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Interactive humanoid video generation aims to synthesize lifelike visual agents that can engage with humans through continuous and responsive video. Despite recent advances in video synthesis, existing methods often grapple with the…

In the accelerating era of human-instructed visual content creation, diffusion models have demonstrated remarkable generative potential. Yet their deployment is constrained by a dual bottleneck: semantic ambiguity in diverse prompts and the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Jie Qin , Jie Wu , Weifeng Chen , Yueming Lyu

We introduce PhysicalAgent, an agentic framework for robotic manipulation that integrates iterative reasoning, diffusion-based video generation, and closed-loop execution. Given a textual instruction, our method generates short video…

We present ActionPlan, a unified motion diffusion framework that bridges real-time streaming with high-quality offline generation within a single model. The core idea is to introduce a per-frame action plan: the model predicts frame-level…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Eric Nazarenus , Chuqiao Li , Yannan He , Xianghui Xie , Jan Eric Lenssen , Gerard Pons-Moll

Learning a generalist embodied agent capable of completing multiple tasks poses challenges, primarily stemming from the scarcity of action-labeled robotic datasets. In contrast, a vast amount of human videos exist, capturing intricate tasks…

Machine Learning · Computer Science 2024-10-10 Haoran He , Chenjia Bai , Ling Pan , Weinan Zhang , Bin Zhao , Xuelong Li

Designing realistic multi-object scenes requires not only generating images, but also planning spatial layouts that respect semantic relations and physical plausibility. On one hand, while recent advances in diffusion models have enabled…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Zezhong Fan , Xiaohan Li , Luyi Ma , Kai Zhao , Liang Peng , Topojoy Biswas , Evren Korpeoglu , Kaushiki Nag , Kannan Achan

A long-standing objective in humanoid robotics is the realization of versatile agents capable of following diverse multimodal instructions with human-level flexibility. Despite advances in humanoid control, bridging high-level multimodal…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Nan Jiang , Zimo He , Wanhe Yu , Lexi Pang , Yunhao Li , Hongjie Li , Jieming Cui , Yuhan Li , Yizhou Wang , Yixin Zhu , Siyuan Huang

Robust perception and dynamics modeling are fundamental to real-world robotic policy learning. Recent methods employ video diffusion models (VDMs) to enhance robotic policies, improving their understanding and modeling of the physical…

Training computer-use agents requires massive amounts of GUI interaction data, but manually annotating action trajectories at scale is prohibitively expensive. We present VideoAgentTrek, a scalable pipeline that automatically mines training…

Existing multi-agent video generation systems use LLM agents to orchestrate neural video generators, producing visually impressive but semantically unreliable outputs with no ground truth annotations. We present an agentic system that…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Nicolae Cudlenco , Mihai Masala , Marius Leordeanu

Vision-Language-Action (VLA) models have emerged as a promising paradigm for robot learning, but their representations are still largely inherited from static image-text pretraining, leaving physical dynamics to be learned from…

Robotics · Computer Science 2026-03-24 Teli Ma , Jia Zheng , Zifan Wang , Chunli Jiang , Andy Cui , Junwei Liang , Shuo Yang

We introduce GenAgent, unifying visual understanding and generation through an agentic multimodal model. Unlike unified models that face expensive training costs and understanding-generation trade-offs, GenAgent decouples these capabilities…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Kaixun Jiang , Yuzheng Wang , Junjie Zhou , Pandeng Li , Zhihang Liu , Chen-Wei Xie , Zhaoyu Chen , Yun Zheng , Wenqiang Zhang

Understanding and generating multi-person interactions is a fundamental challenge with broad implications for robotics and social computing. While humans naturally coordinate in groups, modeling such interactions remains difficult due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Vongani H. Maluleke , Kie Horiuchi , Lea Wilken , Evonne Ng , Jitendra Malik , Angjoo Kanazawa

Language-instructed robot manipulation has garnered significant interest due to the potential of learning from collected data. While the challenges in high-level perception and planning are continually addressed along the progress of…

Computer Vision and Pattern Recognition · Computer Science 2025-08-06 Shanshan Guo , Xiwen Liang , Junfan Lin , Yuzheng Zhuang , Liang Lin , Xiaodan Liang

Vision-Language-Action (VLA) models have emerged as a unified paradigm for robotic perception and control, enabling emergent generalization and long-horizon task execution. However, their deployment in dynamic, real-world environments is…

Artificial Intelligence · Computer Science 2025-12-24 Yuntao Dai , Hang Gu , Teng Wang , Qianyu Cheng , Yifei Zheng , Zhiyong Qiu , Lei Gong , Wenqi Lou , Xuehai Zhou

We present Social Agent, a novel framework for synthesizing realistic and contextually appropriate co-speech nonverbal behaviors in dyadic conversations. In this framework, we develop an agentic system driven by a Large Language Model (LLM)…

Graphics · Computer Science 2025-10-07 Zeyi Zhang , Yanju Zhou , Heyuan Yao , Tenglong Ao , Xiaohang Zhan , Libin Liu

Omnimodal large language models have made significant strides in unifying audio and visual modalities; however, they often face challenges in fine-grained cross-modal understanding and have difficulty with multimodal alignment. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Keda Tao , Wenjie Du , Bohan Yu , Weiqiang Wang , Jian Liu , Huan Wang

We propose Camera Artist, a multi-agent framework that models a real-world filmmaking workflow to generate narrative videos with explicit cinematic language. While recent multi-agent systems have made substantial progress in automating…

Artificial Intelligence · Computer Science 2026-04-13 Haobo Hu , Qi Mao , Yuanhang Li , Libiao Jin

Video diffusion models provide powerful real-world simulators for embodied AI but remain limited in controllability for robotic manipulation. Recent works on trajectory-conditioned video generation address this gap but often rely on 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Yang Bai , Liudi Yang , George Eskandar , Fengyi Shen , Mohammad Altillawi , Ziyuan Liu , Gitta Kutyniok

Animating and simulating crowds using an agent-based approach is a well-established area where every agent in the crowd is individually controlled such that global human-like behaviour emerges. We observe that human navigation and movement…

Artificial Intelligence · Computer Science 2025-08-22 Yibo Liu , Liam Shatzel , Brandon Haworth , Teseo Schneider
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