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With the rise of diffusion models, audio-video generation has been revolutionized. However, most existing methods rely on separate modules for each modality, with limited exploration of unified generative architectures. In addition, many…

Multimedia · Computer Science 2025-07-08 Lei Zhao , Linfeng Feng , Dongxu Ge , Rujin Chen , Fangqiu Yi , Chi Zhang , Xiao-Lei Zhang , Xuelong Li

In visual semantic navigation, the robot navigates to a target object with egocentric visual observations and the class label of the target is given. It is a meaningful task inspiring a surge of relevant research. However, most of the…

Artificial Intelligence · Computer Science 2021-09-21 Xinzhu Liu , Di Guo , Huaping Liu , Fuchun Sun

Recent research in language-guided visual navigation has demonstrated a significant demand for the diversity of traversable environments and the quantity of supervision for training generalizable agents. To tackle the common data scarcity…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Zun Wang , Jialu Li , Yicong Hong , Yi Wang , Qi Wu , Mohit Bansal , Stephen Gould , Hao Tan , Yu Qiao

The emergence of agent-to-agent communication protocols mirrors the early internet: powerful connectivity with minimal security infrastructure. When AI agents communicate on behalf of users, every message crosses a trust boundary where the…

Cryptography and Security · Computer Science 2026-03-03 Sahar Abdelnabi , Amr Gomaa , Eugene Bagdasarian , Per Ola Kristensson , Reza Shokri

Extracting actionable insights from complex value stream map simulations can be challenging, time-consuming, and error-prone. Recent advances in large language models offer new avenues to support users with this task. While existing…

Computation and Language · Computer Science 2026-04-15 Micha Selak , Dirk Krechel , Adrian Ulges , Sven Spieckermann , Niklas Stoehr , Andreas Loehr

Simulation has become a key tool for training and evaluating home robots at scale, yet existing environments fail to capture the diversity and physical complexity of real indoor spaces. Current scene synthesis methods produce sparsely…

Robotics · Computer Science 2026-02-12 Nicholas Pfaff , Thomas Cohn , Sergey Zakharov , Rick Cory , Russ Tedrake

A unified video and action model holds significant promise for robotics, where videos provide rich scene information for action prediction, and actions provide dynamics information for video prediction. However, effectively combining video…

Robotics · Computer Science 2025-04-28 Shuang Li , Yihuai Gao , Dorsa Sadigh , Shuran Song

Generating instructional images of human daily actions from an egocentric viewpoint serves as a key step towards efficient skill transfer. In this paper, we introduce a novel problem -- egocentric action frame generation. The goal is to…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Bolin Lai , Xiaoliang Dai , Lawrence Chen , Guan Pang , James M. Rehg , Miao Liu

Realistic and interactive scene simulation is a key prerequisite for autonomous vehicle (AV) development. In this work, we present SceneDiffuser, a scene-level diffusion prior designed for traffic simulation. It offers a unified framework…

Generating programmatic animation using libraries such as Manim presents unique challenges for Large Language Models (LLMs), requiring spatial reasoning, temporal sequencing, and familiarity with domain-specific APIs that are…

Artificial Intelligence · Computer Science 2026-04-21 Ravidu Suien Rammuni Silva , Ahmad Lotfi , Isibor Kennedy Ihianle , Golnaz Shahtahmassebi , Jordan J. Bird

Executing language-conditioned tasks in dynamic visual environments remains a central challenge in embodied AI. Existing Vision-Language-Action (VLA) models predominantly adopt reactive state-to-action mappings, often leading to…

Robotics · Computer Science 2025-09-10 Qi Lv , Weijie Kong , Hao Li , Jia Zeng , Zherui Qiu , Delin Qu , Haoming Song , Qizhi Chen , Xiang Deng , Jiangmiao Pang

Building general-purpose embodied agents across diverse hardware remains a central challenge in robotics, often framed as the ''one-brain, many-forms'' paradigm. Progress is hindered by fragmented data, inconsistent representations, and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Yandan Yang , Shuang Zeng , Tong Lin , Xinyuan Chang , Dekang Qi , Junjin Xiao , Haoyun Liu , Ronghan Chen , Yuzhi Chen , Dongjie Huo , Feng Xiong , Xing Wei , Zhiheng Ma , Mu Xu

Owing to powerful natural language processing and generative capabilities, large language model (LLM) agents have emerged as a promising solution for enhancing recommendation systems via user simulation. However, in the realm of video…

Multimedia · Computer Science 2025-07-04 Siran Chen , Boyu Chen , Chenyun Yu , Yuxiao Luo , Ouyang Yi , Lei Cheng , Chengxiang Zhuo , Zang Li , Yali Wang

Video understanding has seen significant progress in recent years, with models' performance on perception from short clips continuing to rise. Yet, multiple recent benchmarks, such as LVBench, Neptune, and ActivityNet-RTL, show performance…

Computer Vision and Pattern Recognition · Computer Science 2025-09-10 Sachit Menon , Ahmet Iscen , Arsha Nagrani , Tobias Weyand , Carl Vondrick , Cordelia Schmid

Computer-aided design (CAD) is a promising application area for emerging artificial intelligence methods. Traditional workflows for cyberphysical systems create detailed digital models which can be evaluated by physics simulators in order…

Machine Learning · Computer Science 2025-04-15 Colin Samplawski , Adam D. Cobb , Susmit Jha

With the advancement of Multimodal Large Language Models (MLLM), LLM-driven visual agents are increasingly impacting software interfaces, particularly those with graphical user interfaces. This work introduces a novel LLM-based multimodal…

Human-Computer Interaction · Computer Science 2025-09-18 Yanda Li , Chi Zhang , Wenjia Jiang , Wanqi Yang , Bin Fu , Pei Cheng , Xin Chen , Ling Chen , Yunchao Wei

While recent image-based human animation methods achieve realistic body and facial motion synthesis, critical gaps remain in fine-grained holistic controllability, multi-scale adaptability, and long-term temporal coherence, which leads to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Yuxuan Luo , Zhengkun Rong , Lizhen Wang , Longhao Zhang , Tianshu Hu , Yongming Zhu

We present 3D FlowMatch Actor (3DFA), a 3D policy architecture for robot manipulation that combines flow matching for trajectory prediction with 3D pretrained visual scene representations for learning from demonstration. 3DFA leverages 3D…

Humanoid agents are expected to emulate the complex coordination inherent in human social behaviors. However, existing methods are largely confined to single-agent scenarios, overlooking the physically plausible interplay essential for…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Bin Li , Ruichi Zhang , Han Liang , Jingyan Zhang , Juze Zhang , Xin Chen , Lan Xu , Jingyi Yu , Jingya Wang

Learning latent actions from action-free video has emerged as a powerful paradigm for scaling up controllable world model learning. Latent actions provide a natural interface for users to iteratively generate and manipulate videos. However,…

Machine Learning · Computer Science 2026-05-26 Zizhao Wang , Chang Shi , Jiaheng Hu , Kevin Rohling , Roberto Martín-Martín , Amy Zhang , Peter Stone