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Current 3D human animation methods struggle to achieve photorealism: kinematics-based approaches lack non-rigid dynamics (e.g., clothing dynamics), while methods that leverage video diffusion priors can synthesize non-rigid motion but…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Qi Sun , Can Wang , Jiaxiang Shang , Yingchun Liu , Jing Liao

Human video generation task has gained significant attention with the advancement of deep generative models. Generating realistic videos with human movements is challenging in nature, due to the intricacies of human body topology and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Zhangsihao Yang , Mengyi Shan , Mohammad Farazi , Wenhui Zhu , Yanxi Chen , Xuanzhao Dong , Yalin Wang

Generating 3D scenes from human motion sequences supports numerous applications, including virtual reality and architectural design. However, previous auto-regression-based human-aware 3D scene generation methods have struggled to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Xiaolin Hong , Hongwei Yi , Fazhi He , Qiong Cao

Speech-driven 3D facial animation synthesis has been a challenging task both in industry and research. Recent methods mostly focus on deterministic deep learning methods meaning that given a speech input, the output is always the same.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-21 Stefan Stan , Kazi Injamamul Haque , Zerrin Yumak

Character animation is a transformative field in computer graphics and vision, enabling dynamic and realistic video animations from static images. Despite advancements, maintaining appearance consistency in animations remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Xiaoyu Jin , Zunnan Xu , Mingwen Ou , Wenming Yang

In this paper, we propose \textbf{CharacterShot}, a controllable and consistent 4D character animation framework that enables any individual designer to create dynamic 3D characters (i.e., 4D character animation) from a single reference…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Junyao Gao , Jiaxing Li , Wenran Liu , Yanhong Zeng , Fei Shen , Kai Chen , Yanan Sun , Cairong Zhao

The creation of 3D human avatars from multi-view videos is a significant yet challenging task in computer vision. However, existing techniques rely on high-quality, sharp images as input, which are often impractical to obtain in real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Muyao Niu , Yifan Zhan , Qingtian Zhu , Zhuoxiao Li , Wei Wang , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

Recent video editing advancements rely on accurate pose sequences to animate subjects. However, these efforts are not suitable for cross-species animation due to pose misalignment between species (for example, the poses of a cat differs…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Yuanfeng Xu , Yuhao Chen , Zhongzhan Huang , Zijian He , Guangrun Wang , Philip Torr , Liang Lin

Animated visualization is becoming increasingly popular as a compelling way to illustrate changes in time series data. However, maintaining the viewer's focus throughout the entire animation is difficult because of its time-consuming…

Human-Computer Interaction · Computer Science 2020-09-09 Wenchao Li , Yun Wang , Haidong Zhang , Huamin Qu

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches yield impressive results using high-quality training data,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Zhenzhi Wang , Yixuan Li , Yanhong Zeng , Youqing Fang , Yuwei Guo , Wenran Liu , Jing Tan , Kai Chen , Tianfan Xue , Bo Dai , Dahua Lin

Animated data videos have gained significant popularity in recent years. However, authoring data videos remains challenging due to the complexity of creating and coordinating diverse components (e.g., visualization, animation, audio, etc.).…

Human-Computer Interaction · Computer Science 2025-02-10 Leixian Shen , Haotian Li , Yun Wang , Huamin Qu

Creating an animated data video enriched with audio narration takes a significant amount of time and effort and requires expertise. Users not only need to design complex animations, but also turn written text scripts into audio narrations…

Human-Computer Interaction · Computer Science 2024-06-10 Yun Wang , Leixian Shen , Zhengxin You , Xinhuan Shu , Bongshin Lee , John Thompson , Haidong Zhang , Dongmei Zhang

Generative AI (GenAI) has significantly advanced the ease and flexibility of image creation. However, it remains a challenge to precisely control spatial compositions, including object arrangement and scene conditions. To bridge this gap,…

Human-Computer Interaction · Computer Science 2025-08-12 Runlin Duan , Yuzhao Chen , Rahul Jain , Yichen Hu , Jingyu Shi , Karthik Ramani

Reconstructing photorealistic and dynamic portrait avatars from images is essential to many applications including advertising, visual effects, and virtual reality. Depending on the application, avatar reconstruction involves different…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Felix Taubner , Ruihang Zhang , Mathieu Tuli , David B. Lindell

We present LidarDM, a novel LiDAR generative model capable of producing realistic, layout-aware, physically plausible, and temporally coherent LiDAR videos. LidarDM stands out with two unprecedented capabilities in LiDAR generative…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Vlas Zyrianov , Henry Che , Zhijian Liu , Shenlong Wang

The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

Building 3D scene graphs has recently emerged as a topic in scene representation for several embodied AI applications to represent the world in a structured and rich manner. With their increased use in solving downstream tasks (eg,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-28 Sayan Deb Sarkar , Ondrej Miksik , Marc Pollefeys , Daniel Barath , Iro Armeni

Recent video inpainting methods have achieved encouraging improvements by leveraging optical flow to guide pixel propagation from reference frames either in the image space or feature space. However, they would produce severe artifacts in…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chaohao Xie , Kai Han , Kwan-Yee K. Wong

The target duration of a synthesized human motion is a critical attribute that requires modeling control over the motion dynamics and style. Speeding up an action performance is not merely fast-forwarding it. However, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Alessio Sampieri , Alessio Palma , Indro Spinelli , Fabio Galasso