Related papers: A Near-Linear-Time Algorithm for Finding a Well-Sp…
The area of sublinear algorithms have recently received a lot of attention. In this setting, one has to choose specific access model for the input, as the algorithm does not have time to pre-process or even to see the whole input. A…
In a simple, undirected graph G, an edge 2-coloring is a coloring of the edges such that no vertex is incident to edges with more than 2 distinct colors. The problem maximum edge 2-coloring (ME2C) is to find an edge 2-coloring in a graph G…
We study the design of local algorithms for massive graphs. A local algorithm is one that finds a solution containing or near a given vertex without looking at the whole graph. We present a local clustering algorithm. Our algorithm finds a…
Reducing the running time of graph algorithms is vital for tackling real-world problems such as shortest paths and matching in large-scale graphs, where path information plays a crucial role. To address this critical challenge, this paper…
We propose two fixed-parameter tractable algorithms for the weighted Max-Cut problem on embedded 1-planar graphs parameterized by the crossing number $k$ of the given embedding. A graph is called 1-planar if it can be drawn in the plane…
We present a practically efficient algorithm that finds all global minimum cuts in huge undirected graphs. Our algorithm uses a multitude of kernelization rules to reduce the graph to a small equivalent instance and then finds all minimum…
We are concerned with the fastest possible direct numerical solution algorithm for a thin-banded or tridiagonal linear system of dimension $N$ on a distributed computing network of $N$ nodes that is connected in a binary communication tree.…
A hypergraph is a generalization of a graph, in which a hyperedge can connect multiple vertices, modeling complex relationships involving multiple vertices simultaneously. Hypergraph pattern matching, which is to find all isomorphic…
In 1988, Vazirani gave an NC algorithm for computing the number of perfect matchings in $K_{3,3}$-minor-free graphs by building on Kasteleyn's scheme for planar graphs, and stated that this "opens up the possibility of obtaining an NC…
Removing overlaps is a central task in domains such as scheduling, visibility, and map labelling. This can be modelled using graphs, where overlap removals correspond to enforcing a certain sparsity constraint on the graph structure. We…
We consider the (exact, minimum) $k$-cut problem: given a graph and an integer $k$, delete a minimum-weight set of edges so that the remaining graph has at least $k$ connected components. This problem is a natural generalization of the…
We give the first almost-linear time algorithm for computing the \emph{maximal $k$-edge-connected subgraphs} of an undirected unweighted graph for any constant $k$. More specifically, given an $n$-vertex $m$-edge graph $G=(V,E)$ and a…
The (non-uniform) sparsest cut problem is the following graph-partitioning problem: given a "supply" graph, and demands on pairs of vertices, delete some subset of supply edges to minimize the ratio of the supply edges cut to the total…
We consider the problem of finding a maximum size triangle-free $2$-matching in a graph $G=(V,E)$. A (simple) $2$-matching is any subset of the edges such that each vertex is incident to at most two edges from the subset. The first…
Inspired by artistic practices such as beadwork and himmeli, we study the problem of threading a single string through a set of tubes, so that pulling the string forms a desired graph. More precisely, given a connected graph (where edges…
Finding a maximum-cardinality or maximum-weight matching in (edge-weighted) undirected graphs is among the most prominent problems of algorithmic graph theory. For $n$-vertex and $m$-edge graphs, the best known algorithms run in…
Given a simple $n$-vertex, $m$-edge graph $G$ undergoing edge insertions and deletions, we give two new fully dynamic algorithms for exactly maintaining the edge connectivity of $G$ in $\tilde{O}(n)$ worst-case update time and…
We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n vertices and k crossings, where k is smaller than n by an…
A new algorithm for clipping a line segment against a pyramid in E3 is presented. This algorithm avoids computation of intersection points which are not end-points of the output line segment. It also allows solving all cases more…
We consider the problem of partitioning the edges of a graph into as few paths as possible. This is a~subject of the classic conjecture of Gallai and a recurring topic in combinatorics. Regarding the complexity of partitioning a graph…