, can be reduced if high temporal resolution can be achieved. To address this challenge, this work proposes a highly-accelerated 4D (3D+time) real-time MRI…
In recent years, consumer-level depth cameras have been adopted for various applications. However, they often produce depth maps at only a moderately high frame rate (approximately 30 frames per second), preventing them from being used for…
Currently, there are no learning-free or neural techniques for real-time recalibration of infrared multi-camera systems. In this paper, we address the challenge of real-time, highly-accurate calibration of multi-camera infrared systems, a…
Natural videos captured by consumer cameras often suffer from low framerate and motion blur due to the combination of dynamic scene complexity, lens and sensor imperfection, and less than ideal exposure setting. As a result, computational…
We present an algorithm for estimating consistent dense depth maps and camera poses from a monocular video. We integrate a learning-based depth prior, in the form of a convolutional neural network trained for single-image depth estimation,…
Current non-rigid structure from motion (NRSfM) algorithms are mainly limited with respect to: (i) the number of images, and (ii) the type of shape variability they can handle. This has hampered the practical utility of NRSfM for many…