Related papers: MG-Former: A Transformer-Based Framework for Music…
Existing gesture generation methods primarily focus on upper body gestures based on audio features, neglecting speech content, emotion, and locomotion. These limitations result in stiff, mechanical gestures that fail to convey the true…
This report reviews recent advancements in human motion prediction, reconstruction, and generation. Human motion prediction focuses on forecasting future poses and movements from historical data, addressing challenges like nonlinear…
The challenging task of multi-object tracking (MOT) requires simultaneous reasoning about track initialization, identity, and spatio-temporal trajectories. We formulate this task as a frame-to-frame set prediction problem and introduce…
Skeleton-based human action recognition is a powerful approach for understanding human behaviour from pose data, but collecting large-scale, diverse, and well-annotated 3D skeleton datasets is both expensive and labor-intensive. To address…
In this work, we introduce an unconditional video generative model, InMoDeGAN, targeted to (a) generate high quality videos, as well as to (b) allow for interpretation of the latent space. For the latter, we place emphasis on interpreting…
Exploiting relations among 2D joints plays a crucial role yet remains semi-developed in 2D-to-3D pose estimation. To alleviate this issue, we propose GraFormer, a novel transformer architecture combined with graph convolution for 3D pose…
The focus of the action understanding literature has predominately been classification, how- ever, there are many applications demanding richer action understanding such as mobile robotics and video search, with solutions to classification,…
Group Activity Recognition detects the activity collectively performed by a group of actors, which requires compositional reasoning of actors and objects. We approach the task by modeling the video as tokens that represent the multi-scale…
Conditional human motion generation is an important topic with many applications in virtual reality, gaming, and robotics. While prior works have focused on generating motion guided by text, music, or scenes, these typically result in…
How should representations from complementary sensors be integrated for autonomous driving? Geometry-based sensor fusion has shown great promise for perception tasks such as object detection and motion forecasting. However, for the actual…
Numerous studies in the field of music generation have demonstrated impressive performance, yet virtually no models are able to directly generate music to match accompanying videos. In this work, we develop a generative music AI framework,…
Ubiquitous mobile devices are generating vast amounts of location-based service data that reveal how individuals navigate and utilize urban spaces in detail. In this study, we utilize these extensive, unlabeled sequences of user…
We propose Expotion (Facial Expression and Motion Control for Multimodal Music Generation), a generative model leveraging multimodal visual controls - specifically, human facial expressions and upper-body motion - as well as text prompts to…
Tracking multiple objects in videos relies on modeling the spatial-temporal interactions of the objects. In this paper, we propose a solution named TransMOT, which leverages powerful graph transformers to efficiently model the spatial and…
3D conducting motion generation aims to synthesize fine-grained conductor motions from music, with broad potential in music education, virtual performance, digital human animation, and human-AI co-creation. However, this task remains…
Machining process planning (MP) is inherently complex due to structural and geometrical dependencies among part features and machining operations. A key challenge lies in capturing dynamic interdependencies that evolve with distinct part…
We introduce UniMuMo, a unified multimodal model capable of taking arbitrary text, music, and motion data as input conditions to generate outputs across all three modalities. To address the lack of time-synchronized data, we align unpaired…
In this paper, we propose a new compositional tool that will generate a musical outline of speech recorded/provided by the user for use as a musical building block in their compositions. The tool allows any user to use their own speech to…
Although existing text-to-motion (T2M) methods can produce realistic human motion from text description, it is still difficult to align the generated motion with the desired postures since using text alone is insufficient for precisely…
We propose a novel method for joint estimation of shape and pose of rigid objects from their sequentially observed RGB-D images. In sharp contrast to past approaches that rely on complex non-linear optimization, we propose to formulate it…