Related papers: Towards Improving Speaker Distance Estimation thro…
Blind room impulse response (RIR) estimation is a core task for capturing and transferring acoustic properties; yet existing methods often suffer from limited modeling capability and degraded performance under unseen conditions. Moreover,…
Dysarthric speech recognition (DSR) research has witnessed remarkable progress in recent years, evolving from the basic understanding of individual words to the intricate comprehension of sentence-level expressions, all driven by the…
We address the problem of estimating room impulse responses (RIRs) in noisy, uncontrolled environments where non-stationary sounds such as speech or footsteps corrupt conventional deconvolution. We propose AnyRIR, a non-intrusive method…
This paper describes the systems developed by the HCCL team for the NIST 2021 speaker recognition evaluation (NIST SRE21).We first explore various state-of-the-art speaker embedding extractors combined with a novel circle loss to obtain…
Achieving a balance between lightweight design and high performance remains a significant challenge for speech enhancement (SE) tasks on resource-constrained devices. Existing state-of-the-art methods, such as MUSE, have established a…
Blind estimation of acoustic room parameters such as the reverberation time $T_\mathrm{60}$ and the direct-to-reverberation ratio ($\mathrm{DRR}$) is still a challenging task, especially in case of blind estimation from reverberant speech…
Automatic speech recognition (ASR) research has achieved impressive performance in recent years and has significant potential for enabling access for people with dysarthria (PwD) in augmentative and alternative communication (AAC) and home…
Diffusion-based generative models have recently achieved remarkable results in speech and vocal enhancement due to their ability to model complex speech data distributions. While these models generalize well to unseen acoustic environments,…
Papers I and II of this series have extended the radio interferometry measurement equation (RIME) formalism to the full-sky case, and provided a RIME-based description of calibration and the problem of direction-dependent effects (DDEs).…
Generative diffusion models (DM) have been extensively utilized in image super-resolution (ISR). Most of the existing methods adopt the denoising loss from DDPMs for model optimization. We posit that introducing reward feedback learning to…
Speech enhancement (SE) is proved effective in reducing noise from noisy speech signals for downstream automatic speech recognition (ASR), where multi-task learning strategy is employed to jointly optimize these two tasks. However, the…
Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…
Smart glasses are increasingly recognized as a key medium for augmented reality, offering a hands-free platform with integrated microphones and non-ear-occluding loudspeakers to seamlessly mix virtual sound sources into the real-world…
Audio adversarial examples are audio files that have been manipulated to fool an automatic speech recognition (ASR) system, while still sounding benign to a human listener. Most methods to generate such samples are based on a two-step…
Past studies on end-to-end meeting transcription have focused on model architecture and have mostly been evaluated on simulated meeting data. We present a novel study aiming to optimize the use of a Speaker-Attributed ASR (SA-ASR) system in…
For augmented (AR) and virtual reality (VR) applications, accurate estimates of the acoustic characteristics of a scene are critical for creating a sense of immersion. However, directly estimating Room-impulse Responses (RIRs) from scene…
This paper introduces a novel method for RGB-Guided Resolution Enhancement of infrared (IR) images called Guided IR Resolution Enhancement (GIRRE). In the area of single image super resolution (SISR) there exists a wide variety of…
In this work, we consider the deployment of reconfigurable intelligent surfaces (RISs) to extend the coverage of a millimeter-wave (mmWave) network in indoor dense spaces. We first integrate RIS into ray-tracing simulations to realistically…
In this paper, we describe how to efficiently implement an acoustic room simulator to generate large-scale simulated data for training deep neural networks. Even though Google Room Simulator in [1] was shown to be quite effective in…
We present Spatial LibriSpeech, a spatial audio dataset with over 650 hours of 19-channel audio, first-order ambisonics, and optional distractor noise. Spatial LibriSpeech is designed for machine learning model training, and it includes…